Xbox First-Party Studios Team Up for Project Helix, Blizzard Assists Fable
Xbox is doubling down on collaboration with Project Helix, a unified push that brings first-party studios clos…
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The business behind the games: studios, money, layoffs, lawsuits, policy and the trade shows where it all gets announced. What happens before a game ever reaches you.
Xbox is doubling down on collaboration with Project Helix, a unified push that brings first-party studios clos…
Jagex is taking RuneScape: Dragonwilds to the Asia-Pacific stage later this summer, complete with localization…
American McGee has shared a behind-the-scenes tale from the making of Alice: Madness Returns that’s equal part…
Amazon is overhauling Luna in a big way: third‑party libraries and a‑la‑carte purchases are being retired from…
GameDiscoverCo’s April Fools “Insights Lab” turns real Steam data into delightfully absurd dashboards, from “H…
Take-Two CEO Strauss Zelnick has doubled down on a stance many players will cheer: premium games shouldn’t be …
Sandfall Interactive’s first-ever release, Clair Obscur: Expedition 33, has stormed the 2026 BAFTA Games nomin…
Landfall has spun up a new publishing label called Evil Landfall that’s ready to back quirky, social, physics-…
Hazelight Studios has crossed a colossal milestone with more than 50 million total sales across its catalog, l…
MindsEye is gearing up for one of its boldest updates yet: a new story mission called Blacklist that, accordin…