Bungie Keeps Marathon Season Passes Permanent, No Pay-to-Win, No FOMO
Bungie’s Marathon is leaning hard into a player-first model: permanent season passes, no pay-to-win, and earna…
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The business behind the games: studios, money, layoffs, lawsuits, policy and the trade shows where it all gets announced. What happens before a game ever reaches you.
Bungie’s Marathon is leaning hard into a player-first model: permanent season passes, no pay-to-win, and earna…
Roblox has addressed fresh scrutiny from Australian officials over child safety, reaffirming that protecting y…
Co-op platformer and creator-driven dungeon runner King of Meat will go offline on April 9, 2026, just six mon…
The road to Cologne officially starts now. gamescom has launched ticket sales for its 2026 edition, and the or…
Highguard, Wildlight Entertainment’s ambitious multiplayer shooter, will go offline after March 12, 2026. The …
Ubisoft’s leadership says more Assassin’s Creed and Far Cry are officially on the way alongside brand-new proj…
Highguard’s stumble may have had many causes, but former senior level designer Alex Graner believes one decisi…
A trove of alleged Sega development hardware surfaced in London, drew a five-figure museum bid, and then vanis…
Unity is gearing up to showcase a major upgrade to its AI tooling that, according to CEO Matthew Bromberg, aim…
Daniel Vavra, the creative force behind Kingdom Come: Deliverance and its sequel, is stepping away from day-to…