<?xml version="1.0" encoding="UTF-8"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
    <title>Games24.blog</title>
    <subtitle>Games24.blog - Your source for gaming news and insights</subtitle>
    <link rel="self" type="application/atom+xml" href="https://games24.blog/atom.xml"/>
    <link rel="alternate" type="text/html" href="https://games24.blog"/>
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    <updated>2026-08-31T00:00:00+00:00</updated>
    <id>https://games24.blog/atom.xml</id>
    <entry xml:lang="en">
        <title>What Are We Playing This Weekend? Elden Ring, Blood Dungeon and More</title>
        <published>2026-08-31T00:00:00+00:00</published>
        <updated>2026-08-31T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/what-are-we-playing-this-weekend-elden-ring-blood-dungeon-and-more/"/>
        <id>https://games24.blog/blog/what-are-we-playing-this-weekend-elden-ring-blood-dungeon-and-more/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A long weekend in parts of the UK has shaped this round of weekend gaming plans, with the team splitting time between Elden Ring, Blood Dungeon, Forza, Trackmania, and a few non-gaming chores. The holiday applies in England, Wales and Northern Ireland, as listed &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;www.gov.uk&#x2F;bank-holidays&quot;&gt;by the UK government&lt;&#x2F;a&gt;, and it has clearly given people a little more room to decide whether to chase bosses, clear guides work, or step away from games for a couple of days.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pokemon Fan Remix Shows Clair Obscur Style Combat in Action</title>
        <published>2026-08-30T00:00:00+00:00</published>
        <updated>2026-08-30T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pokemon-fan-remix-shows-clair-obscur-style-combat-in-action/"/>
        <id>https://games24.blog/blog/pokemon-fan-remix-shows-clair-obscur-style-combat-in-action/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A fan-made Pokemon battle concept is getting attention for blending the series&#x27; familiar monsters and type matchups with the reactive, cinematic combat style associated with Clair Obscur: Expedition 33. The short animation imagines a fight where parries, timed defenses, dynamic camera shifts, and visible turn order all sit alongside Mega Evolution and super effective attacks, and the result has already drawn a large audience online.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Witcher 4 Is Already Running on Every Target Platform</title>
        <published>2026-08-30T00:00:00+00:00</published>
        <updated>2026-08-30T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-witcher-4-is-already-running-on-every-target-platform/"/>
        <id>https://games24.blog/blog/the-witcher-4-is-already-running-on-every-target-platform/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;CD Projekt Red says The Witcher 4 is already playable on PC, PS5, and Xbox Series X during active development, a major shift in how the studio builds its biggest games after the problems that defined Cyberpunk 2077&#x27;s launch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How to Fish Walkthrough: All Islands, Bosses, and Endgame</title>
        <published>2026-08-29T00:00:00+00:00</published>
        <updated>2026-08-29T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-to-fish-walkthrough-all-islands-bosses-and-endgame/"/>
        <id>https://games24.blog/blog/how-to-fish-walkthrough-all-islands-bosses-and-endgame/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;How to Fish starts at the lighthouse and gradually opens into a full island-hopping route that mixes fishing, weapon upgrades, boss fights, and a final trip to the mainland. This walkthrough follows a steady progression through every major island, covering the key NPC quests, the bosses tied to each stop, and the steps needed to reach the endgame without skipping the game’s main encounters.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Witcher 3 Remastered and New Expansion Songs of the Past Revealed</title>
        <published>2026-08-29T00:00:00+00:00</published>
        <updated>2026-08-29T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-witcher-3-remastered-and-new-expansion-songs-of-the-past-revealed/"/>
        <id>https://games24.blog/blog/the-witcher-3-remastered-and-new-expansion-songs-of-the-past-revealed/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;CD Projekt Red is bringing Geralt back with The Witcher 3: Wild Hunt Remastered on September 29 and a new expansion, Songs of the Past, planned for 2027. The remaster adds visual upgrades, combat changes, a reworked skill tree, movement improvements, and accessibility options, while the expansion sends Geralt to the town of Letten for a new story centered on Dandelion’s disappearance.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Wolf Among Us Remastered Launches October 29</title>
        <published>2026-08-29T00:00:00+00:00</published>
        <updated>2026-08-29T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-wolf-among-us-remastered-launches-october-29/"/>
        <id>https://games24.blog/blog/the-wolf-among-us-remastered-launches-october-29/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;The Wolf Among Us Remastered is set to launch on October 29 for PlayStation 5, Xbox Series X&#x2F;S, Switch, and PC, bringing Telltale&#x27;s choice-driven noir adventure back as a single package instead of the original episodic release. The updated version also adds a Noir Mode, which swaps the game&#x27;s cel-shaded color palette for a monochrome presentation that leans further into the series&#x27; detective tone.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA 6 Reportedly Targets 30FPS at Launch, 60FPS Uncertain</title>
        <published>2026-08-28T00:00:00+00:00</published>
        <updated>2026-08-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-6-reportedly-targets-30fps-at-launch-60fps-uncertain/"/>
        <id>https://games24.blog/blog/gta-6-reportedly-targets-30fps-at-launch-60fps-uncertain/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Grand Theft Auto 6 is currently running at 30 frames per second on consoles during development, with no confirmed 60FPS mode for launch. That claim comes from comments attributed to Rockstar North co-director and head of development Rob Nelson after a recent studio visit, and it suggests Rockstar is still weighing its final technical targets on PS5 and Xbox Series X&#x2F;S.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Path of Exile 2 1.0 Launches December 11, Goes Free-to-Play</title>
        <published>2026-08-26T00:00:00+00:00</published>
        <updated>2026-08-26T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/path-of-exile-2-10-launches-december-11-goes-free-to-play/"/>
        <id>https://games24.blog/blog/path-of-exile-2-10-launches-december-11-goes-free-to-play/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Grinding Gear Games has set Path of Exile 2&#x27;s 1.0 launch for December 11, when the action RPG will leave early access and switch fully to a free-to-play model. The release also brings the Duelist class, the final two campaign Acts, and a community registration campaign now live &lt;a rel=&quot;external&quot; href=&quot;http:&#x2F;&#x2F;www.pathofexile2.com&#x2F;register&quot;&gt;on the official Path of Exile website&lt;&#x2F;a&gt;.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Best Gaming Essays of the Week: Shooter Trends, Steam Censorship</title>
        <published>2026-08-25T00:00:00+00:00</published>
        <updated>2026-08-25T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/best-gaming-essays-of-the-week-shooter-trends-steam-censorship/"/>
        <id>https://games24.blog/blog/best-gaming-essays-of-the-week-shooter-trends-steam-censorship/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;This week’s standout game writing ranges from a broad discussion of where shooters are heading to reported accounts of how developers struggle to release games with sexual content on Steam. The selection also turns toward visual novel criticism, genre and national identity, and the long-running player society that has formed around No Man’s Sky.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Makers Fund Raises $250M for Game and Interactive Entertainment Startups</title>
        <published>2026-08-24T00:00:00+00:00</published>
        <updated>2026-08-24T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/makers-fund-raises-250m-for-game-and-interactive-entertainment-startups/"/>
        <id>https://games24.blog/blog/makers-fund-raises-250m-for-game-and-interactive-entertainment-startups/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Makers Fund has raised $250 million for a new investment vehicle focused on game and interactive entertainment startups, lifting its total assets under management to $1.5 billion. The venture firm said the new fund will target creators working across games, consumer apps, entertainment, and creation platforms, as investors continue to look for growth around user-generated content, AI tools, and new distribution models.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Riot Stops Active Development on 2XKO This December</title>
        <published>2026-08-23T00:00:00+00:00</published>
        <updated>2026-08-23T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/riot-stops-active-development-on-2xko-this-december/"/>
        <id>https://games24.blog/blog/riot-stops-active-development-on-2xko-this-december/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Riot Games says &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;www.riotgames.com&#x2F;en&#x2F;news&#x2F;2xko-active-development-ends-december-2026&quot;&gt;in a blog post&lt;&#x2F;a&gt; that it will end active development on 2XKO in December 2026, while keeping the game&#x27;s servers online and shipping a final round of content and fixes before support winds down. The studio is also unlocking all champions, bundling most cosmetics, refunding money spent on the game on or before August 20, and disabling new KO Point purchases.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Duskbloods Preview: Hands-On Impressions of FromSoftware&#x27;s Switch 2 Game</title>
        <published>2026-08-23T00:00:00+00:00</published>
        <updated>2026-08-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-duskbloods-preview-hands-on-impressions-of-fromsoftwares-switch-2-game/"/>
        <id>https://games24.blog/blog/the-duskbloods-preview-hands-on-impressions-of-fromsoftwares-switch-2-game/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;FromSoftware&#x27;s The Duskbloods is shaping up as a multiplayer-focused Switch 2 exclusive, with early hands-on impressions pointing to a complex, multi-phase structure rather than a straightforward competitive mode. The latest episode of The Game Informer Show centers on those impressions, with Marcus discussing how the studio&#x27;s new project approaches multiplayer mayhem on Nintendo&#x27;s upcoming platform.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dave Bautista Officially Cast as Kratos in God of War TV Series</title>
        <published>2026-08-22T00:00:00+00:00</published>
        <updated>2026-08-22T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dave-bautista-officially-cast-as-kratos-in-god-of-war-tv-series/"/>
        <id>https://games24.blog/blog/dave-bautista-officially-cast-as-kratos-in-god-of-war-tv-series/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Dave Bautista has reportedly closed a deal to play Kratos in Amazon&#x27;s live-action God of War series, stepping in after Ryan Hurst was forced out by an on-set injury. The change means previously filmed material involving Kratos will need to be shot again, and it arrives as the production also appears to be preparing age-related recasts for Season 2.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>No Man&#x27;s Sky Players Build a Utopia at the Edge of the Universe</title>
        <published>2026-08-21T00:00:00+00:00</published>
        <updated>2026-08-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/no-mans-sky-players-build-a-utopia-at-the-edge-of-the-universe/"/>
        <id>https://games24.blog/blog/no-mans-sky-players-build-a-utopia-at-the-edge-of-the-universe/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;In &lt;em&gt;No Man&#x27;s Sky&lt;&#x2F;em&gt;, one of the game&#x27;s longest-running player projects has grown from a small documentation effort in 2016 into a sprawling, self-organized civilization spread across three galaxies. The Galactic Hub now covers 99 regions, supports social events, research groups, colonies, and an in-game economy, and its founder says the community&#x27;s defining trait is simple: &quot;People want to help each other.&quot;&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>All Fortnite Chapter 7 Season 4 Sprites, Abilities, and Locations</title>
        <published>2026-08-20T00:00:00+00:00</published>
        <updated>2026-08-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/all-fortnite-chapter-7-season-4-sprites-abilities-and-locations/"/>
        <id>https://games24.blog/blog/all-fortnite-chapter-7-season-4-sprites-abilities-and-locations/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Fortnite Chapter 7 Season 4 currently features 11 unlockable Sprites spread across the island, each tied to its own ability and collection goal. If you are trying to complete the full set, it helps to track which Sprites are already available now, what each one does, and where to look as the season continues to add more.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Beyerdynamic Reveals MMX 100 and MMX 130 Wireless Gaming Headsets</title>
        <published>2026-08-20T00:00:00+00:00</published>
        <updated>2026-08-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/beyerdynamic-reveals-mmx-100-and-mmx-130-wireless-gaming-headsets/"/>
        <id>https://games24.blog/blog/beyerdynamic-reveals-mmx-100-and-mmx-130-wireless-gaming-headsets/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Beyerdynamic has announced two new wireless gaming headsets, the closed-back MMX 100 Wireless and the open-back MMX 130 Wireless, with UK pricing set at £89 and £109 respectively. The company says the split is deliberate: the MMX 100 Wireless is aimed at players who want stronger isolation from outside noise, while the MMX 130 Wireless is built for a more open and spacious presentation. Beyerdynamic confirmed the launch details &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;beyerdynamic.prezly.com&#x2F;one-audio-dna-two-gaming-philosophies-beyerdynamic-presents-the-mmx-100-wireless-and-mmx-130-wireless&quot;&gt;on its official website&lt;&#x2F;a&gt;.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Overwatch 2’s New Emerald Rank Is a Chaotic Bridge Between Plat and Diamond</title>
        <published>2026-08-20T00:00:00+00:00</published>
        <updated>2026-08-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/overwatch-2s-new-emerald-rank-is-a-chaotic-bridge-between-plat-and-diamond/"/>
        <id>https://games24.blog/blog/overwatch-2s-new-emerald-rank-is-a-chaotic-bridge-between-plat-and-diamond/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Overwatch 2 Season 4 has added Emerald as a new competitive rank between Platinum and Diamond, a change Blizzard says is meant to better reflect the skill curve around the middle of the ladder. The adjustment gives more players a clearer rank identity, but early matches in Emerald already feel like a volatile mix of strong mechanical play, uneven teamwork, and the kind of decision-making swings that can turn any fight without warning.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Duskbloods Hands-On Preview: FromSoftware’s Surprising Switch 2 PvPvE Game</title>
        <published>2026-08-20T00:00:00+00:00</published>
        <updated>2026-08-20T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-duskbloods-hands-on-preview-fromsoftwares-surprising-switch-2-pvpve-game/"/>
        <id>https://games24.blog/blog/the-duskbloods-hands-on-preview-fromsoftwares-surprising-switch-2-pvpve-game/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;FromSoftware’s The Duskbloods looks far less like a straightforward PvPvE pitch than its reveal suggested. After several hours with the Switch 2 exclusive in Tokyo, the strongest impression is a competitive game built around exploration, mobility, character builds, and opportunistic fights, rather than constant player hunting. It still asks players to outlast rivals, but much of that struggle happens through scavenging resources, clearing monsters, completing side objectives, and choosing when to commit to a duel.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Arkane Austin Veterans Launch Black Pony Immersive Studio</title>
        <published>2026-08-18T00:00:00+00:00</published>
        <updated>2026-08-18T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/arkane-austin-veterans-launch-black-pony-immersive-studio/"/>
        <id>https://games24.blog/blog/arkane-austin-veterans-launch-black-pony-immersive-studio/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Former Arkane Austin developers have launched Black Pony Immersive, a new US-based studio focused on first-person action RPGs and immersive sims. The company was quietly founded in August 2025 and is now going public with a 26-person team led by Dishonored veteran Harvey Smith and former Redfall production director Ben Horne, while work is already underway on an unannounced single-player, narrative-driven project.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>CeX reportedly opening retro game stores with import titles</title>
        <published>2026-08-18T00:00:00+00:00</published>
        <updated>2026-08-18T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cex-reportedly-opening-retro-game-stores-with-import-titles/"/>
        <id>https://games24.blog/blog/cex-reportedly-opening-retro-game-stores-with-import-titles/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;CeX is reportedly preparing two dedicated retro gaming stores in the UK, with one tipped for Birmingham and a wider focus on import software and hardware that standard CeX locations usually do not carry. If the plan goes ahead, the new format would move the chain&#x27;s retro business out of a small in-store section and into standalone shops built around older games, consoles, and potentially other collectible items.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stalker 2 Update 2.0 Finally Makes It the Game Fans Waited For</title>
        <published>2026-08-17T00:00:00+00:00</published>
        <updated>2026-08-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stalker-2-update-20-finally-makes-it-the-game-fans-waited-for/"/>
        <id>https://games24.blog/blog/stalker-2-update-20-finally-makes-it-the-game-fans-waited-for/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Stalker 2&#x27;s 2.0 update is the strongest version of the game yet, delivering a clear jump in performance and a smoother overall experience, while the new &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;3765020&#x2F;STALKER_2_Cost_of_Hope&#x2F;&quot;&gt;Cost of Hope&lt;&#x2F;a&gt; expansion arrives alongside it. After months of patches, the latest build finally feels like the release many players were waiting for.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Black Myth: Zhong Kui Gets First 15-Minute Gameplay Trailer</title>
        <published>2026-08-16T00:00:00+00:00</published>
        <updated>2026-08-16T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/black-myth-zhong-kui-gets-first-15-minute-gameplay-trailer/"/>
        <id>https://games24.blog/blog/black-myth-zhong-kui-gets-first-15-minute-gameplay-trailer/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Game Science has released the first extended gameplay look at Black Myth: Zhong Kui, a 15-minute work-in-progress trailer that shows combat, visuals, and an early hint of the game’s story. The studio says the footage comes from an in-game build captured in 21:9 and warns that the final release may look different because the project remains in early development.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Inde Navarrette Reportedly Passes on Heat 2 for MCU Rogue Role</title>
        <published>2026-08-15T00:00:00+00:00</published>
        <updated>2026-08-15T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/inde-navarrette-reportedly-passes-on-heat-2-for-mcu-rogue-role/"/>
        <id>https://games24.blog/blog/inde-navarrette-reportedly-passes-on-heat-2-for-mcu-rogue-role/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Inde Navarrette is reportedly set to prioritize Marvel&#x27;s upcoming X-Men film over Michael Mann&#x27;s Heat 2, with a report claiming she passed on a role in the crime sequel because its production schedule conflicted with Marvel&#x27;s plans. The same report says Navarrette is lined up to play Rogue in the MCU, placing her in one of the most closely watched superhero casting moves ahead of the first MCU X-Men movie&#x27;s planned 2028 release.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Former Take-Two AI Chief Says Generative AI Is Overhyped</title>
        <published>2026-08-14T00:00:00+00:00</published>
        <updated>2026-08-14T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/former-take-two-ai-chief-says-generative-ai-is-overhyped/"/>
        <id>https://games24.blog/blog/former-take-two-ai-chief-says-generative-ai-is-overhyped/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Luke Dicken, the former head of AI at Take-Two Interactive, has delivered a blunt assessment of generative AI in game development, arguing that the technology is being oversold and that many of its promised gains have not been proven in practice. In an interview with The Side Quest, Dicken said studios risk chasing hype, building pipelines around expensive third-party tools, and adding AI features that do not actually improve how games are made or played.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Panic Bomber W Joins Super Bomberman Collection in Free Update</title>
        <published>2026-08-14T00:00:00+00:00</published>
        <updated>2026-08-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/panic-bomber-w-joins-super-bomberman-collection-in-free-update/"/>
        <id>https://games24.blog/blog/panic-bomber-w-joins-super-bomberman-collection-in-free-update/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Panic Bomber W has been added to Super Bomberman Collection in a free update, giving the compilation an eighth game and marking the Super Famicom version&#x27;s first official release in the West. The update expands Konami&#x27;s retro package with a 1990s Bomberman spin-off that shifts the series into competitive falling-block puzzle action.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Tekken 8 Director Kohei Ikeda Joins Harada’s New VS Studio</title>
        <published>2026-08-13T00:00:00+00:00</published>
        <updated>2026-08-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/tekken-8-director-kohei-ikeda-joins-haradas-new-vs-studio/"/>
        <id>https://games24.blog/blog/tekken-8-director-kohei-ikeda-joins-haradas-new-vs-studio/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Kohei Ikeda, who served as game director on Tekken 8, has left Bandai Namco and joined VS Studio, the new SNK-backed developer led by longtime Tekken figure Katsuhiro Harada. The move reunites Ikeda with Harada and fellow Tekken veteran Yuichi Yonemori, putting three senior developers from the series under the same roof as VS Studio prepares its first project.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Modern Warfare 4 Beta Will Test Two Matchmaking Systems</title>
        <published>2026-08-12T00:00:00+00:00</published>
        <updated>2026-08-12T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/modern-warfare-4-beta-will-test-two-matchmaking-systems/"/>
        <id>https://games24.blog/blog/modern-warfare-4-beta-will-test-two-matchmaking-systems/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Call of Duty’s team says the Modern Warfare 4 beta this weekend will use two different matchmaking systems, giving Infinity Ward another chance to compare player behavior before launch. The test pairs the newer system added in Black Ops 7 Season 5 with the open matchmaking model introduced last year, while the studio continues to weigh community feedback against internal data on quits, performance, and survey results.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Redfall Director Fought Microsoft to Release Final Patch</title>
        <published>2026-08-12T00:00:00+00:00</published>
        <updated>2026-08-12T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/redfall-director-fought-microsoft-to-release-final-patch/"/>
        <id>https://games24.blog/blog/redfall-director-fought-microsoft-to-release-final-patch/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Harvey Smith says he pushed Microsoft to let Arkane Austin ship one last Redfall update after the studio was closed, arguing that patch 1.4 addressed major problems that had hurt the game at launch. Smith said the company allowed a small group of former developers back into the office to finish and release the update, even after layoffs had already ended their jobs.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Deus Ex Creator Warren Spector Announces Retirement After 44 Years</title>
        <published>2026-08-11T00:00:00+00:00</published>
        <updated>2026-08-11T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/deus-ex-creator-warren-spector-announces-retirement-after-44-years/"/>
        <id>https://games24.blog/blog/deus-ex-creator-warren-spector-announces-retirement-after-44-years/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Warren Spector has announced his retirement after 44 years in game development, closing a career that included work on Deus Ex, Thief, Ultima, System Shock, and Epic Mickey. In a post &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;www.linkedin.com&#x2F;feed&#x2F;update&#x2F;urn:li:activity:7495321215083905025&#x2F;&quot;&gt;on LinkedIn&lt;&#x2F;a&gt;, Spector said age, health, and a sense of completion shaped the decision, though he left a small opening for a future return.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Unity Posts Best Quarter Ever on Strong Vector AI Growth</title>
        <published>2026-08-10T00:00:00+00:00</published>
        <updated>2026-08-10T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/unity-posts-best-quarter-ever-on-strong-vector-ai-growth/"/>
        <id>https://games24.blog/blog/unity-posts-best-quarter-ever-on-strong-vector-ai-growth/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Unity said its second quarter was the best in its history as a public company, with growth across every segment and a sharp jump in ad business revenue driven by its Vector AI platform. The company reported strategic revenue of $486 million, Grow Solutions revenue of $389 million, and a much narrower net loss than a year ago, while also tying recent momentum to its AI roadmap and the planned launch of Unity 7 in early 2027.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Onimusha: Way of the Sword Trailer Shows Brutal Rasho-gan Boss Fight</title>
        <published>2026-08-09T00:00:00+00:00</published>
        <updated>2026-08-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/onimusha-way-of-the-sword-trailer-shows-brutal-rasho-gan-boss-fight/"/>
        <id>https://games24.blog/blog/onimusha-way-of-the-sword-trailer-shows-brutal-rasho-gan-boss-fight/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Capcom has released a new trailer for Onimusha: Way of the Sword, showing a lengthy look at protagonist Miyamoto Musashi in combat and putting the spotlight on a boss fight against Rasho-gan. The footage also offers another glimpse at the game’s Kyoto setting ahead of launch on September 4 for PlayStation 5, Xbox Series X&#x2F;S, Nintendo Switch 2, and PC via Steam and the Epic Games Store.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Demon&#x27;s Souls Prototype Footage Reveals Scrapped First-Person Mode</title>
        <published>2026-08-08T00:00:00+00:00</published>
        <updated>2026-08-08T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/demons-souls-prototype-footage-reveals-scrapped-first-person-mode/"/>
        <id>https://games24.blog/blog/demons-souls-prototype-footage-reveals-scrapped-first-person-mode/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A newly uncovered 2007 developer presentation shows that Demon&#x27;s Souls once included a first-person play option, alongside a different third-person camera and several ideas that never made the final cut. The material, found by FromSoftware dataminer Lance McDonald, offers a rare look at how the game was being pitched internally before it became one of the defining action RPGs of its era.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>What We&#x27;ve Been Playing: Demonschool, Star-Lord, and Big Walk</title>
        <published>2026-08-08T00:00:00+00:00</published>
        <updated>2026-08-08T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/what-weve-been-playing-demonschool-star-lord-and-big-walk/"/>
        <id>https://games24.blog/blog/what-weve-been-playing-demonschool-star-lord-and-big-walk/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;This week’s rotation covers three very different moods: Star-Lord as a fast, combo-driven fighting game pick, Demonschool as an immediately welcoming tactics RPG, and Big Walk as a relaxed co-op adventure built around communication, puzzles, and short play sessions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sadie Sink Teases Jean Grey’s MCU Future After Spider-Man: Brand New Day</title>
        <published>2026-08-07T00:00:00+00:00</published>
        <updated>2026-08-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sadie-sink-teases-jean-greys-mcu-future-after-spider-man-brand-new-day/"/>
        <id>https://games24.blog/blog/sadie-sink-teases-jean-greys-mcu-future-after-spider-man-brand-new-day/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Sadie Sink has started talking publicly about Jean Grey’s future in the MCU, and her comments suggest Marvel is already shaping the character beyond &lt;em&gt;Spider-Man: Brand New Day&lt;&#x2F;em&gt;. In an interview with Variety, Sink said early research into Jean has centered on the mutant’s flaws, her relationship with her powers, and the internal struggle that will define where the character goes next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Take-Two CEO Says Cloud Gaming Could Fix Hardware Costs in 3 Years</title>
        <published>2026-08-07T00:00:00+00:00</published>
        <updated>2026-08-07T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/take-two-ceo-says-cloud-gaming-could-fix-hardware-costs-in-3-years/"/>
        <id>https://games24.blog/blog/take-two-ceo-says-cloud-gaming-could-fix-hardware-costs-in-3-years/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Take-Two CEO Strauss Zelnick said the company expects game streaming to become commercially viable within three years, arguing that low-latency cloud delivery could offset rising hardware costs and expand gaming far beyond traditional consoles and high-end PCs. Speaking during Take-Two&#x27;s &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;www.take2games.com&#x2F;ir&#x2F;quarterly-earnings&quot;&gt;latest investor call&lt;&#x2F;a&gt;, Zelnick said streaming could materially increase the industry&#x27;s installed base, especially in regions where players have access to screens and devices but not expensive gaming hardware.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Is 8GB VRAM Enough in 2026? Yes, But GPU Makers Need Better</title>
        <published>2026-08-05T00:00:00+00:00</published>
        <updated>2026-08-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/is-8gb-vram-enough-in-2026-yes-but-gpu-makers-need-better/"/>
        <id>https://games24.blog/blog/is-8gb-vram-enough-in-2026-yes-but-gpu-makers-need-better/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;For a large share of PC players, 8GB of VRAM is still enough in 2026, especially at 1080p and in competitive games, but that practical reality does not let GPU makers off the hook for continuing to ship expensive cards with limited memory. Valve’s latest &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;store.steampowered.com&#x2F;hwsurvey&#x2F;Steam-Hardware-Software-Survey-Welcome-to-Steam&quot;&gt;Steam Hardware Survey&lt;&#x2F;a&gt; still shows most users on GPUs with 8GB of VRAM or less, which helps explain why so many games remain playable on that baseline.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Swords of Legends Looks Great, But I Hope It’s Still an RPG</title>
        <published>2026-08-05T00:00:00+00:00</published>
        <updated>2026-08-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/swords-of-legends-looks-great-but-i-hope-its-still-an-rpg/"/>
        <id>https://games24.blog/blog/swords-of-legends-looks-great-but-i-hope-its-still-an-rpg/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Swords of Legends makes a strong first impression with lavish Unreal Engine 5 visuals, inventive myth-inspired bosses, and flexible combat, but the early demo leans so heavily on action that it leaves open a bigger question: whether this sequel will still deliver the character focus and worldbuilding that defined the Gujian series. The game is listed &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;4729320&#x2F;Swords_of_Legends&#x2F;&quot;&gt;on Steam&lt;&#x2F;a&gt;, but it still does not have a release date.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Beast of Reincarnation Review: Beautiful World, Shallow Combat</title>
        <published>2026-08-04T00:00:00+00:00</published>
        <updated>2026-08-04T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/beast-of-reincarnation-review-beautiful-world-shallow-combat/"/>
        <id>https://games24.blog/blog/beast-of-reincarnation-review-beautiful-world-shallow-combat/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Beast of Reincarnation presents a striking apocalyptic world, a strong central companion in the wolf Koo, and flashes of stylish action, but those strengths rarely develop into a consistently satisfying RPG. Across a roughly 35-hour campaign, the game leans on repetitive combat, limited enemy variety, and a story built from familiar genre ideas that never lands with much force.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Spider-Man: Brand New Day Sets the MCU Crossover Blueprint</title>
        <published>2026-08-03T00:00:00+00:00</published>
        <updated>2026-08-03T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/spider-man-brand-new-day-sets-the-mcu-crossover-blueprint/"/>
        <id>https://games24.blog/blog/spider-man-brand-new-day-sets-the-mcu-crossover-blueprint/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Spider-Man: Brand New Day makes its case as the clearest example yet of how Marvel can handle crossover storytelling in the Multiverse Saga, not by piling on brief cameos, but by folding another corner of the comic universe directly into Peter Parker&#x27;s personal story. The film treats its shared world as part of the drama, not a distraction, and that gives its biggest crossover element, the arrival of Jean Grey, real weight inside a Spider-Man movie.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Onimusha: Way of the Sword Skips Minigames, But Phantom Realm May Return</title>
        <published>2026-08-02T00:00:00+00:00</published>
        <updated>2026-08-02T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/onimusha-way-of-the-sword-skips-minigames-but-phantom-realm-may-return/"/>
        <id>https://games24.blog/blog/onimusha-way-of-the-sword-skips-minigames-but-phantom-realm-may-return/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Onimusha: Way of the Sword will not include the kind of bonus minigames seen across earlier entries, but director Satoru Nihei has left the door open to the possible return of the Phantom Realm, a long-running combat challenge mode that many fans treat as part side activity and part endgame test.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Warframe, Anthem and the challenge of saving always-online games</title>
        <published>2026-08-02T00:00:00+00:00</published>
        <updated>2026-08-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/warframe-anthem-and-the-challenge-of-saving-always-online-games/"/>
        <id>https://games24.blog/blog/warframe-anthem-and-the-challenge-of-saving-always-online-games/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Always-online games can last for years while official support is strong, but their long-term survival is far less certain once a publisher decides to switch them off. Comments from Warframe co-creator Scott McGregor, SpaceCraft CEO Nicolas Cannasse, and former Dragon Age producer Mark Darrah show how uneven that landscape still is: some studios build with offline play in mind, some do not, and retrofitting preservation features later can become a technical, legal, and security problem measured in years of work and millions in cost.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Final Fantasy 10 Turns 25, Plus This Week&#x27;s Cozy Game Picks</title>
        <published>2026-08-01T00:00:00+00:00</published>
        <updated>2026-08-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/final-fantasy-10-turns-25-plus-this-weeks-cozy-game-picks/"/>
        <id>https://games24.blog/blog/final-fantasy-10-turns-25-plus-this-weeks-cozy-game-picks/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;This week’s rotation ranges from small, calming management play to long RPG revisits, with one clear milestone in the middle: Final Fantasy 10 has turned 25. Alongside that anniversary, the current stack includes a thrift shop sim built for short breaks, a fresh wander through Dragon’s Dogma 2, and a late but enthusiastic start to Dredge, the fishing game that turns cozy routine into maritime unease.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Final Fantasy 7 Rebirth Director Says Trilogy Will End in Main Game</title>
        <published>2026-08-01T00:00:00+00:00</published>
        <updated>2026-08-01T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/final-fantasy-7-rebirth-director-says-trilogy-will-end-in-main-game/"/>
        <id>https://games24.blog/blog/final-fantasy-7-rebirth-director-says-trilogy-will-end-in-main-game/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Naoki Hamaguchi says the third Final Fantasy VII remake game is being built as a complete ending to the trilogy, with no story material held back for post-launch content. In an interview with &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;automaton-media.com&#x2F;en&#x2F;interviews&#x2F;final-fantasy-vii-revelation-director-naoki-hamaguchi-addresses-rumors-about-the-grand-finale-advent-children-ties-and-possible-dlc&#x2F;&quot;&gt;Automaton&lt;&#x2F;a&gt;, the director said any future DLC would only be considered later, and would take the form of side stories rather than the trilogy&#x27;s conclusion.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Machine Party Turns Mario Party Into a Gore-Filled Death Match</title>
        <published>2026-07-31T00:00:00+00:00</published>
        <updated>2026-07-31T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/machine-party-turns-mario-party-into-a-gore-filled-death-match/"/>
        <id>https://games24.blog/blog/machine-party-turns-mario-party-into-a-gore-filled-death-match/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;&lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;store.steampowered.com&#x2F;app&#x2F;4108000&#x2F;Machine_Party&#x2F;&quot;&gt;Machine Party is out now on Steam&lt;&#x2F;a&gt;, and the new party game from Buckshot Roulette developer Mike Klubnika, created with GDeavid, twists the familiar board game rivalry formula into a string of lethal multiplayer minigames. The game supports two to four players, every event is built around survival as much as scoring, and Buckshot Roulette&#x27;s grim industrial style carries over into a format that treats losing as a death sentence.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rumored Lego Astro Bot and PlayStation Sets Spark Fan Mockery</title>
        <published>2026-07-31T00:00:00+00:00</published>
        <updated>2026-07-31T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rumored-lego-astro-bot-and-playstation-sets-spark-fan-mockery/"/>
        <id>https://games24.blog/blog/rumored-lego-astro-bot-and-playstation-sets-spark-fan-mockery/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;A rumored pair of Lego and PlayStation tie-ins has prompted equal parts curiosity and ridicule, after leaker &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;x.com&#x2F;BrickTapNews&#x2F;status&#x2F;2082914009511247905&quot;&gt;BrickTapNews&lt;&#x2F;a&gt; claimed a 1,911-piece PlayStation set priced at $160 is on the way alongside an Astro Bot model offered only as a gift-with-purchase. The reported release date for both is October 1, and the gift-with-purchase detail has quickly become the main point of debate among collectors and PlayStation fans.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA 6 Digital Pre-Orders Hit $260M in First Week, Newzoo Says</title>
        <published>2026-07-30T00:00:00+00:00</published>
        <updated>2026-07-30T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-6-digital-pre-orders-hit-260m-in-first-week-newzoo-says/"/>
        <id>https://games24.blog/blog/gta-6-digital-pre-orders-hit-260m-in-first-week-newzoo-says/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Grand Theft Auto 6 has opened pre-orders with an enormous early haul, and Newzoo says the game generated roughly $260 million in digital pre-orders during the last week of June. The firm estimates that $180 million of that came from the US plus five major European markets, a striking opening signal for Rockstar&#x27;s next blockbuster, even as analysts push back on viral claims that the game had already crossed the billion dollar mark before launch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>IO Interactive Nearly Made 007 First Light an Ensemble Bond Game</title>
        <published>2026-07-29T00:00:00+00:00</published>
        <updated>2026-07-29T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/io-interactive-nearly-made-007-first-light-an-ensemble-bond-game/"/>
        <id>https://games24.blog/blog/io-interactive-nearly-made-007-first-light-an-ensemble-bond-game/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;IO Interactive nearly took 007 First Light in a very different direction, with an early version of the story built around multiple double-O agents instead of putting James Bond alone at the center. In comments to &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;www.eurogamer.net&#x2F;io-interactive-007-first-light-james-bond&quot;&gt;Eurogamer&lt;&#x2F;a&gt;, lead writer Michael Vogt described a version of the game that teased a team-focused Bond story before flipping that setup into a harsher, more personal journey for 007.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PS Plus August Games Include Dying Light 2 and Marvel Bonus Pack</title>
        <published>2026-07-28T00:00:00+00:00</published>
        <updated>2026-07-28T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ps-plus-august-games-include-dying-light-2-and-marvel-bonus-pack/"/>
        <id>https://games24.blog/blog/ps-plus-august-games-include-dying-light-2-and-marvel-bonus-pack/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Sony has outlined its PlayStation Plus August lineup, and the headline draw is a mix that covers horror, co-op chaos, and a bonus for fighting game fans. Subscribers can look forward to Dying Light 2, Signalis, and Big Walk, while PlayStation Plus members will also receive a Marvel Tokon: Fighting Souls bonus pack with two included rewards.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Blood of Dawnwalker Lets You Bend Time With Enemy Teeth</title>
        <published>2026-07-28T00:00:00+00:00</published>
        <updated>2026-07-28T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-blood-of-dawnwalker-lets-you-bend-time-with-enemy-teeth/"/>
        <id>https://games24.blog/blog/the-blood-of-dawnwalker-lets-you-bend-time-with-enemy-teeth/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The Blood of Dawnwalker is shaping up to be one of the stranger fantasy RPGs on the horizon, and that is saying something for a genre full of cursed relics, grim prophecies, and suspiciously important mushrooms. According to details discussed by creative director Mateusz Tomaszkiewicz in an interview with IGN, the game’s time system is built around fixed daily segments, with time advancing through key choices rather than constantly ticking away. The big twist, according to Tomaszkiewicz, is that players can meddle with that deadline by trading teeth to eerie fairy-like creatures called Sanzhana, which turns a familiar countdown mechanic into something much more bizarre and memorable.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Game Workers Protest Build A Rocket Boy Over Misconduct Claims</title>
        <published>2026-07-27T00:00:00+00:00</published>
        <updated>2026-07-27T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/game-workers-protest-build-a-rocket-boy-over-misconduct-claims/"/>
        <id>https://games24.blog/blog/game-workers-protest-build-a-rocket-boy-over-misconduct-claims/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Game workers and union supporters gathered in Edinburgh to protest Build A Rocket Boy over allegations tied to workplace misconduct, layoffs, and employee surveillance, turning a studio controversy into a wider conversation about labor rights in the games industry. The rally reflects growing frustration among developers who say mismanagement and harsh workplace practices are no longer isolated problems, but part of a bigger pattern that workers are increasingly willing to challenge in public.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ubisoft Explains Why Remakes Like Black Flag Resynced Are So Profitable</title>
        <published>2026-07-27T00:00:00+00:00</published>
        <updated>2026-07-27T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ubisoft-explains-why-remakes-like-black-flag-resynced-are-so-profitable/"/>
        <id>https://games24.blog/blog/ubisoft-explains-why-remakes-like-black-flag-resynced-are-so-profitable/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Ubisoft has made it clear that remakes are not just nostalgia plays, they are smart business. With Assassin&#x27;s Creed: Black Flag Resynced reportedly opening strong and exceeding expectations, the publisher is highlighting why projects like this can deliver big returns: lower development costs, lighter marketing needs, and the huge advantage of an already beloved name. For players, that same formula can also mean faster releases, refined mechanics, and a polished version of a classic adventure.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Bethesda Confirms Fallout 5 Preproduction and Fallout Remasters</title>
        <published>2026-07-26T00:00:00+00:00</published>
        <updated>2026-07-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/bethesda-confirms-fallout-5-preproduction-and-fallout-remasters/"/>
        <id>https://games24.blog/blog/bethesda-confirms-fallout-5-preproduction-and-fallout-remasters/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Bethesda has finally given fans a clearer look at what lies ahead, confirming that Fallout 5 is now in preproduction while The Elder Scrolls VI remains the studio&#x27;s main focus. On top of that, Fallout 3 and Fallout: New Vegas remasters are officially in the pipeline, and Starfield is still set to receive more updates and fresh story content. For players who have been wondering what Bethesda&#x27;s long-term roadmap looks like, this is the biggest signal yet that the company is doubling down on its biggest worlds and planning to keep them active for years to come.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Original Nintendo Switch Lineup to End in Europe by 2027</title>
        <published>2026-07-25T00:00:00+00:00</published>
        <updated>2026-07-25T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/original-nintendo-switch-lineup-to-end-in-europe-by-2027/"/>
        <id>https://games24.blog/blog/original-nintendo-switch-lineup-to-end-in-europe-by-2027/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Nintendo is preparing for a major hardware transition in Europe, with the original Switch family set to leave the market by mid-February 2027 due to new EU rules around replaceable batteries. The change will affect the standard Switch, Switch Lite, and OLED models, while revised Switch 2 hardware and updated accessories begin rolling out in stages, marking one of the biggest practical shifts in Nintendo&#x27;s European console strategy in years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gamescom 2026 Exhibition Area Fully Booked for the First Time</title>
        <published>2026-07-24T00:00:00+00:00</published>
        <updated>2026-07-24T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2026-exhibition-area-fully-booked-for-the-first-time/"/>
        <id>https://games24.blog/blog/gamescom-2026-exhibition-area-fully-booked-for-the-first-time/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Gamescom 2026 has already reached a major milestone before the doors even open, with the exhibition area fully booked for the first time in the event&#x27;s history. That headline alone says a lot about where the gaming industry is right now: publishers want visibility, indie teams want attention, fans want announcements, and livestream audiences around the world are more engaged than ever. With organizers now considering expansion for 2027, this year&#x27;s event is shaping up to be one of the biggest and busiest celebrations of gaming we have seen in a long time.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA Sports FC 27 Reveal Trailer Today: Mbappe, Release and Details</title>
        <published>2026-07-23T00:00:00+00:00</published>
        <updated>2026-07-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ea-sports-fc-27-reveal-trailer-today-mbappe-release-and-details/"/>
        <id>https://games24.blog/blog/ea-sports-fc-27-reveal-trailer-today-mbappe-release-and-details/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;EA Sports FC 27 is stepping into the spotlight today, and the reveal trailer looks set to give football fans their first real taste of this year’s big release. With Kylian Mbappe confirmed as a major face of the marketing push, excitement is building around the expected trailer drop, possible release timing, platform support, and the first hints about modes like Ultimate Team, Career Mode, and Clubs. If you have been waiting for the next annual kickoff in EA’s football series, this is the moment where the hype machine truly starts rolling.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ex-Disney CEO Can&#x27;t Remember Greenlighting Kingdom Hearts</title>
        <published>2026-07-22T00:00:00+00:00</published>
        <updated>2026-07-22T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ex-disney-ceo-cant-remember-greenlighting-kingdom-hearts/"/>
        <id>https://games24.blog/blog/ex-disney-ceo-cant-remember-greenlighting-kingdom-hearts/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;It is not every day that one of gaming&#x27;s most unlikely crossover stories gets an even stranger footnote, but that is exactly what happened here: former Disney CEO Michael Eisner apparently barely remembers Kingdom Hearts, and cannot recall why he approved the project in the first place. For fans of the long-running JRPG series, this adds a hilarious layer to a franchise that already feels impossible on paper, a mashup of Disney icons, Final Fantasy style, oversized emotions, giant keys, and enough lore to make even veteran players pause and ask what is going on.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Games Spark Excitement for the Future: gamescom 2026 Reveals Its Main Theme</title>
        <published>2026-07-22T00:00:00+00:00</published>
        <updated>2026-07-22T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/games-spark-excitement-for-the-future-gamescom-2026-reveals-its-main-theme/"/>
        <id>https://games24.blog/blog/games-spark-excitement-for-the-future-gamescom-2026-reveals-its-main-theme/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom has picked its battle cry for 2026. In an announcement shared with the press this week, organizers Koelnmesse and game, the German Games Industry Association, revealed that this year&#x27;s main theme is &quot;Games Spark Excitement for the Future&quot;, a deliberately optimistic message in a time when plenty of industries, gaming included, have had their share of gloomy headlines. Two official trends accompany the theme: &quot;Saving the world through play&quot; and &quot;Small teams, huge success&quot;. Add a historic lineup of political guests, and the shape of gamescom 2026 is coming into focus.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom 2026 Is Completely Sold Out for the First Time, Expansion Already Planned</title>
        <published>2026-07-22T00:00:00+00:00</published>
        <updated>2026-07-22T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2026-completely-sold-out-for-the-first-time-expansion-already-planned/"/>
        <id>https://games24.blog/blog/gamescom-2026-completely-sold-out-for-the-first-time-expansion-already-planned/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;For the first time in its history, gamescom has completely run out of space. According to a new press release from organizers Koelnmesse and game, the German Games Industry Association, every available square meter of exhibition area for gamescom 2026 is booked, just one year after the show floor was last expanded. Demand from exhibitors has never been higher, and the organizers are already working on concepts to grow the event further from 2027 onwards. For fans heading to Cologne this August, it is the clearest sign yet that this year&#x27;s show will be the biggest one ever.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Master the Game: Top Gaming Tips to Level Up Fast</title>
        <published>2026-07-22T00:00:00+00:00</published>
        <updated>2026-07-22T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/master-the-game-top-gaming-tips-to-level-up-fast/"/>
        <id>https://games24.blog/blog/master-the-game-top-gaming-tips-to-level-up-fast/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Want to level up faster without turning your favorite game into a second job? The best way to improve is to combine smart practice, efficient progression, and the right mindset. From mastering core mechanics to managing your time and gear, these gaming tips will help you gain levels, sharpen your skills, and enjoy the grind a whole lot more.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Opening Night Live 2026: METRO 2039 and Witcher 3 Songs of the Past Confirmed</title>
        <published>2026-07-22T00:00:00+00:00</published>
        <updated>2026-07-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/opening-night-live-2026-metro-2039-and-witcher-3-songs-of-the-past/"/>
        <id>https://games24.blog/blog/opening-night-live-2026-metro-2039-and-witcher-3-songs-of-the-past/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Buried inside gamescom&#x27;s latest press release about the sold-out 2026 show floor is the kind of detail that makes trailer hunters sit up straight: Opening Night Live will feature news on METRO 2039 and on Songs of the Past, the newly announced return to The Witcher 3: Wild Hunt, both currently expected to launch in 2027. Geoff Keighley returns as host on the evening of August 25, and this year he is officially joined by co-host Eefje &quot;sjokz&quot; Depoortere. Here is what we can piece together about gamescom&#x27;s big opening show so far.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Black Myth: Wukong Concerts Prove the Game Can Go Beyond Gaming</title>
        <published>2026-07-21T00:00:00+00:00</published>
        <updated>2026-07-21T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/black-myth-wukong-concerts-prove-the-game-can-go-beyond-gaming/"/>
        <id>https://games24.blog/blog/black-myth-wukong-concerts-prove-the-game-can-go-beyond-gaming/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Black Myth: Wukong’s recent North American concert events did more than celebrate a hit soundtrack. They showed that the game has the kind of cultural pull that can escape the screen, bring players together in real life, and turn a great gaming experience into something much bigger. For fans, these performances weren’t just about hearing familiar songs live. They were about reliving unforgettable boss fights, emotional story beats, and the mythic atmosphere that helped make the game such a sensation in the first place.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>SK hynix Admits Memory Prices Are Too High: Will More Supply Fix It?</title>
        <published>2026-07-20T00:00:00+00:00</published>
        <updated>2026-07-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sk-hynix-admits-memory-prices-are-too-high-will-more-supply-fix-it/"/>
        <id>https://games24.blog/blog/sk-hynix-admits-memory-prices-are-too-high-will-more-supply-fix-it/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Memory prices have climbed high enough that even SK hynix is now openly saying the situation has gone too far, and that is a big deal for PC gamers watching the cost of upgrades spiral upward. The company’s comments suggest that increasing supply could help cool things down, but with AI demand still devouring huge amounts of memory, the real question is whether more production can actually bring relief to everyday buyers building or upgrading gaming rigs.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ultimate Gaming Blog Title Ideas That Boost Clicks and SEO</title>
        <published>2026-07-19T00:00:00+00:00</published>
        <updated>2026-07-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ultimate-gaming-blog-title-ideas-that-boost-clicks-and-seo/"/>
        <id>https://games24.blog/blog/ultimate-gaming-blog-title-ideas-that-boost-clicks-and-seo/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Great gaming blog titles do two jobs at once: they grab attention in a crowded feed and signal clearly what readers will get, helping both click-through rates and search visibility. If you want your posts to stand out whether you are covering breaking news, esports drama, reviews, patch notes, or retro deep dives, the right headline can turn a solid article into one players actually open.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EU Tech Chief Henna Virkkunen Will Visit gamescom for the First Time</title>
        <published>2026-07-18T00:00:00+00:00</published>
        <updated>2026-07-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/eu-tech-chief-henna-virkkunen-will-visit-gamescom-for-the-first-time/"/>
        <id>https://games24.blog/blog/eu-tech-chief-henna-virkkunen-will-visit-gamescom-for-the-first-time/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom&#x27;s political guest list keeps getting more impressive. The organizers have announced that Henna Virkkunen, Executive Vice-President of the European Commission, will visit the world&#x27;s biggest games event for the first time this August. Virkkunen, who is responsible for tech sovereignty, security, and democracy as well as digital and frontier technologies in Brussels, will speak about the EU&#x27;s games strategy at the political opening ceremony before touring the show floor alongside Germany&#x27;s top political leadership.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Microsoft Restores Xbox Games After Account Ban Drama: What Happened?</title>
        <published>2026-07-18T00:00:00+00:00</published>
        <updated>2026-07-18T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/microsoft-restores-xbox-games-after-account-ban-drama-what-happened/"/>
        <id>https://games24.blog/blog/microsoft-restores-xbox-games-after-account-ban-drama-what-happened/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;A Microsoft account suspension story that quickly spiraled into a major Xbox talking point has now ended with a restored library, but the bigger issue remains: how safe are your digital games when your account gets caught in a security mess? The case has sparked fresh debate about customer support, account recovery, and the uneasy reality that a massive digital collection can feel permanent right up until the moment it suddenly isn’t.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Alix Wilton Regan Wraps Lara Croft Recording for Tomb Raider: Legacy of Atlantis</title>
        <published>2026-07-17T00:00:00+00:00</published>
        <updated>2026-07-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/alix-wilton-regan-wraps-lara-croft-recording-for-tomb-raider-legacy-of-atlantis/"/>
        <id>https://games24.blog/blog/alix-wilton-regan-wraps-lara-croft-recording-for-tomb-raider-legacy-of-atlantis/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Alix Wilton Regan has officially finished the main recording sessions for Tomb Raider: Legacy of Atlantis, marking a major milestone for the upcoming action-adventure game and giving fans one more reason to keep an eye on Lara Croft’s next outing. With recording work stretching back to 2022 and the game now set to launch next year, this update adds a welcome sense of momentum to a project that has quietly built anticipation among Tomb Raider fans.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Marvel&#x27;s Wolverine Story Trailer Reveals Lady Deathstrike on PS5</title>
        <published>2026-07-17T00:00:00+00:00</published>
        <updated>2026-07-17T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/marvels-wolverine-story-trailer-reveals-lady-deathstrike-on-ps5/"/>
        <id>https://games24.blog/blog/marvels-wolverine-story-trailer-reveals-lady-deathstrike-on-ps5/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Marvel&#x27;s Wolverine just dropped a fresh story trailer, and it wastes no time showing that Logan’s road on PS5 is going to be brutal, personal, and packed with danger. The biggest reveal is the arrival of Lady Deathstrike, one of Wolverine’s most iconic and deadly enemies, which immediately raises the stakes for Insomniac’s take on the character. Between the intense action, the darker tone, and hints of Logan’s troubled past, this new look suggests players should expect a story that hits as hard as the claws.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Meccha Chameleon Copycats Flood Steam, Roblox, and Fortnite</title>
        <published>2026-07-16T00:00:00+00:00</published>
        <updated>2026-07-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/meccha-chameleon-copycats-flood-steam-roblox-and-fortnite/"/>
        <id>https://games24.blog/blog/meccha-chameleon-copycats-flood-steam-roblox-and-fortnite/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Meccha Chameleon is the latest indie success story to run into a frustrating modern problem: the moment a clever idea starts gaining traction, lookalikes and low-effort imitators begin appearing everywhere. From Steam to Roblox to Fortnite, copycat projects are popping up fast, borrowing the game’s paint-and-hide concept, visual style, and even bits of its interface, raising bigger questions about creativity, speed, and how hard it has become for original indie games to protect their spotlight.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>IWGB Protests BARB Over Expenses-Paid Fan Playtest After Mass Layoffs</title>
        <published>2026-07-15T00:00:00+00:00</published>
        <updated>2026-07-15T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/iwgb-protests-barb-over-expenses-paid-fan-playtest-after-mass-layoffs/"/>
        <id>https://games24.blog/blog/iwgb-protests-barb-over-expenses-paid-fan-playtest-after-mass-layoffs/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The latest clash surrounding Build a Rocket Boy has added another tense chapter to an already troubled story, with the IWGB union protesting an expenses-paid fan playtest held after major layoffs at the studio. In short, the union argues that the event sent a terrible message to former staff, especially in the wake of hundreds of job losses, while critics see it as a symbol of wider problems around leadership, priorities, and how game workers are treated during industry turmoil.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Modern Warfare 4 Gameplay Debut Sparks Debate Over COD Movement Speed</title>
        <published>2026-07-15T00:00:00+00:00</published>
        <updated>2026-07-15T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/modern-warfare-4-gameplay-debut-sparks-debate-over-cod-movement-speed/"/>
        <id>https://games24.blog/blog/modern-warfare-4-gameplay-debut-sparks-debate-over-cod-movement-speed/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The first real look at Modern Warfare 4 multiplayer has kicked off a familiar Call of Duty argument: is fast movement still exciting, or has it gone too far? Early footage from a live event showed plenty of sliding, momentum-heavy gunfights, and a new dynamic mode called Kill Block, but much of the community quickly zeroed in on movement speed. Some players see it as the natural evolution of modern COD, while others think the series has drifted too far from the grounded feel that once defined it. With a beta still ahead, the debate is already shaping how fans feel about MW4 before launch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pool of Radiance: Ruins of Myth Drannor Returns to Steam and GOG</title>
        <published>2026-07-15T00:00:00+00:00</published>
        <updated>2026-07-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pool-of-radiance-ruins-of-myth-drannor-returns-to-steam-and-gog/"/>
        <id>https://games24.blog/blog/pool-of-radiance-ruins-of-myth-drannor-returns-to-steam-and-gog/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Pool of Radiance: Ruins of Myth Drannor is getting a new shot at life on Steam and GOG, and that alone makes it one of the more fascinating classic RPG stories of the year. This is not a beloved masterpiece making a victory lap, but a flawed Dungeons &amp;amp; Dragons adventure returning to modern storefronts with a chance to be judged on different terms by today’s retro-curious PC audience.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Assassin&#x27;s Creed Unity Was Misunderstood, Says Former Ubisoft Dev</title>
        <published>2026-07-14T00:00:00+00:00</published>
        <updated>2026-07-14T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/assassins-creed-unity-was-misunderstood-says-former-ubisoft-dev/"/>
        <id>https://games24.blog/blog/assassins-creed-unity-was-misunderstood-says-former-ubisoft-dev/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Assassin&#x27;s Creed Unity is once again at the center of a familiar debate: was it a broken disappointment, or a bold game that arrived before players were ready to appreciate what it was trying to do? A former Ubisoft developer now argues that Unity was one of the most underestimated entries in the series, pointing to its technical ambition, dense recreation of Paris, and more focused design as reasons it deserves a second look. For fans of the franchise, it is a reminder that some games are remembered as much for their launch troubles as for the ideas hidden underneath them.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Obsidian’s New Fallout Game: Great News, Bad Timing</title>
        <published>2026-07-14T00:00:00+00:00</published>
        <updated>2026-07-14T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/obsidians-new-fallout-game-great-news-bad-timing/"/>
        <id>https://games24.blog/blog/obsidians-new-fallout-game-great-news-bad-timing/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;The news that Obsidian may be returning to Fallout should feel like a dream come true for RPG fans, especially anyone who still holds Fallout: New Vegas close to their heart. But the excitement is tangled up in a much heavier reality: layoffs, cancelled projects, and the uncomfortable sense that this comeback may be happening under pressure rather than pure creative passion. That makes this reported new Fallout game both thrilling and difficult to celebrate.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Assassin’s Creed Black Flag Became a Classic When Fans Embraced Edward Kenway</title>
        <published>2026-07-13T00:00:00+00:00</published>
        <updated>2026-07-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/assassins-creed-black-flag-became-a-classic-when-fans-embraced-edward-kenway/"/>
        <id>https://games24.blog/blog/assassins-creed-black-flag-became-a-classic-when-fans-embraced-edward-kenway/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Assassin’s Creed Black Flag didn’t earn its legendary reputation overnight. While players immediately loved the open seas, naval combat, and pirate atmosphere, Edward Kenway himself took longer to win over the fanbase. That slow shift in opinion is a big part of why the game feels so enduring today: once players accepted Edward as a flawed anti-hero rather than a traditional Assassin lead, Black Flag stopped being seen as the odd pirate entry and started being remembered as one of the series’ true greats.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA’s Laura Miele Says AI Is Boosting Creativity and Speed in Game Dev</title>
        <published>2026-07-13T00:00:00+00:00</published>
        <updated>2026-07-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/eas-laura-miele-says-ai-is-boosting-creativity-and-speed-in-game-dev/"/>
        <id>https://games24.blog/blog/eas-laura-miele-says-ai-is-boosting-creativity-and-speed-in-game-dev/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Electronic Arts is once again putting AI at the center of its development strategy, with Laura Miele saying the technology is helping teams move faster, prototype ideas more quickly, and strip away some of the tedious work that can slow game creation down. The big takeaway is not just about speed, but about how AI might give developers more room to focus on creativity, even as the wider industry continues to debate where the line should be drawn.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ryse’s Lost Sequel Plans: The Beautiful Game That Could Have Been</title>
        <published>2026-07-12T00:00:00+00:00</published>
        <updated>2026-07-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ryses-lost-sequel-plans-the-beautiful-game-that-could-have-been/"/>
        <id>https://games24.blog/blog/ryses-lost-sequel-plans-the-beautiful-game-that-could-have-been/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Ryse: Son of Rome may be one of gaming’s most fascinating what-ifs: a visually stunning launch title that impressed players with cinematic spectacle, only to leave them wondering what could have happened if its ideas had been given room to grow. Lost sequel plans reveal that Crytek once imagined Ryse not as a one-off Roman revenge story, but as the start of a sweeping historical action franchise that could have explored Vikings, feudal Japan, and other fallen empires with bigger levels, richer mechanics, and the same unforgettable sense of grandeur.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Helldivers 2 Cracks Down on Cheaters as Arrowhead Targets Exploits</title>
        <published>2026-07-11T00:00:00+00:00</published>
        <updated>2026-07-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/helldivers-2-cracks-down-on-cheaters-as-arrowhead-targets-exploits/"/>
        <id>https://games24.blog/blog/helldivers-2-cracks-down-on-cheaters-as-arrowhead-targets-exploits/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Helldivers 2 is stepping up its fight against cheaters, with Arrowhead Game Studios introducing new measures aimed at players exploiting the game’s reward systems. The studio is specifically targeting suspiciously fast Super Credit gains, along with other manipulated currencies, in a move designed to protect fair play and keep progression satisfying for the wider community.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Boss Fight Design Secrets: 5-Act Structure for Great Battles</title>
        <published>2026-07-10T00:00:00+00:00</published>
        <updated>2026-07-10T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/boss-fight-design-secrets-5-act-structure-for-great-battles/"/>
        <id>https://games24.blog/blog/boss-fight-design-secrets-5-act-structure-for-great-battles/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Great boss fights are not just harder enemies with bigger health bars. They are carefully staged encounters built around introduction, escalation, surprise, clarity, climax, and payoff. Looking at modern action games through a five-act lens reveals why some battles become instant classics while others feel like chores at the end of a level.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Blackbeard’s Treasure Map Guide: Find Anotto Bay in AC Black Flag Remake</title>
        <published>2026-07-09T00:00:00+00:00</published>
        <updated>2026-07-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/blackbeards-treasure-map-guide-find-anotto-bay-in-ac-black-flag-remake/"/>
        <id>https://games24.blog/blog/blackbeards-treasure-map-guide-find-anotto-bay-in-ac-black-flag-remake/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If Blackbeard’s Treasure Map has you staring at cryptic markings and wondering where to sail next in Assassin’s Creed Black Flag Remake, the short answer is Anotto Bay. This side quest is less about a simple X-marks-the-spot dig and more about reading clues, reaching the right location, and following the trail through a pirate-flavored mystery that adds some welcome story payoff to Blackbeard’s legacy.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Godot Bans Most AI Code Contributions, Allows Completion Tools</title>
        <published>2026-07-09T00:00:00+00:00</published>
        <updated>2026-07-09T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/godot-bans-most-ai-code-contributions-allows-completion-tools/"/>
        <id>https://games24.blog/blog/godot-bans-most-ai-code-contributions-allows-completion-tools/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Godot is drawing a firm line in the sand on generative AI, and that decision could ripple far beyond one engine’s community. In short, the Godot Foundation plans to block most AI-generated code contributions while still allowing limited assistive features like code completion, regex help, and find-and-replace workflows. For game developers, especially those invested in open-source tools, this is a major moment in the ongoing debate over how AI should fit into real production pipelines and collaborative development.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Australia’s Under-16 Social Media Ban Is Already Failing, Report Says</title>
        <published>2026-07-08T00:00:00+00:00</published>
        <updated>2026-07-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/australias-under-16-social-media-ban-is-already-failing-report-says/"/>
        <id>https://games24.blog/blog/australias-under-16-social-media-ban-is-already-failing-report-says/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Australia’s under-16 social media ban was supposed to draw a hard line around online safety, but early reports suggest the reality is far messier. For gamers, stream watchers, and online communities that live across platforms like YouTube, TikTok, Instagram, and Discord-style spaces, the story is less about one country’s rulebook and more about a growing problem: how do you enforce age limits online when the systems behind them are inconsistent, easy to dodge, or barely switched on at all?&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Game Republic New Horizons Investor Zone Adds Tencent, Xbox &amp; Games London</title>
        <published>2026-07-08T00:00:00+00:00</published>
        <updated>2026-07-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/game-republic-new-horizons-investor-zone-adds-tencent-xbox-games-london/"/>
        <id>https://games24.blog/blog/game-republic-new-horizons-investor-zone-adds-tencent-xbox-games-london/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Game Republic New Horizons is shaping up to be one of the more interesting industry events on the calendar, especially for studios looking for funding, platform partnerships, and practical business advice. With Tencent, Xbox, and Games London now confirmed for the Investor Zone, the conference is clearly aiming to be more than just another networking stop. It is positioning itself as a focused space where developers, investors, and publishers can actually have the kinds of conversations that matter in today’s challenging games market.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Ultimate Guide to Gaming Blog Titles That Rank and Click</title>
        <published>2026-07-07T00:00:00+00:00</published>
        <updated>2026-07-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-ultimate-guide-to-gaming-blog-titles-that-rank-and-click/"/>
        <id>https://games24.blog/blog/the-ultimate-guide-to-gaming-blog-titles-that-rank-and-click/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Great gaming blog titles do two jobs at once: they grab attention in a crowded feed and give search engines a clear idea of what the article delivers. If you want your posts to pull in more clicks, rank for the right keywords, and actually match what players are searching for, learning how to craft stronger titles is one of the highest-value upgrades you can make to your content strategy.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pippin Barr’s 8 New Free Browser Chess Variants Are Delightfully Unhinged</title>
        <published>2026-07-06T00:00:00+00:00</published>
        <updated>2026-07-06T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pippin-barrs-8-new-free-browser-chess-variants-are-delightfully-unhinged/"/>
        <id>https://games24.blog/blog/pippin-barrs-8-new-free-browser-chess-variants-are-delightfully-unhinged/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Pippin Barr is back with eight more free browser-based chess variants, and they sound like the kind of ideas you’d get if a classic strategy game fell asleep during a fever dream and woke up inside an art school prank. The appeal is simple: take the rigid structure of chess, throw it into bizarre situations, and see whether the result feels like genius, chaos, or both at once. For players who love experimental design, browser games, and watching old rules get lovingly twisted into absurd new shapes, this latest batch looks like an absolute treat.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Godot Cracks Down on GenAI Code Slop from Contributors</title>
        <published>2026-07-05T00:00:00+00:00</published>
        <updated>2026-07-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/godot-cracks-down-on-genai-code-slop-from-contributors/"/>
        <id>https://games24.blog/blog/godot-cracks-down-on-genai-code-slop-from-contributors/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Godot’s latest policy shift is a big moment for game development, especially for indie creators who rely on open source tools to build weird, inventive, and ambitious games. The short version is simple: the Godot Foundation is pushing back against low-effort generative AI code submissions because they are piling extra pressure onto an already overworked review process, while also weakening the human mentorship that keeps the project healthy.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA 6 Pre-Orders Top PS Store Charts Worldwide Ahead of Release</title>
        <published>2026-07-05T00:00:00+00:00</published>
        <updated>2026-07-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-6-pre-orders-top-ps-store-charts-worldwide-ahead-of-release/"/>
        <id>https://games24.blog/blog/gta-6-pre-orders-top-ps-store-charts-worldwide-ahead-of-release/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Grand Theft Auto 6 is already making massive waves before launch, with pre-orders climbing to the top of PlayStation Store charts across much of the world. The early surge shows just how enormous the demand is for Rockstar’s next blockbuster, and it also highlights how strongly players are leaning toward digital purchases ahead of the game’s November release.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Indie Game by University Grads Recoups Costs in 22 Hours on Steam</title>
        <published>2026-07-04T00:00:00+00:00</published>
        <updated>2026-07-04T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/indie-game-by-university-grads-recoups-costs-in-22-hours-on-steam/"/>
        <id>https://games24.blog/blog/indie-game-by-university-grads-recoups-costs-in-22-hours-on-steam/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;A newly launched indie game from a team fresh out of university has already become one of the most encouraging success stories on Steam this year, with its development costs reportedly recovered in just 22 hours. That kind of turnaround is rare in any corner of the industry, but it feels especially meaningful for small developers trying to break through in a crowded market. For players, it is another reminder that inventive concepts, smart scope, and a strong pre-release audience can still give indie games a real shot at standing out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rockstar Workers Accuse GTA Maker of Pay Inequity and Crunch Culture</title>
        <published>2026-07-04T00:00:00+00:00</published>
        <updated>2026-07-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rockstar-workers-accuse-gta-maker-of-pay-inequity-and-crunch-culture/"/>
        <id>https://games24.blog/blog/rockstar-workers-accuse-gta-maker-of-pay-inequity-and-crunch-culture/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Reports from union-affiliated Rockstar employees in the UK paint a troubling picture behind one of gaming’s biggest upcoming releases, with allegations ranging from inconsistent bonuses and stalled promotions to gender-based pay gaps, normalized overtime, and reduced workplace flexibility. For players eagerly awaiting Grand Theft Auto VI, the story is a reminder that blockbuster games are not only defined by trailers and hype, but also by the working conditions of the teams building them.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Spyro Fans Prove Their Power: Toys for Bob Teases New Colorful Games</title>
        <published>2026-07-03T00:00:00+00:00</published>
        <updated>2026-07-03T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/spyro-fans-prove-their-power-toys-for-bob-teases-new-colorful-games/"/>
        <id>https://games24.blog/blog/spyro-fans-prove-their-power-toys-for-bob-teases-new-colorful-games/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Spyro fans may finally be seeing the payoff for years of passionate support, as Toys for Bob has made it clear that the purple dragon’s community played a huge role in pushing the studio toward its next big colorful adventure. With the studio talking openly about fan enthusiasm, strong sales for past Spyro releases, and its desire to keep making vibrant, character-driven games, this feels like one of the clearest signs yet that Spyro’s future is being shaped not just by executives and pitches, but by the players who never stopped asking for more.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox Series S Price Jumps to $499.99 as Microsoft Raises Console Costs</title>
        <published>2026-07-02T00:00:00+00:00</published>
        <updated>2026-07-02T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-series-s-price-jumps-to-49999-as-microsoft-raises-console-costs/"/>
        <id>https://games24.blog/blog/xbox-series-s-price-jumps-to-49999-as-microsoft-raises-console-costs/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Microsoft is raising Xbox console prices again, and this latest jump is a big one: the Xbox Series S 512GB model is set to climb to $499.99, turning what was once the budget-friendly Xbox into a far more expensive entry point. The increase reflects growing pressure across the hardware market, with Microsoft pointing to a major memory and storage component shortage as the main reason behind the change. For players, that means the cost of jumping into the Xbox ecosystem is about to look very different.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>BREKEKEKEX Is a Wild Frog-Fighting 3D Brawler to Wishlist Now</title>
        <published>2026-07-01T00:00:00+00:00</published>
        <updated>2026-07-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/brekekekex-is-a-wild-frog-fighting-3d-brawler-to-wishlist-now/"/>
        <id>https://games24.blog/blog/brekekekex-is-a-wild-frog-fighting-3d-brawler-to-wishlist-now/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;If you’ve ever wanted a game that throws out convention and asks, “What if a stylish arena brawler was entirely about fighting frogs with absolute seriousness?” then BREKEKEKEX looks like one to keep on your radar. This upcoming 3D action game blends bizarre enemy design, fast movement, and skill-focused combat into something that feels equal parts ridiculous and genuinely exciting, making it a standout indie worth wishlisting for players who love weird concepts backed by real mechanical ambition.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Cheap Steam Machine Faceplate Ideas That Actually Work</title>
        <published>2026-07-01T00:00:00+00:00</published>
        <updated>2026-07-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cheap-steam-machine-faceplate-ideas-that-actually-work/"/>
        <id>https://games24.blog/blog/cheap-steam-machine-faceplate-ideas-that-actually-work/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;If you want to give your Steam Machine some personality without spending silly money on custom acrylic or diving headfirst into complicated modding, there are plenty of cheap, weird, and surprisingly effective faceplate ideas that can do the job. From repurposed household junk to convention freebies and snack-based nonsense, the best budget faceplate projects are less about precision engineering and more about creativity, good enough airflow, and the kind of chaotic confidence that defines great DIY gaming setups.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Kojima Says OD Was Called &quot;Crazy&quot; as Xbox Horror Game Gets New Details</title>
        <published>2026-06-30T00:00:00+00:00</published>
        <updated>2026-06-30T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kojima-says-od-was-called-crazy-as-xbox-horror-game-gets-new-details/"/>
        <id>https://games24.blog/blog/kojima-says-od-was-called-crazy-as-xbox-horror-game-gets-new-details/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Hideo Kojima’s mysterious Xbox horror project OD is sounding even more ambitious, strange, and unsettling than before, with the legendary creator revealing that many companies initially rejected the idea as simply “crazy.” New comments suggest OD is aiming to push fear further than most games dare, blending game design, cinematic presentation, and experimental storytelling into something Kojima believes could feel completely new for players.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox Shake-Up: Schreier Corrects Report on Assembly and Microsoft Cuts</title>
        <published>2026-06-30T00:00:00+00:00</published>
        <updated>2026-06-30T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-shake-up-schreier-corrects-report-on-assembly-and-microsoft-cuts/"/>
        <id>https://games24.blog/blog/xbox-shake-up-schreier-corrects-report-on-assembly-and-microsoft-cuts/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;The latest Xbox shake-up just got a little more complicated: after an initial report suggested Microsoft’s cost-cutting was already hitting outside partners like PR agency Assembly, journalist Jason Schreier later clarified that Assembly’s layoffs were part of an internal agency-wide restructuring, not a direct result of Xbox ending its contracts. That correction matters, because while Xbox and Microsoft clearly remain in a period of major change, the situation around Assembly appears less straightforward than the first wave of headlines made it seem.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sony Pulls Purchased Studio Canal Movies from PlayStation Libraries on Sept. 1</title>
        <published>2026-06-29T00:00:00+00:00</published>
        <updated>2026-06-29T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sony-pulls-purchased-studio-canal-movies-from-playstation-libraries-on-sept-1/"/>
        <id>https://games24.blog/blog/sony-pulls-purchased-studio-canal-movies-from-playstation-libraries-on-sept-1/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Sony is set to remove previously purchased Studio Canal movies from PlayStation user libraries on September 1, a move that has reignited long-running concerns about digital ownership, licensing agreements, and what it really means to &quot;buy&quot; content on closed platforms. For PlayStation users, this is more than a movie library issue. It is another reminder that digital purchases can sometimes feel less permanent than the word purchased suggests, and that uncertainty continues to frustrate players and media buyers alike.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA 6 Launches Without Online Mode? Rockstar Keeps Single-Player Focus</title>
        <published>2026-06-28T00:00:00+00:00</published>
        <updated>2026-06-28T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-6-launches-without-online-mode-rockstar-keeps-single-player-focus/"/>
        <id>https://games24.blog/blog/gta-6-launches-without-online-mode-rockstar-keeps-single-player-focus/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Rockstar appears to be putting single-player front and center for Grand Theft Auto 6, with current launch messaging pointing toward a campaign-only release on 19th November for PlayStation 5 and Xbox Series X&#x2F;S. While that does not fully rule out an online component arriving later, the lack of any clear mention of multiplayer has sparked fresh debate among fans about whether GTA 6 will follow Rockstar’s familiar pattern of staggering its online rollout after launch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Payday 2 Gets 64-Bit Engine Overhaul, Smaller Install, and DX11 Upgrade</title>
        <published>2026-06-28T00:00:00+00:00</published>
        <updated>2026-06-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/payday-2-gets-64-bit-engine-overhaul-smaller-install-and-dx11-upgrade/"/>
        <id>https://games24.blog/blog/payday-2-gets-64-bit-engine-overhaul-smaller-install-and-dx11-upgrade/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Payday 2 is getting one of its biggest technical upgrades in years, with a new 64-bit architecture, a move to DirectX 11, and a dramatically reduced install size. For longtime heisters, this update could mean fewer crashes, better performance on a wider range of PCs, and a much smoother experience overall, even if the changes come with the usual warning that some beloved mods may stop working at first.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Housemarque Veteran Harry Krueger Talks Cosmic Division, Lean Studio &amp; AI</title>
        <published>2026-06-27T00:00:00+00:00</published>
        <updated>2026-06-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/housemarque-veteran-harry-krueger-talks-cosmic-division-lean-studio-ai/"/>
        <id>https://games24.blog/blog/housemarque-veteran-harry-krueger-talks-cosmic-division-lean-studio-ai/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Harry Krueger’s new studio, Cosmic Division, is already saying a lot with very little: small team, big ambition, careful growth, and a grounded view on generative AI. The former Housemarque creative lead is pitching a “lean and mean” future where the game comes first, scope stays under control, and technology serves creativity instead of replacing it. For players and developers alike, that makes Cosmic Division one of the more interesting new studios to watch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Tim Sweeney Slams Steam’s AI Labels as a Threat to Game Dev Success</title>
        <published>2026-06-27T00:00:00+00:00</published>
        <updated>2026-06-27T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/tim-sweeney-slams-steams-ai-labels-as-a-threat-to-game-dev-success/"/>
        <id>https://games24.blog/blog/tim-sweeney-slams-steams-ai-labels-as-a-threat-to-game-dev-success/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Tim Sweeney has fired another shot in the ongoing debate over AI in game development, this time criticizing Steam’s AI disclosure labels as a barrier to success for developers. His argument is simple but provocative: labels meant to inform players may instead stigmatize games, making it harder for teams to compete in an already brutal market. The bigger question is whether AI tagging protects consumers, or unfairly punishes creators for using modern tools.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Supergirl Test Screening Cut Reveals Deleted Krypton Scenes and Krem Backstory</title>
        <published>2026-06-26T00:00:00+00:00</published>
        <updated>2026-06-26T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/supergirl-test-screening-cut-reveals-deleted-krypton-scenes-and-krem-backstory/"/>
        <id>https://games24.blog/blog/supergirl-test-screening-cut-reveals-deleted-krypton-scenes-and-krem-backstory/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A newly discussed test screening cut of &lt;em&gt;Supergirl&lt;&#x2F;em&gt; has sparked fresh conversation among fans, revealing that earlier versions of the movie reportedly included more time on Krypton, a different opening, and added material for villain Krem. While the final theatrical release appears to stay close to that earlier version, these trimmed scenes offer an interesting look at how DC shaped the film into a leaner, faster-moving adventure.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Mistbound Revealed: Guild Wars Card Game Coming to PC and Mobile</title>
        <published>2026-06-25T00:00:00+00:00</published>
        <updated>2026-06-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/mistbound-revealed-guild-wars-card-game-coming-to-pc-and-mobile/"/>
        <id>https://games24.blog/blog/mistbound-revealed-guild-wars-card-game-coming-to-pc-and-mobile/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Guild Wars is finally stepping into the card game arena with Mistbound: Guild Wars Card Game, a newly revealed free-to-play title for PC and mobile that mixes deck-building with tactical grid-based combat. Set in the beloved Guild Wars universe, the game promises familiar characters, commander-based strategy, and a fresh movement system that could help it stand out in a crowded CCG market, though big questions remain about monetization and long-term player trust.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PUBG Adds AI Teammates in Ally Duo Beta on Nvidia Tech</title>
        <published>2026-06-25T00:00:00+00:00</published>
        <updated>2026-06-25T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pubg-adds-ai-teammates-in-ally-duo-beta-on-nvidia-tech/"/>
        <id>https://games24.blog/blog/pubg-adds-ai-teammates-in-ally-duo-beta-on-nvidia-tech/</id>
        <category term="Esports"/>
        <summary type="html">&lt;p&gt;PUBG: Battlegrounds is stepping into a strange but fascinating new future with the beta launch of AI teammates in Ally Duo mode, powered by Nvidia technology. The feature promises computer-controlled partners that can react to the battlefield, coordinate with players, and even chat back in ways that feel more natural than the bots many players are used to. For a game built on tense squad dynamics, clutch callouts, and chaotic voice comms, this could be one of the boldest experiments PUBG has tried in years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom cares 2026: More Accessibility, Less Waste, and a Push for Democracy</title>
        <published>2026-06-24T00:00:00+00:00</published>
        <updated>2026-06-24T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-cares-2026-more-accessibility-less-waste-and-a-push-for-democracy/"/>
        <id>https://games24.blog/blog/gamescom-cares-2026-more-accessibility-less-waste-and-a-push-for-democracy/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom is expanding its social and environmental programs for 2026, and the latest announcement from organizers game and Koelnmesse reads like a genuine to-do list rather than a marketing brochure. Under the gamescom cares and gamescom goes green umbrellas, this year brings expanded accessibility guidelines for exhibitors, a bigger awareness team, a new food donation partnership with the Kölner Tafel, a broader materials reuse program with Trash Galore, and a charity speedrunning marathon supporting democracy. Here is what visitors will actually notice on site.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Prime Day PC Deals 2026: Best Gaming PC Discounts &amp; FantasTech Equivalents</title>
        <published>2026-06-24T00:00:00+00:00</published>
        <updated>2026-06-24T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/prime-day-pc-deals-2026-best-gaming-pc-discounts-fantastech-equivalents/"/>
        <id>https://games24.blog/blog/prime-day-pc-deals-2026-best-gaming-pc-discounts-fantastech-equivalents/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Prime Day PC deals are shaping up to be one of the few bright spots in a rough upgrade year, especially for players trying to dodge inflated memory prices and still land a solid prebuilt. If you have been waiting for the right moment to grab a gaming desktop, this wave of discounts and competing FantasTech-style offers makes the decision a lot easier, with standout options across budget, mid-range, and enthusiast tiers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Hellraiser: Revival Gets Bloody October 8 Release Date Trailer</title>
        <published>2026-06-23T00:00:00+00:00</published>
        <updated>2026-06-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hellraiser-revival-gets-bloody-october-8-release-date-trailer/"/>
        <id>https://games24.blog/blog/hellraiser-revival-gets-bloody-october-8-release-date-trailer/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Hellraiser: Revival has officially locked in an October 8 release date, and its latest trailer leans hard into gore, grim atmosphere, and a strangely hypnotic rhythm that makes the whole thing feel even more unsettling. Saber Interactive’s upcoming singleplayer horror title is shaping up to be a brutal dive into the Hellraiser universe, complete with Cenobites, chains, flesh-ripping violence, and a story built around the infamous puzzle box.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Daeron Targaryen May Have Secretly Appeared in House of the Dragon Season 3</title>
        <published>2026-06-22T00:00:00+00:00</published>
        <updated>2026-06-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/daeron-targaryen-may-have-secretly-appeared-in-house-of-the-dragon-season-3/"/>
        <id>https://games24.blog/blog/daeron-targaryen-may-have-secretly-appeared-in-house-of-the-dragon-season-3/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A blink-and-you-miss-it moment in House of the Dragon Season 3 has fans buzzing, as many now believe Daeron Targaryen may have already made his first appearance without HBO formally introducing him. The theory centers on a quiet background character seen near Lord Ormund Hightower, and while nothing is confirmed yet, the clues are strong enough to turn a small scene into one of the most talked-about mysteries of the premiere.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Steam Deck OLED Gets 40% Price Hike as Valve Blames Component Costs</title>
        <published>2026-06-21T00:00:00+00:00</published>
        <updated>2026-06-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/steam-deck-oled-gets-40-price-hike-as-valve-blames-component-costs/"/>
        <id>https://games24.blog/blog/steam-deck-oled-gets-40-price-hike-as-valve-blames-component-costs/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Valve’s Steam Deck OLED has taken a major price jump, with the 512GB and 1TB models now costing dramatically more than before, and Valve says rising component costs and logistics issues are to blame. For players who were waiting to grab the premium handheld, this news lands like a critical hit, especially as the wider gaming hardware market continues to feel the pressure of shortages, shipping complications, and shifting global prices.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>VR Fitness Changed My Life: 6 Months With Meta Quest 3</title>
        <published>2026-06-21T00:00:00+00:00</published>
        <updated>2026-06-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/vr-fitness-changed-my-life-6-months-with-meta-quest-3/"/>
        <id>https://games24.blog/blog/vr-fitness-changed-my-life-6-months-with-meta-quest-3/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Six months with the Meta Quest 3 completely changed how I think about exercise, gaming hardware, and daily routines. What started as a simple attempt to get more value out of a VR headset turned into a sustainable fitness habit that made working out feel less like a chore and more like play. The biggest surprise was not just the physical impact, but how VR made consistency easier by removing many of the usual barriers that make exercise hard to stick with.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Modern Warfare 4 Campaign Early Access Hits 1 Week Before Launch</title>
        <published>2026-06-20T00:00:00+00:00</published>
        <updated>2026-06-20T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/modern-warfare-4-campaign-early-access-hits-1-week-before-launch/"/>
        <id>https://games24.blog/blog/modern-warfare-4-campaign-early-access-hits-1-week-before-launch/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Modern Warfare 4 is giving campaign fans a rare head start, with Activision confirming that players who digitally pre-order the game can jump into the single-player story up to a full week before launch. It is a familiar but welcome bonus for Call of Duty players, especially for those who want time to enjoy the narrative before multiplayer and live-service chaos take over the conversation.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Steinmeier to Open Gamescom Congress, Highlighting Games’ Economic Impact</title>
        <published>2026-06-18T00:00:00+00:00</published>
        <updated>2026-06-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/steinmeier-to-open-gamescom-congress-highlighting-games-economic-impact/"/>
        <id>https://games24.blog/blog/steinmeier-to-open-gamescom-congress-highlighting-games-economic-impact/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Gamescom is set to get an unusually high-profile moment this year, as German President Frank-Walter Steinmeier prepares to open the Gamescom Congress and shine a spotlight on the growing economic, cultural, and political value of video games. His appearance marks a major milestone for the event and sends a clear message that gaming is no longer being treated as a niche hobby, but as a serious force in modern society.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Acer Nitro ED340CUR: Cheapest Ultrawide Gaming Monitor Worth Buying?</title>
        <published>2026-06-17T00:00:00+00:00</published>
        <updated>2026-06-17T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/acer-nitro-ed340cur-cheapest-ultrawide-gaming-monitor-worth-buying/"/>
        <id>https://games24.blog/blog/acer-nitro-ed340cur-cheapest-ultrawide-gaming-monitor-worth-buying/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;If you have been curious about jumping into ultrawide gaming without spending a fortune, the Acer Nitro ED340CUR looks like one of the most appealing budget options around. It makes a few smart compromises with its VA panel and 120 Hz refresh rate, but in return you get a roomy 34-inch 3440 x 1440 display, a curved screen, and the kind of immersion that can make racing games, RPGs, and strategy titles feel far bigger than they do on a standard monitor.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox Memory Crisis Slows Project Helix Console Production</title>
        <published>2026-06-16T00:00:00+00:00</published>
        <updated>2026-06-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-memory-crisis-slows-project-helix-console-production/"/>
        <id>https://games24.blog/blog/xbox-memory-crisis-slows-project-helix-console-production/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Xbox’s upcoming Project Helix is facing a serious production slowdown as an industry-wide memory shortage continues to squeeze hardware manufacturing. The company says player demand is still strong, but key component limits are making it much harder to build consoles at the pace fans expect. For gamers, that means Helix remains exciting, but its road to launch may be bumpier, slower, and more unpredictable than many hoped.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gears of War: E-Day Reveals Horde Siege, Versus PvP, and Open Beta Details</title>
        <published>2026-06-15T00:00:00+00:00</published>
        <updated>2026-06-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gears-of-war-e-day-reveals-horde-siege-versus-pvp-and-open-beta-details/"/>
        <id>https://games24.blog/blog/gears-of-war-e-day-reveals-horde-siege-versus-pvp-and-open-beta-details/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Gears of War: E-Day just dropped a big batch of multiplayer details, and the headline is clear: this is not just a campaign-first return to Sera. The Coalition has now confirmed Horde Siege, classic-style 4v4 Versus PvP, and an open beta window that should finally let players get their hands on the action before launch. For longtime Gears fans, that means E-Day is shaping up to be a full package, even if some of the biggest questions around its multiplayer modes still need proper answers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pocketpair Likely Escapes Nintendo Lawsuit With Minimal Damages, Expert Says</title>
        <published>2026-06-15T00:00:00+00:00</published>
        <updated>2026-06-15T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pocketpair-likely-escapes-nintendo-lawsuit-with-minimal-damages-expert-says/"/>
        <id>https://games24.blog/blog/pocketpair-likely-escapes-nintendo-lawsuit-with-minimal-damages-expert-says/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Pocketpair’s legal clash with Nintendo looks increasingly less like a studio-ending disaster and more like an expensive, high-profile headache with limited practical fallout. According to expert analysis, even if Nintendo comes out ahead, the likely damages appear relatively small, making this case feel less like a knockout blow and more like a symbolic fight over patents, industry control, and the future of monster-collecting games.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sonic Producer: Indie Devs Teach AAA Studios How to Survive</title>
        <published>2026-06-14T00:00:00+00:00</published>
        <updated>2026-06-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sonic-producer-indie-devs-teach-aaa-studios-how-to-survive/"/>
        <id>https://games24.blog/blog/sonic-producer-indie-devs-teach-aaa-studios-how-to-survive/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Takashi Iizuka’s latest comments tap into a growing truth across the games business: while AAA studios still dominate headlines with massive budgets and blockbuster launches, indie developers are often showing the industry how to move faster, take smarter creative risks, and survive in a market that gets more expensive every year. His perspective, especially coming from a longtime Sonic producer, highlights why partnerships between major publishers and smaller teams are becoming more common and why that trend could shape the future of game development.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Best Hide-and-Seek Spots in Meccha Chameleon: All Maps Guide</title>
        <published>2026-06-13T00:00:00+00:00</published>
        <updated>2026-06-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/best-hide-and-seek-spots-in-meccha-chameleon-all-maps-guide/"/>
        <id>https://games24.blog/blog/best-hide-and-seek-spots-in-meccha-chameleon-all-maps-guide/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you want to survive longer in Meccha Chameleon, the best hiding spots are the ones that combine smart camouflage, awkward angles, and low player traffic, and this guide breaks down the strongest hide-and-seek positions across every map so you can stop panicking when the seeker gets close and start disappearing like a true color-shifting pro.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Destruction AllStars Multiplayer Taken Offline Amid Ongoing Technical Issues</title>
        <published>2026-06-13T00:00:00+00:00</published>
        <updated>2026-06-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/destruction-allstars-multiplayer-taken-offline-amid-ongoing-technical-issues/"/>
        <id>https://games24.blog/blog/destruction-allstars-multiplayer-taken-offline-amid-ongoing-technical-issues/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Destruction AllStars has hit a major turning point, with its multiplayer services being taken offline immediately due to ongoing technical issues, while full server support is now set to end on November 25, 2026. For a game built around chaotic online vehicle combat, this is a huge shift, and it marks another difficult chapter for a PlayStation live service title that once launched with big expectations.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dragon’s Dogma 2: Dark Arisen Revealed for Switch 2, DLC Drops Oct. 9</title>
        <published>2026-06-12T00:00:00+00:00</published>
        <updated>2026-06-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dragons-dogma-2-dark-arisen-revealed-for-switch-2-dlc-drops-oct-9/"/>
        <id>https://games24.blog/blog/dragons-dogma-2-dark-arisen-revealed-for-switch-2-dlc-drops-oct-9/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Capcom has officially pulled the curtain back on Dragon’s Dogma 2: Dark Arisen, confirming both a major expansion and a Nintendo Switch 2 version launching on October 9. For RPG fans, this is a big moment: a new icy region is on the way, the original adventure is getting even larger, and one of the most demanding action RPGs in recent memory is making the leap to Nintendo’s next system.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top Gaming Blog Post Titles That Boost SEO and Clicks</title>
        <published>2026-06-12T00:00:00+00:00</published>
        <updated>2026-06-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-gaming-blog-post-titles-that-boost-seo-and-clicks/"/>
        <id>https://games24.blog/blog/top-gaming-blog-post-titles-that-boost-seo-and-clicks/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Great gaming blog titles do two jobs at once: they help search engines understand your content and they convince real players to click. If you want your posts to stand out in a crowded space filled with patch notes, reviews, esports takes, and opinion pieces, the right headline can make a massive difference in traffic, engagement, and long-term visibility.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gothic Remake Launches Today, with Demo Still Available on Steam</title>
        <published>2026-06-11T00:00:00+00:00</published>
        <updated>2026-06-11T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gothic-remake-launches-today-with-demo-still-available-on-steam/"/>
        <id>https://games24.blog/blog/gothic-remake-launches-today-with-demo-still-available-on-steam/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Gothic Remake has officially arrived, bringing a modern take on one of cult RPG history’s grittiest fantasy adventures, and for players still on the fence, the demo remains available on Steam. With its prison-colony setting, faction-driven world, expanded systems, and a promise to preserve the harsh identity of the original, this launch feels like both a celebration for longtime fans and a curious invitation for newcomers ready to survive a world that absolutely does not care about them.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Star Wars Zero Company Gets Release Date, Teases XCOM-Like Gameplay</title>
        <published>2026-06-11T00:00:00+00:00</published>
        <updated>2026-06-11T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/star-wars-zero-company-gets-release-date-teases-xcom-like-gameplay/"/>
        <id>https://games24.blog/blog/star-wars-zero-company-gets-release-date-teases-xcom-like-gameplay/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Star Wars Zero Company finally has a release date, and it is already shaping up to be one of the most exciting tactical games on the horizon. Set to launch on 27th August, 2026, this single-player turn-based strategy title is teasing a gritty Clone Wars story, high-stakes squad management, and XCOM-like gameplay where every decision could have serious consequences. For players who love tense tactical combat and a darker Star Wars vibe, this reveal feels like a very promising first step.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>El Paso, Elsewhere 2 Revealed: Strange Scaffold&#x27;s Vampire Shooter Sequel</title>
        <published>2026-06-10T00:00:00+00:00</published>
        <updated>2026-06-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/el-paso-elsewhere-2-revealed-strange-scaffolds-vampire-shooter-sequel/"/>
        <id>https://games24.blog/blog/el-paso-elsewhere-2-revealed-strange-scaffolds-vampire-shooter-sequel/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Strange Scaffold is heading back into the dark with El Paso, Elsewhere 2, a newly revealed sequel to its stylish supernatural shooter. The follow-up promises a bigger road-trip-style journey, fresh vampire powers, stranger locations, and another heavy dose of moody action centered on James Savage. For fans of the first game, this looks like a major escalation. For everyone else, it might be the perfect time to learn why this offbeat neo-noir series has built such a passionate following.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top Gaming Blog Title Ideas: SEO-Friendly, Click-Worthy Picks</title>
        <published>2026-06-10T00:00:00+00:00</published>
        <updated>2026-06-10T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-gaming-blog-title-ideas-seo-friendly-click-worthy-picks/"/>
        <id>https://games24.blog/blog/top-gaming-blog-title-ideas-seo-friendly-click-worthy-picks/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Coming up with the perfect gaming blog title can feel like trying to land a final-hit combo under pressure, but the right headline can make all the difference. A strong title helps your post stand out in crowded feeds, signals value to readers, and gives your content a better shot at earning clicks from search engines. In this guide, we’re breaking down what makes gaming blog titles work and sharing plenty of SEO-friendly, click-worthy ideas you can use or remix for your own content.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Destiny 2 Ends Live Service With Final Update in June 2026</title>
        <published>2026-06-09T00:00:00+00:00</published>
        <updated>2026-06-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/destiny-2-ends-live-service-with-final-update-in-june-2026/"/>
        <id>https://games24.blog/blog/destiny-2-ends-live-service-with-final-update-in-june-2026/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Bungie has confirmed that Destiny 2’s final live-service update will arrive in June 2026, marking the end of an era for one of gaming’s most recognizable shared-world shooters. While the game will remain playable, active live development is coming to a close with Destiny 2: Monument of Triumph, a moment that feels both bittersweet and significant for longtime Guardians and the broader industry watching how massive live games eventually wind down.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Marvel’s Blade Reportedly Not Cancelled, Despite Jeff Grubb Rumors</title>
        <published>2026-06-08T00:00:00+00:00</published>
        <updated>2026-06-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/marvels-blade-reportedly-not-cancelled-despite-jeff-grubb-rumors/"/>
        <id>https://games24.blog/blog/marvels-blade-reportedly-not-cancelled-despite-jeff-grubb-rumors/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Marvel fans can probably exhale for now: despite online chatter suggesting Arkane Lyon’s Blade project might be in trouble, the latest word is that the game has not been cancelled. Confusion sparked after comments from Jeff Grubb made the rounds, but follow-up clarification suggests the long-awaited vampire action title is still alive, even if it remains deep in development and far from ready for a major public showing.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Master Your Game: 10 Pro Tips to Level Up Fast in Any RPG</title>
        <published>2026-06-07T00:00:00+00:00</published>
        <updated>2026-06-07T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/master-your-game-10-pro-tips-to-level-up-fast-in-any-rpg/"/>
        <id>https://games24.blog/blog/master-your-game-10-pro-tips-to-level-up-fast-in-any-rpg/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you want to level up fast in almost any RPG, the winning formula is simple: play with purpose, build efficiently, and avoid the time-wasting habits that slow most players down. From smarter quest routing to better gear choices and combat discipline, these ten pro tips will help you gain experience quicker, progress more smoothly, and stay ahead of the grind without burning out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Crimson Desert Hotfix 1.10.01: Every Bug Fix After Update 1.10</title>
        <published>2026-06-06T00:00:00+00:00</published>
        <updated>2026-06-06T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crimson-desert-hotfix-11001-every-bug-fix-after-update-110/"/>
        <id>https://games24.blog/blog/crimson-desert-hotfix-11001-every-bug-fix-after-update-110/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Pearl Abyss is moving at an impressive pace: with Hotfix 1.10.01 the studio responds directly to the problems that surfaced in Crimson Desert after the big 1.10 update. The new patch focuses above all on stability, removes several crash causes, improves how the game world behaves, and corrects a handful of smaller issues that were noticeable in everyday play. For players that is mostly good news, because it makes the fresh update considerably smoother only days after release.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Steam Deck OLED Price Hike Hits £779&#x2F;$949 Amid Memory Chip Shortages</title>
        <published>2026-06-06T00:00:00+00:00</published>
        <updated>2026-06-06T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/steam-deck-oled-price-hike-hits-779949-amid-memory-chip-shortages/"/>
        <id>https://games24.blog/blog/steam-deck-oled-price-hike-hits-779949-amid-memory-chip-shortages/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;The Steam Deck OLED has returned to shelves with a shock attached: a massive price increase that pushes the 1TB model to £779&#x2F;$949, turning one of gaming’s best-value handhelds into a much tougher sell. For players who loved the device because it offered premium features at a relatively accessible price, this change feels like a major blow, especially as memory chip shortages and wider hardware supply issues continue to hit gaming tech across the board.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Nintendo Reportedly Plans to Make 20 Million Switch 2 Consoles in FY27</title>
        <published>2026-06-05T00:00:00+00:00</published>
        <updated>2026-06-05T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/nintendo-reportedly-plans-to-make-20-million-switch-2-consoles-in-fy27/"/>
        <id>https://games24.blog/blog/nintendo-reportedly-plans-to-make-20-million-switch-2-consoles-in-fy27/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Nintendo may be gearing up for another massive year with the Switch 2, as reports suggest the company is targeting production of 20 million consoles during FY27. That figure stands notably above Nintendo’s own public sales forecast, hinting at confidence in continued demand even as the system moves beyond its launch honeymoon period. Between strong early momentum, price changes, and the usual market uncertainty, this production goal paints a fascinating picture of where Nintendo sees the platform heading next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Starminer Early Access: Physics-Driven Space Logistics Sim to Watch</title>
        <published>2026-06-05T00:00:00+00:00</published>
        <updated>2026-06-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/starminer-early-access-physics-driven-space-logistics-sim-to-watch/"/>
        <id>https://games24.blog/blog/starminer-early-access-physics-driven-space-logistics-sim-to-watch/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Starminer looks like one of the most intriguing upcoming indie space sims, blending modular shipbuilding, zero-gravity resource hauling, and fully physics-driven logistics into a game that seems built for players who enjoy solving complex problems in the cold vacuum of space. With its striking industrial sci-fi presentation, emphasis on moving cargo in believable ways, and promise of campaign, survival, and sandbox modes in Early Access, this is the kind of niche strategy-simulation hybrid that could quietly become a favorite for anyone who loves turning asteroid fields into efficient profit machines.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Switch 2 Sales Plunge 87% in Japan After Price Hike, Famitsu Reports</title>
        <published>2026-06-04T00:00:00+00:00</published>
        <updated>2026-06-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/switch-2-sales-plunge-87-in-japan-after-price-hike-famitsu-reports/"/>
        <id>https://games24.blog/blog/switch-2-sales-plunge-87-in-japan-after-price-hike-famitsu-reports/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Nintendo’s latest price move appears to have hit hard in Japan, with Famitsu’s newest hardware figures showing a dramatic 87% drop in Switch 2 weekly sales right after the higher price took effect. While the headline number looks shocking, the bigger story is what caused it: a likely pre-hike buying rush, a sudden cooldown once the new cost landed, and fresh questions about how sensitive console demand really is when pricing changes overnight.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox Showcase 2026: Gears of War E-Day, Halo, Fallout Rumors &amp; More</title>
        <published>2026-06-04T00:00:00+00:00</published>
        <updated>2026-06-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-showcase-2026-gears-of-war-e-day-halo-fallout-rumors-more/"/>
        <id>https://games24.blog/blog/xbox-showcase-2026-gears-of-war-e-day-halo-fallout-rumors-more/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Xbox’s 25th anniversary gives this year’s showcase a lot more weight than a typical summer presentation, and the 2026 event looks primed to deliver a mix of guaranteed reveals, long-awaited updates, and juicy Bethesda rumors. With Gears of War: E-Day locked in, fresh talk around Halo, Fallout, and even a few surprise appearances, this could be one of the most important Xbox events in years for fans wondering where the brand is heading next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rockstar Devs Launch Union Amid GTA 6 Union-Busting Court Battle</title>
        <published>2026-06-03T00:00:00+00:00</published>
        <updated>2026-06-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rockstar-devs-launch-union-amid-gta-6-union-busting-court-battle/"/>
        <id>https://games24.blog/blog/rockstar-devs-launch-union-amid-gta-6-union-busting-court-battle/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Rockstar Games is heading into one of the biggest moments in its history with GTA 6 on the horizon, but the spotlight is not only on trailers, release windows, and price speculation. A newly announced union from Rockstar developers has pushed workplace conditions, alleged union-busting, and the treatment of staff into the center of the conversation, turning this into a major story not just for fans of Grand Theft Auto, but for the games industry as a whole.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lego Pokémon Smart Play Sets Launch in August: All 12 New Builds Revealed</title>
        <published>2026-06-02T00:00:00+00:00</published>
        <updated>2026-06-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lego-pokmon-smart-play-sets-launch-in-august-all-12-new-builds-revealed/"/>
        <id>https://games24.blog/blog/lego-pokmon-smart-play-sets-launch-in-august-all-12-new-builds-revealed/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The new Lego Pokémon Smart Play wave is shaping up to be one of the most interesting toy crossovers in recent memory, bringing 12 fresh builds, interactive features, and a more play-focused spin to the world of brick-built pocket monsters. Instead of aiming purely at collectors who want shelf pieces, this lineup leans into hands-on fun with light, sound, motion, and reactive elements that make the sets feel more alive than standard display models.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Mym’s Sword Demo: Zelda-Like Dog Adventure With Weird, Wild Combat</title>
        <published>2026-06-02T00:00:00+00:00</published>
        <updated>2026-06-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/myms-sword-demo-zelda-like-dog-adventure-with-weird-wild-combat/"/>
        <id>https://games24.blog/blog/myms-sword-demo-zelda-like-dog-adventure-with-weird-wild-combat/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;&lt;em&gt;Mym’s Sword&lt;&#x2F;em&gt; is shaping up to be one of those indie games that immediately grabs your attention with a strange but charming hook: you play as a blue dog named Nora who stumbles into a temple, finds a magic sword, and then gets thrown into a moody adventure full of odd ruins, unsettling mysteries, and combat that looks delightfully unruly. The demo already feels like a fascinating spin on the classic Zelda-like formula, mixing exploration, puzzle-solving, and a combat system that is more awkward on purpose than polished in the usual heroic sense.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Baldur’s Gate 2 Remake Rumored as Next Big D&amp;D Game Return</title>
        <published>2026-06-01T00:00:00+00:00</published>
        <updated>2026-06-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/baldurs-gate-2-remake-rumored-as-next-big-dd-game-return/"/>
        <id>https://games24.blog/blog/baldurs-gate-2-remake-rumored-as-next-big-dd-game-return/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A new rumor suggests Baldur’s Gate 2 could be heading back from the dead in remake form, potentially marking one of the biggest Dungeons &amp;amp; Dragons revivals in gaming. While nothing has been officially confirmed, the report has already sparked excitement among RPG fans who have been wondering what comes next for the Baldur’s Gate name after the massive success of Baldur’s Gate 3.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>TurtleWoW Shuts Down, Moonwhisper Games Teases New MMO Adventure</title>
        <published>2026-06-01T00:00:00+00:00</published>
        <updated>2026-06-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/turtlewow-shuts-down-moonwhisper-games-teases-new-mmo-adventure/"/>
        <id>https://games24.blog/blog/turtlewow-shuts-down-moonwhisper-games-teases-new-mmo-adventure/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;TurtleWoW’s shutdown marks the end of one of the most talked-about World of Warcraft private server projects in recent memory, but it also opens the door to something new. With the team now rebranding as Moonwhisper Games and teasing an original MMO project, this story feels less like a hard stop and more like a risky but exciting reset for a group of developers who clearly have big ambitions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Microsoft Pays $250M Activision Settlement Over Kotick Sale Claims</title>
        <published>2026-05-31T00:00:00+00:00</published>
        <updated>2026-05-31T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/microsoft-pays-250m-activision-settlement-over-kotick-sale-claims/"/>
        <id>https://games24.blog/blog/microsoft-pays-250m-activision-settlement-over-kotick-sale-claims/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Microsoft is set to pay part of a major $250 million settlement tied to the Activision Blizzard acquisition saga, closing another chapter in one of gaming’s biggest business stories. The case centered on claims that Bobby Kotick rushed the sale of Activision Blizzard to Microsoft at $95 per share, potentially denying shareholders a better deal, but the settlement comes without any admission of wrongdoing and is being framed by the companies as a way to move past a long-running legal distraction.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Take-Two Forecasts Up to 30% FY27 Revenue Jump on GTA 6 Buzz</title>
        <published>2026-05-31T00:00:00+00:00</published>
        <updated>2026-05-31T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/take-two-forecasts-up-to-30-fy27-revenue-jump-on-gta-6-buzz/"/>
        <id>https://games24.blog/blog/take-two-forecasts-up-to-30-fy27-revenue-jump-on-gta-6-buzz/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Take-Two is heading into the next fiscal year with a huge wave of momentum, and the company’s latest forecast makes it clear why so many players, investors, and industry watchers are locked in on Grand Theft Auto 6. After posting strong full-year growth in FY26, the publisher says FY27 could deliver a massive revenue jump of roughly 27% to 30%, with GTA 6 expected to be the centerpiece of what could become one of the biggest years in the company’s history.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Embracer Splits Into Two: Tomb Raider &amp; Metro Join Fellowship Entertainment</title>
        <published>2026-05-30T00:00:00+00:00</published>
        <updated>2026-05-30T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/embracer-splits-into-two-tomb-raider-metro-join-fellowship-entertainment/"/>
        <id>https://games24.blog/blog/embracer-splits-into-two-tomb-raider-metro-join-fellowship-entertainment/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Embracer Group is heading for another major shake-up, this time with a full split into two publicly listed companies and the creation of Fellowship Entertainment, a new standalone segment that will take control of major franchises like Tomb Raider, Metro, Darksiders, and The Lord of the Rings. For players, this is more than just boardroom news: it could shape how some of gaming’s biggest IPs are developed, published, and expanded over the next several years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gothic 1 Remake: Alkimia Interactive Explains the New Combat System</title>
        <published>2026-05-30T00:00:00+00:00</published>
        <updated>2026-05-30T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gothic-1-remake-alkimia-interactive-explains-the-new-combat-system/"/>
        <id>https://games24.blog/blog/gothic-1-remake-alkimia-interactive-explains-the-new-combat-system/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The Gothic 1 Remake is shaping up to be far more than a simple visual overhaul, and Alkimia Interactive’s latest explanation of its combat design makes that clear. The studio is aiming to preserve the brutal, deliberate feel that made the original such a memorable RPG while updating the system for modern expectations. That means fights that are still punishing and tactical, but also more readable, responsive, and satisfying in motion.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA V Nears 230M Sales as Take-Two Eyes GTA 6 Boom</title>
        <published>2026-05-29T00:00:00+00:00</published>
        <updated>2026-05-29T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-v-nears-230m-sales-as-take-two-eyes-gta-6-boom/"/>
        <id>https://games24.blog/blog/gta-v-nears-230m-sales-as-take-two-eyes-gta-6-boom/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Grand Theft Auto V is somehow still putting up absurd numbers, closing in on 230 million lifetime sales while Take-Two gears up for what it clearly hopes will be a massive Grand Theft Auto VI launch. The publisher’s latest financial outlook paints a picture of a company riding huge momentum from GTA, Red Dead Redemption, sports, and mobile, with GTA 6 positioned as the next giant leap rather than just another sequel.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Witcher Sales Jump 36% as CD Projekt Q1 Revenue Rises 6%</title>
        <published>2026-05-29T00:00:00+00:00</published>
        <updated>2026-05-29T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/witcher-sales-jump-36-as-cd-projekt-q1-revenue-rises-6/"/>
        <id>https://games24.blog/blog/witcher-sales-jump-36-as-cd-projekt-q1-revenue-rises-6/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;CD Projekt has kicked off the quarter with a strong boost from The Witcher franchise, as Witcher-related sales revenue climbed 36% while the company’s overall revenue rose 6%. With The Witcher 3 continuing to sell at an impressive pace, Cyberpunk 2077 still contributing heavily, and multiple projects moving forward in parallel, the studio looks determined to keep both of its biggest RPG worlds growing for years to come.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Forza Horizon 6 Custom Garages Remove the Series’ Best Feature</title>
        <published>2026-05-28T00:00:00+00:00</published>
        <updated>2026-05-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/forza-horizon-6-custom-garages-remove-the-series-best-feature/"/>
        <id>https://games24.blog/blog/forza-horizon-6-custom-garages-remove-the-series-best-feature/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Forza Horizon 6 introduces custom garages as a flashy new way to personalize your homes, but the tradeoff is surprisingly painful: one of the series’ most immersive features has been pushed aside. Instead of tuning, admiring, and modifying cars against beautiful outdoor backdrops that felt connected to the world, players are now funneled into sterile interior spaces that strip away much of the atmosphere that made Forzavista special. It is a bold idea with some creative potential, but right now it feels like Horizon has exchanged character for customization.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rage:MP Shuts Down as FiveM Becomes GTA 5’s Only Authorized Mod Platform</title>
        <published>2026-05-27T00:00:00+00:00</published>
        <updated>2026-05-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ragemp-shuts-down-as-fivem-becomes-gta-5s-only-authorized-mod-platform/"/>
        <id>https://games24.blog/blog/ragemp-shuts-down-as-fivem-becomes-gta-5s-only-authorized-mod-platform/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;The GTA 5 modding scene is heading into a major new chapter as Rage:MP begins its shutdown, leaving FiveM as the only officially authorized multiplayer mod platform for Rockstar’s open-world giant. For players, server owners, and roleplay communities, this is more than a simple platform change. It marks the end of one long-running community project and a clear sign that Rockstar and Take-Two want the future of GTA 5 modded multiplayer to run through a single lane.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sennheiser Momentum 5 Launches June 16: Hi-Res ANC Headphones Unveiled</title>
        <published>2026-05-27T00:00:00+00:00</published>
        <updated>2026-05-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sennheiser-momentum-5-launches-june-16-hi-res-anc-headphones-unveiled/"/>
        <id>https://games24.blog/blog/sennheiser-momentum-5-launches-june-16-hi-res-anc-headphones-unveiled/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Sennheiser’s Momentum 5 headphones are arriving on June 16, bringing premium features like Hi-Res Audio support, upgraded active noise cancellation, and a user-replaceable battery to the table. While these headphones are clearly aimed more at music lovers than competitive players, there is still plenty here for gamers to pay attention to, especially those who care deeply about sound quality across PC, handheld, and console setups.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stardew Valley Adultery Update Teased: Serious Consequences Ahead</title>
        <published>2026-05-26T00:00:00+00:00</published>
        <updated>2026-05-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stardew-valley-adultery-update-teased-serious-consequences-ahead/"/>
        <id>https://games24.blog/blog/stardew-valley-adultery-update-teased-serious-consequences-ahead/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Stardew Valley may be known for relaxing farm routines, charming villagers, and low-stakes small-town drama, but recent comments from creator Eric &quot;ConcernedApe&quot; Barone suggest that future relationship systems could head into much messier territory. The idea of adultery, broken marriages, and meaningful social fallout has been floated as a possibility, and while nothing is confirmed, the mere tease has already sparked debate across the community about how far a cozy game should go when it comes to realism, romance, and consequences.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Subnautica 2 Early Access Review: A Satisfying Dive Into the Abyss</title>
        <published>2026-05-26T00:00:00+00:00</published>
        <updated>2026-05-26T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/subnautica-2-early-access-review-a-satisfying-dive-into-the-abyss/"/>
        <id>https://games24.blog/blog/subnautica-2-early-access-review-a-satisfying-dive-into-the-abyss/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Subnautica 2’s early access debut already feels like a confident, carefully measured plunge into what could become one of the most memorable survival-crafting adventures on PC. Even in its unfinished state, the game delivers a compelling blend of tension, beauty, exploration, and progression that makes every descent feel meaningful. Rather than overwhelming players with endless systems or bloated content, it offers a focused slice of underwater survival that leaves you satisfied for now and excited for what lies deeper ahead.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gen X Completionists, Gen Z Social Gamers: IGN’s New Consumption Report</title>
        <published>2026-05-25T00:00:00+00:00</published>
        <updated>2026-05-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gen-x-completionists-gen-z-social-gamers-igns-new-consumption-report/"/>
        <id>https://games24.blog/blog/gen-x-completionists-gen-z-social-gamers-igns-new-consumption-report/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;IGN’s new Generations in Play report paints a clear picture of how different age groups approach gaming: Gen X tends to treat games as full experiences to be completed and mastered, while Gen Z is more likely to see games as social spaces tied to platforms, communities, and ongoing identity. For anyone watching where the industry is headed, this report is less about stereotypes and more about how player habits are evolving in ways that could shape marketing, game design, and the future of gaming media.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stephen Colbert Returns on Public Access After Late Show Ends in Drama</title>
        <published>2026-05-25T00:00:00+00:00</published>
        <updated>2026-05-25T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stephen-colbert-returns-on-public-access-after-late-show-ends-in-drama/"/>
        <id>https://games24.blog/blog/stephen-colbert-returns-on-public-access-after-late-show-ends-in-drama/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Stephen Colbert’s sudden jump from a major late-night stage to a small public access show feels weirdly familiar to anyone who follows games: a big-budget franchise gets shut down, then the creator pops up somewhere scrappier, stranger, and often more interesting. This story is not just about TV drama or celebrity headlines. It is also about platforms, audience power, corporate pressure, and the enduring appeal of low-budget spaces where personality matters more than polish.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Phantom Blade Zero Hands-On: Soulslike Vibes, Faster Combat, Less Punishing</title>
        <published>2026-05-24T00:00:00+00:00</published>
        <updated>2026-05-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/phantom-blade-zero-hands-on-soulslike-vibes-faster-combat-less-punishing/"/>
        <id>https://games24.blog/blog/phantom-blade-zero-hands-on-soulslike-vibes-faster-combat-less-punishing/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Phantom Blade Zero looks like it’s brushing shoulders with the Soulslike genre, but after some hands-on time, the real story is how differently it actually feels in motion. While it borrows the moody atmosphere, dangerous enemies, and imposing boss encounters that fans of dark fantasy action RPGs will instantly recognize, it swaps out the genre’s slower, harsher rhythm for something much more fluid and approachable. The result is a stylish action game that still demands focus, but doesn’t seem as interested in crushing the player’s spirit along the way.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>25 Years of Shrek: Best Merch, Gifts, and Collectibles Fans Are Buying Now</title>
        <published>2026-05-23T00:00:00+00:00</published>
        <updated>2026-05-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/25-years-of-shrek-best-merch-gifts-and-collectibles-fans-are-buying-now/"/>
        <id>https://games24.blog/blog/25-years-of-shrek-best-merch-gifts-and-collectibles-fans-are-buying-now/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Shrek is having another big pop culture moment, and fans are celebrating in the most chaotic, funny, and surprisingly collectible ways possible. From practical kitchen gadgets and movie box sets to high-end display pieces and delightfully bizarre novelty gifts, the world of Shrek merch is bigger than most people expect. If you are looking for the best Shrek-themed items fans are buying right now, this roundup covers the standout trends, the weirdest finds, and the gifts that perfectly capture 25 years of swamp-powered fandom.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Did The Mandalorian and Grogu Just Commit a Hutt Genocide?</title>
        <published>2026-05-23T00:00:00+00:00</published>
        <updated>2026-05-23T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/did-the-mandalorian-and-grogu-just-commit-a-hutt-genocide/"/>
        <id>https://games24.blog/blog/did-the-mandalorian-and-grogu-just-commit-a-hutt-genocide/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The ending of The Mandalorian and Grogu delivers the kind of explosive Star Wars climax fans expect, but it also leaves behind a surprisingly messy question: did the heroes just help wipe out an entire Hutt stronghold in the name of stopping two villains? That uneasy tension between crowd-pleasing action and the collateral damage it implies turns the finale into one of the most hotly debatable moments in recent Star Wars storytelling.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sunday Papers: Amazon’s AI Game Cancelled, Crimson Desert Birdwatching &amp; More</title>
        <published>2026-05-22T00:00:00+00:00</published>
        <updated>2026-05-22T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sunday-papers-amazons-ai-game-cancelled-crimson-desert-birdwatching-more/"/>
        <id>https://games24.blog/blog/sunday-papers-amazons-ai-game-cancelled-crimson-desert-birdwatching-more/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;This week in gaming culture, the conversation swings wildly between corporate AI ambitions, delightfully wholesome birdwatching in fantasy worlds, and the strange joy of discovering how games constantly overlap with music, hobbies, and everyday life. From Amazon’s reportedly troubled AI-driven project to Crimson Desert players turning into amateur ornithologists, there’s plenty here that shows just how odd, messy, and charming the gaming landscape can be.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Take-Two Plans 29 New Games by 2029, Including GTA 6</title>
        <published>2026-05-22T00:00:00+00:00</published>
        <updated>2026-05-22T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/take-two-plans-29-new-games-by-2029-including-gta-6/"/>
        <id>https://games24.blog/blog/take-two-plans-29-new-games-by-2029-including-gta-6/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Take-Two is gearing up for a huge few years, with plans to release 29 new games by fiscal year 2029, and while GTA 6 is clearly the headline act, the publisher’s roadmap shows there is much more on the way. From major sequels and sports staples to mobile projects and brand-new IPs, the lineup suggests Take-Two wants to stay in the spotlight well beyond a single blockbuster launch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Arc Raiders: Embark Studios Explains New Matchmaking and Debunks the Myths</title>
        <published>2026-05-21T00:00:00+00:00</published>
        <updated>2026-05-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/arc-raiders-embark-studios-explains-new-matchmaking-and-debunks-the-myths/"/>
        <id>https://games24.blog/blog/arc-raiders-embark-studios-explains-new-matchmaking-and-debunks-the-myths/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Arc Raiders is getting a clearer, more transparent approach to matchmaking, and Embark Studios is finally addressing the rumors that have been swirling around the game since launch. In a recent community update, the developers explained that matchmaking is shaped by more than raw skill or gear level, with player behavior, long-term tendencies, and overall match outcomes playing a major role. Just as importantly, the studio also shut down several popular theories from the player base, while confirming that new adjustments are already live to make matches feel fairer and more fun.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>French Union Calls for Nacon Boycott After Spiders Studio Closure</title>
        <published>2026-05-21T00:00:00+00:00</published>
        <updated>2026-05-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/french-union-calls-for-nacon-boycott-after-spiders-studio-closure/"/>
        <id>https://games24.blog/blog/french-union-calls-for-nacon-boycott-after-spiders-studio-closure/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The closure of Spiders has quickly become one of the most talked-about stories in gaming industry news, with French union STJV urging players and workers to boycott Nacon over what it describes as a deliberate shutdown. The situation goes far beyond a single studio closing, touching on layoffs, labor rights, publishing control, and the growing tension between game developers and corporate leadership. For players who know Spiders through its work on ambitious RPGs, this is another sobering reminder that behind every release are teams whose futures can change overnight.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Slay the Spire 2 Patch Adds Beastiary, Replaces Doormaker Boss</title>
        <published>2026-05-20T00:00:00+00:00</published>
        <updated>2026-05-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/slay-the-spire-2-patch-adds-beastiary-replaces-doormaker-boss/"/>
        <id>https://games24.blog/blog/slay-the-spire-2-patch-adds-beastiary-replaces-doormaker-boss/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Slay the Spire 2’s latest beta patch is shaping up to be one of its more interesting updates so far, not just because it adds a new Beastiary feature, but because it also makes a major boss-level shakeup by removing Doormaker and introducing Aeonglass in its place. On top of that, developer Mega Crit is changing its update cadence from weekly to bi-weekly, signaling a slightly slower but potentially more polished approach to Early Access development.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>IGN’s 10 Best Fantasy Anime Series of All Time Ranked</title>
        <published>2026-05-19T00:00:00+00:00</published>
        <updated>2026-05-19T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/igns-10-best-fantasy-anime-series-of-all-time-ranked/"/>
        <id>https://games24.blog/blog/igns-10-best-fantasy-anime-series-of-all-time-ranked/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Fantasy anime is in a fantastic place right now, and lists like this spark the kind of debate fans absolutely love. From grimdark classics to heartfelt modern adventures, IGN’s ranking of the best fantasy anime series ever highlights just how broad and magical the genre can be. Whether you’re a longtime anime fan searching for your next binge or a newcomer trying to find the essentials, this roundup covers a strong mix of influential legends, emotional epics, and underappreciated gems.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PlayStation Makes Narrative Single-Player Games Exclusive to PS5 Again</title>
        <published>2026-05-19T00:00:00+00:00</published>
        <updated>2026-05-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/playstation-makes-narrative-single-player-games-exclusive-to-ps5-again/"/>
        <id>https://games24.blog/blog/playstation-makes-narrative-single-player-games-exclusive-to-ps5-again/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;PlayStation appears to be tightening its strategy around blockbuster narrative games, with reports indicating that major single-player titles will once again be treated as true PS5 exclusives, at least for the foreseeable future. For players on PC, that means the recent era of faster cross-platform releases may be cooling off, while Sony seems to be doubling down on the idea that prestige story-driven adventures are still one of the biggest reasons to buy into its console ecosystem.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How to Make a Wakemaker in Subnautica 2: Fragment and Material Locations</title>
        <published>2026-05-18T00:00:00+00:00</published>
        <updated>2026-05-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-to-make-a-wakemaker-in-subnautica-2-fragment-and-material-locations/"/>
        <id>https://games24.blog/blog/how-to-make-a-wakemaker-in-subnautica-2-fragment-and-material-locations/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you are trying to move faster in Subnautica 2 before the bigger vehicles start showing up, the Wakemaker is one of the best early upgrades to chase. This guide breaks down where to find the three required fragments, what materials you need for crafting, and how to get everything together without wasting time aimlessly swimming around the early biomes.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Remedy CEO Says Control Resonant Is a Triple-A Game on a Small Budget</title>
        <published>2026-05-17T00:00:00+00:00</published>
        <updated>2026-05-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/remedy-ceo-says-control-resonant-is-a-triple-a-game-on-a-small-budget/"/>
        <id>https://games24.blog/blog/remedy-ceo-says-control-resonant-is-a-triple-a-game-on-a-small-budget/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Remedy says Control Resonant is shaping up as a triple-A experience built with unusually tight financial discipline, and that statement says a lot about where the studio is headed in 2026. With the company focused on controlled growth, internal tech, and preserving its creative identity, the message is clear: Remedy wants to deliver a big-budget feel without falling into the same costly traps that have hit so many studios across the industry.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>We Hate That Not Everyone Got One: The Game Drop That Sold Out Fast</title>
        <published>2026-05-17T00:00:00+00:00</published>
        <updated>2026-05-17T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/we-hate-that-not-everyone-got-one-the-game-drop-that-sold-out-fast/"/>
        <id>https://games24.blog/blog/we-hate-that-not-everyone-got-one-the-game-drop-that-sold-out-fast/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Few phrases sting gamers more than hearing that a highly anticipated drop vanished in minutes, and this latest launch is a perfect example of why. The statement that the team hates that not everyone who wanted one was able to get it captures the mood around a release that generated huge excitement, immediate sellouts, and a wave of frustration from players who were ready to buy but left empty-handed. This kind of moment is now a familiar part of modern gaming culture, where hype, limited supply, and online demand collide in real time.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lego Batman: Legacy of the Dark Knight Hits Pre-Launch Snags With Denuvo, Early Xbox Access</title>
        <published>2026-05-16T00:00:00+00:00</published>
        <updated>2026-05-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lego-batman-legacy-of-the-dark-knight-hits-pre-launch-snags-with-denuvo-early/"/>
        <id>https://games24.blog/blog/lego-batman-legacy-of-the-dark-knight-hits-pre-launch-snags-with-denuvo-early/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Lego Batman: Legacy of the Dark Knight is shaping up to be one of the more talked-about releases in the Lego game space, but its road to launch has already hit a few speed bumps. Between reports of early access on Xbox Series X&#x2F;S through pre-order codes and the quiet addition of Denuvo DRM to the PC version, Warner Bros. Games suddenly has players discussing launch issues just as much as the game itself. Even so, excitement around TT Games’ new Gotham adventure remains high, especially for fans hoping for a lighter, brick-built take on the kind of Batman action they have been missing for years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Valve Releases Steam Controller CAD Files for Mods and Accessories</title>
        <published>2026-05-16T00:00:00+00:00</published>
        <updated>2026-05-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/valve-releases-steam-controller-cad-files-for-mods-and-accessories/"/>
        <id>https://games24.blog/blog/valve-releases-steam-controller-cad-files-for-mods-and-accessories/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Valve has opened the door for makers, tinkerers, and hardware fans by releasing Steam Controller CAD files for mods and accessories, giving the community a rare chance to build custom grips, mounts, shells, and all kinds of strange and wonderful add-ons. It is a smart move that fits perfectly with PC gaming culture: if players can tweak it, personalize it, and improve it, they absolutely will. For anyone who already saw the Steam Controller as an experimental bit of kit, this update makes it even more interesting.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Microsoft Admits Xbox Needs Work After Gaming Revenue Slump and Game Pass Changes</title>
        <published>2026-05-15T00:00:00+00:00</published>
        <updated>2026-05-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/microsoft-admits-xbox-needs-work-after-gaming-revenue-slump-and-game-pass/"/>
        <id>https://games24.blog/blog/microsoft-admits-xbox-needs-work-after-gaming-revenue-slump-and-game-pass/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Microsoft has openly acknowledged that Xbox is facing a rough stretch, with gaming revenue slipping, hardware sales taking a major hit, and Game Pass undergoing another round of changes. Still, the company is framing this moment as a reset rather than a retreat, pointing to stronger player engagement, record activity in streaming, and a renewed push to win back core fans through better value, stronger services, and a clearer long-term strategy.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Valve Opens Steam Controller Reservation Queue After Sell-Out Chaos</title>
        <published>2026-05-15T00:00:00+00:00</published>
        <updated>2026-05-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/valve-opens-steam-controller-reservation-queue-after-sell-out-chaos/"/>
        <id>https://games24.blog/blog/valve-opens-steam-controller-reservation-queue-after-sell-out-chaos/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Valve has moved quickly to calm the chaos around the Steam Controller sell-out by launching a reservation queue, giving frustrated buyers a clearer path to securing one when stock returns. The new system is designed to save your place in line, reduce the impact of scalpers, and make the next restock feel a lot less like a mad dash through a broken checkout page.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Digital Bros Acquires Wuchang: Fallen Feathers IP for €4M After 1M Sales</title>
        <published>2026-05-14T00:00:00+00:00</published>
        <updated>2026-05-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/digital-bros-acquires-wuchang-fallen-feathers-ip-for-4m-after-1m-sales/"/>
        <id>https://games24.blog/blog/digital-bros-acquires-wuchang-fallen-feathers-ip-for-4m-after-1m-sales/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Digital Bros has moved to fully own the future of Wuchang: Fallen Feathers, acquiring the IP for around €4 million after the soulslike RPG passed 1 million copies sold worldwide. It is a notable power move for 505 Games’ parent company, especially with the game already generating strong revenue and building momentum in a crowded action-RPG market.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Godzone 6: Build a Grotesque Mutant in This Deep Sci-Fi Roguelike</title>
        <published>2026-05-13T00:00:00+00:00</published>
        <updated>2026-05-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/godzone-6-build-a-grotesque-mutant-in-this-deep-sci-fi-roguelike/"/>
        <id>https://games24.blog/blog/godzone-6-build-a-grotesque-mutant-in-this-deep-sci-fi-roguelike/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Godzone 6 looks like it could be one of the most exciting indie immersive sims on the horizon, blending roguelike unpredictability with deeply flexible character building in a bizarre sci-fi setting. The big hook is wonderfully weird: instead of creating a standard hero, you assemble a grotesque mutant and survive by leaning into its odd strengths, whether that means slithering through vents, hacking ancient systems, flying over danger, or mutating into something that barely resembles a person anymore. It’s a game built around experimentation, adaptation, and making the most of whatever horrifying form you end up with.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Warhammer 40K Dawn of War 4 Reveals Adeptus Mechanicus Gameplay Trailer</title>
        <published>2026-05-13T00:00:00+00:00</published>
        <updated>2026-05-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/warhammer-40k-dawn-of-war-4-reveals-adeptus-mechanicus-gameplay-trailer/"/>
        <id>https://games24.blog/blog/warhammer-40k-dawn-of-war-4-reveals-adeptus-mechanicus-gameplay-trailer/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Warhammer 40,000: Dawn of War 4 has dropped a fresh gameplay trailer focused on the Adeptus Mechanicus, and it looks like exactly the kind of faction reveal strategy fans were hoping for. The new footage highlights a fast, tech-driven army packed with ranged firepower, imposing mechanical units, and a battlefield identity that feels very distinct. For longtime Warhammer 40K fans and RTS players alike, this latest look suggests Dawn of War 4 is aiming to deliver spectacle, faction flavor, and tactical variety in equal measure.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Cody Rhodes Got a Nintendo Cease and Desist Over His Zelda Triforce Tattoo</title>
        <published>2026-05-12T00:00:00+00:00</published>
        <updated>2026-05-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cody-rhodes-got-a-nintendo-cease-and-desist-over-his-zelda-triforce/"/>
        <id>https://games24.blog/blog/cody-rhodes-got-a-nintendo-cease-and-desist-over-his-zelda-triforce/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Cody Rhodes revealed on a podcast that his love of The Legend of Zelda once earned him mail from Nintendo. The WWE star used the famous Triforce symbol on his wrestling boots for years, and still wears it as a tattoo on his ring finger. The story is an entertaining reminder of how closely gaming fandom, personal identity and big brands can sometimes collide.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stellar Blade Sequel Goes Solo: Shift Up Will Self-Publish Eve’s Return</title>
        <published>2026-05-12T00:00:00+00:00</published>
        <updated>2026-05-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stellar-blade-sequel-goes-solo-shift-up-will-self-publish-eves-return/"/>
        <id>https://games24.blog/blog/stellar-blade-sequel-goes-solo-shift-up-will-self-publish-eves-return/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Shift Up has confirmed that the next Stellar Blade is moving forward with the studio handling publishing duties itself, a major change from the original game’s PlayStation-backed release. That decision could shape everything from marketing and platform strategy to how the sequel presents Eve, its world, and its identity to players around the globe. For fans, this is more than a business update. It is an early sign that the follow-up may aim bigger, reach wider, and feel more directly driven by the studio’s own vision.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top Gaming Blog Title Ideas: Boost SEO and Clicks in 2026</title>
        <published>2026-05-11T00:00:00+00:00</published>
        <updated>2026-05-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-gaming-blog-title-ideas-boost-seo-and-clicks-in-2026/"/>
        <id>https://games24.blog/blog/top-gaming-blog-title-ideas-boost-seo-and-clicks-in-2026/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;If you want more players to discover your content in 2026, your blog title matters almost as much as the post itself. Great gaming headlines do two big jobs at once: they help search engines understand your topic, and they give readers a reason to click right now. In this post, we are breaking down what makes a strong gaming blog title, sharing practical title formulas you can use, and offering a big list of fresh title ideas designed to help your content stand out in a crowded gaming space.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>CWA Canada Urges Scrutiny of EA’s $55B Buyout Over Security Risks</title>
        <published>2026-05-10T00:00:00+00:00</published>
        <updated>2026-05-10T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cwa-canada-urges-scrutiny-of-eas-55b-buyout-over-security-risks/"/>
        <id>https://games24.blog/blog/cwa-canada-urges-scrutiny-of-eas-55b-buyout-over-security-risks/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A major proposed buyout involving Electronic Arts is drawing serious attention in Canada, where labor leaders are warning that the deal could carry consequences far beyond business headlines. At the center of the debate are concerns over national security, data privacy, worker stability, and the growing influence of foreign state-backed investment in the games industry. For players, developers, and industry watchers alike, this story is about much more than one publisher changing hands.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top Gaming Blog Titles: 7 SEO-Friendly Ideas That Click</title>
        <published>2026-05-10T00:00:00+00:00</published>
        <updated>2026-05-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-gaming-blog-titles-7-seo-friendly-ideas-that-click/"/>
        <id>https://games24.blog/blog/top-gaming-blog-titles-7-seo-friendly-ideas-that-click/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Coming up with a great gaming blog title can feel a lot like naming your custom character: it has to stand out, fit the vibe, and make people want to see more. In this post, we’re breaking down seven SEO-friendly gaming blog title ideas that are built to attract clicks, help your content get discovered, and still sound exciting to real players instead of boring search-engine robots.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Griffin Gaming Launches $100M Indie Game Fund Backed by Tim Bender</title>
        <published>2026-05-09T00:00:00+00:00</published>
        <updated>2026-05-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/griffin-gaming-launches-100m-indie-game-fund-backed-by-tim-bender/"/>
        <id>https://games24.blog/blog/griffin-gaming-launches-100m-indie-game-fund-backed-by-tim-bender/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Big funding news just landed for indie developers: Griffin Gaming Partners has launched a $100 million fund aimed at helping smaller studios bring promising games to market, with Hooded Horse CEO Tim Bender helping oversee the initiative. Instead of chasing equity, the fund is built around revenue-sharing, which could make it a more appealing option for teams that want financial support without giving up long-term ownership of their studio.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Vice-Chancellor Klingbeil and Games Minister Bär Will Open gamescom 2026</title>
        <published>2026-05-09T00:00:00+00:00</published>
        <updated>2026-05-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/vice-chancellor-klingbeil-and-games-minister-baer-will-open-gamescom-2026/"/>
        <id>https://games24.blog/blog/vice-chancellor-klingbeil-and-games-minister-baer-will-open-gamescom-2026/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Germany&#x27;s political heavyweights are once again making room in their calendars for gamescom. Organizers Koelnmesse and game, the German Games Industry Association, have announced that Vice-Chancellor and Federal Finance Minister Lars Klingbeil will attend the official opening of gamescom 2026 on August 26, joined by Federal Research Minister Dorothee Bär, who holds responsibility for games at the federal level. Hendrik Wüst, Minister-President of North Rhine-Westphalia, was already confirmed earlier. After the opening ceremony, the guests of honour will tour the show floor to see the industry&#x27;s latest developments up close.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Blue Prince Wins Best International Game at German Computer Game Awards 2026</title>
        <published>2026-05-08T00:00:00+00:00</published>
        <updated>2026-05-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/blue-prince-wins-best-international-game-at-german-computer-game-awards-2026/"/>
        <id>https://games24.blog/blog/blue-prince-wins-best-international-game-at-german-computer-game-awards-2026/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Blue Prince has taken home Best International Game at the German Computer Game Awards 2026, highlighting a night that celebrated both global standouts and the growing strength of Germany’s own development scene. Alongside Blue Prince, The Darkest Files emerged as one of the biggest winners, while several other studios earned recognition for innovation, storytelling, and technical achievement in an awards show that distributed €800,000 across 15 categories.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Halo Infinite Gets New Firefight: Gauntlet PvE Mode in Latest Patch</title>
        <published>2026-05-08T00:00:00+00:00</published>
        <updated>2026-05-08T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/halo-infinite-gets-new-firefight-gauntlet-pve-mode-in-latest-patch/"/>
        <id>https://games24.blog/blog/halo-infinite-gets-new-firefight-gauntlet-pve-mode-in-latest-patch/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Halo Infinite just got an unexpected boost with the arrival of Firefight: Gauntlet, a tough new PvE mode that adds fresh life to 343&#x27;s long-running shooter. The update gives players a boss-heavy, round-based challenge with scaling difficulty, upgradeable attributes, and a structure that feels built to test even veteran Spartans. For a game many assumed had already reached the end of its major support cycle, this patch is a welcome surprise and a reminder that Infinite still has some fight left in it.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom latam 2026 Breaks Records: 154,000 Visitors and $180M in New Business</title>
        <published>2026-05-07T00:00:00+00:00</published>
        <updated>2026-05-07T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-latam-2026-breaks-records-154000-visitors-and-180-million-in-business/"/>
        <id>https://games24.blog/blog/gamescom-latam-2026-breaks-records-154000-visitors-and-180-million-in-business/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;gamescom latam has wrapped its third edition in São Paulo, and the closing numbers make one thing very clear: Latin America&#x27;s biggest gaming event is not slowing down. According to the organizers&#x27; final report, more than 154,000 visitors came to the Distrito Anhembi between April 29 and May 3, a 17.5 percent jump over last year and the event&#x27;s best attendance ever. Add over 400 playable games, more than 60 releases, 13,000 business meetings, and an estimated 180 million US dollars in new business, and you have a show that has firmly established itself as the industry&#x27;s gateway to Latin America.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Mixtape Has No Streamer Mode Because Its Soundtrack Is Essential</title>
        <published>2026-05-07T00:00:00+00:00</published>
        <updated>2026-05-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/mixtape-has-no-streamer-mode-because-its-soundtrack-is-essential/"/>
        <id>https://games24.blog/blog/mixtape-has-no-streamer-mode-because-its-soundtrack-is-essential/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Mixtape is making waves for a bold decision that feels almost rebellious in today’s creator-driven gaming landscape: it has no streamer mode, and that choice goes straight to the heart of what the game is trying to be. Rather than swap licensed tracks for safer alternatives, developer Beethoven &amp;amp; Dinosaur has committed fully to a soundtrack-driven experience where the music is inseparable from the characters, the tone, and the emotional rhythm of the story. It may limit streams and monetized VODs, but it also protects the soul of a game that clearly sees music as more than background noise.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Nintendo Movie Universe Expands: Donkey Kong, Metroid and More Rumored</title>
        <published>2026-05-07T00:00:00+00:00</published>
        <updated>2026-05-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/nintendo-movie-universe-expands-donkey-kong-metroid-and-more-rumored/"/>
        <id>https://games24.blog/blog/nintendo-movie-universe-expands-donkey-kong-metroid-and-more-rumored/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Nintendo’s big-screen ambitions might be getting much bigger, with fresh rumors pointing to a wave of new projects starring Donkey Kong, Metroid, Star Fox, Kirby, Luigi, and possibly even the whole Smash Bros. roster down the line. None of this is officially locked in yet, but the picture being painted is clear: after the success of Mario and the momentum behind Zelda, Nintendo seems increasingly interested in building a long-term movie strategy that pulls from its massive library of iconic franchises.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PokéCryptic: The Free Pokémon Cryptic Crossword Game Fans Will Love</title>
        <published>2026-05-06T00:00:00+00:00</published>
        <updated>2026-05-06T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pokcryptic-the-free-pokmon-cryptic-crossword-game-fans-will-love/"/>
        <id>https://games24.blog/blog/pokcryptic-the-free-pokmon-cryptic-crossword-game-fans-will-love/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;PokéCryptic is a clever daily puzzle game that blends the deep world of Pokémon with the satisfying challenge of cryptic crosswords, creating a free experience that feels fresh, rewarding, and surprisingly welcoming for newcomers. Whether you are a longtime Pokémon trainer, a word puzzle addict, or someone looking for a fun way to sharpen your brain each day, this charming project has the kind of pick-up-and-play appeal that can easily become part of your routine.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Yu-Gi-Oh Dumpster Drama: Rare Cards Found in Trash Spark Wild Mystery</title>
        <published>2026-05-06T00:00:00+00:00</published>
        <updated>2026-05-06T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/yu-gi-oh-dumpster-drama-rare-cards-found-in-trash-spark-wild-mystery/"/>
        <id>https://games24.blog/blog/yu-gi-oh-dumpster-drama-rare-cards-found-in-trash-spark-wild-mystery/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Sometimes the strangest gaming stories do not come from tournament finals, big reveals, or surprise set announcements, but from the kind of tale that sounds made up the second you hear it. This latest Yu-Gi-Oh saga has everything: ultra-rare cards, uncut sheets, online arguments, community detectives, and a dumpster at the center of it all. What started as a bizarre claim about discarded cards being rescued from the trash quickly turned into one of the most talked-about collectible card game mysteries in recent memory.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Charlie Cox Reveals Cut Daredevil: Born Again Season 2 Stunts</title>
        <published>2026-05-05T00:00:00+00:00</published>
        <updated>2026-05-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/charlie-cox-reveals-cut-daredevil-born-again-season-2-stunts/"/>
        <id>https://games24.blog/blog/charlie-cox-reveals-cut-daredevil-born-again-season-2-stunts/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Charlie Cox has shared that some of his most demanding stunt work for Daredevil: Born Again season 2 never made it to the final version of the show, and that reveal gives fans a fascinating look at the action scenes that could have been. For Marvel viewers and action lovers alike, it is a reminder that even the coolest moments on set do not always survive the editing room, no matter how much effort, training, and sheer nerve went into making them happen.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Magic: The Gathering Devs Union Recognition Deadline Passes at Wizards of the Coast</title>
        <published>2026-05-05T00:00:00+00:00</published>
        <updated>2026-05-05T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/magic-the-gathering-devs-union-recognition-deadline-passes-at-wizards-of-the/"/>
        <id>https://games24.blog/blog/magic-the-gathering-devs-union-recognition-deadline-passes-at-wizards-of-the/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The deadline for Wizards of the Coast to voluntarily recognize the union formed by Magic: The Gathering Arena developers has now passed, and that makes this a major moment for both game industry labor organizing and one of the most recognizable names in tabletop and digital card gaming. With no direct response before the requested date, the situation is shifting from a request for recognition to a more public labor dispute, one that touches on layoffs, remote work, AI concerns, overtime, and the future of how game developers push for change inside major studios.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Matt Firor Says Gaming Boom-Bust Is Cyclical, Not Crisis Endgame</title>
        <published>2026-05-04T00:00:00+00:00</published>
        <updated>2026-05-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/matt-firor-says-gaming-boom-bust-is-cyclical-not-crisis-endgame/"/>
        <id>https://games24.blog/blog/matt-firor-says-gaming-boom-bust-is-cyclical-not-crisis-endgame/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Matt Firor’s latest comments on the state of the games industry offer a mix of reassurance and realism: yes, layoffs and cancellations are painful, but he believes the industry is stuck in a familiar boom-and-bust cycle rather than marching toward some final collapse. At the same time, his take highlights a tougher truth for modern developers: even great games can struggle if players never hear about them.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA FC 26 1 of 3 SA&#x2F;PL&#x2F;BL TOTS Champions Player Pick SBC Guide</title>
        <published>2026-05-03T00:00:00+00:00</published>
        <updated>2026-05-03T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ea-fc-26-1-of-3-saplbl-tots-champions-player-pick-sbc-guide/"/>
        <id>https://games24.blog/blog/ea-fc-26-1-of-3-saplbl-tots-champions-player-pick-sbc-guide/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you are wondering whether the EA FC 26 1 of 3 SA&#x2F;PL&#x2F;BL TOTS Champions Player Pick SBC is worth your hard-earned fodder, the short answer is that it can be a smart gamble for Ultimate Team players with duplicate red picks or unwanted TOTS Champions cards. This SBC offers a shot at improving your squad with a fresh red item from the Saudi League, Premier League, or Bundesliga pool, but like every player pick in Ultimate Team, it sits right on the line between exciting value and pure risk.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PUBG Franchise Grows 24% YoY, Tops $679M on Krafton Q1 Record Revenue</title>
        <published>2026-05-03T00:00:00+00:00</published>
        <updated>2026-05-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pubg-franchise-grows-24-yoy-tops-679m-on-krafton-q1-record-revenue/"/>
        <id>https://games24.blog/blog/pubg-franchise-grows-24-yoy-tops-679m-on-krafton-q1-record-revenue/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Krafton has kicked off the year with massive momentum, posting record first-quarter revenue while the PUBG franchise continues to prove it is far more than a battle royale success story. With franchise revenue climbing 24% year over year to more than $679 million, strong performances across mobile and PC, and a growing focus on AI-driven game development, the company is showing that PUBG still has serious firepower in 2025.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dry Ice CPU Cooling in HP Omen Max 45L Cuts Temps, Barely Boosts FPS</title>
        <published>2026-05-02T00:00:00+00:00</published>
        <updated>2026-05-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dry-ice-cpu-cooling-in-hp-omen-max-45l-cuts-temps-barely-boosts-fps/"/>
        <id>https://games24.blog/blog/dry-ice-cpu-cooling-in-hp-omen-max-45l-cuts-temps-barely-boosts-fps/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;A recent dry ice cooling experiment with the HP Omen Max 45L shows that while extreme cooling can shave several degrees off CPU temperatures, it does very little for actual gaming frame rates. It is a fun hardware stunt, and it highlights the unique design of HP’s Cryo Chamber, but for most players hoping for major performance gains, this frosty mod ends up being more spectacle than breakthrough.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Super Mario Galaxy Movie Passes $2 Billion at Box Office in Just Two Films</title>
        <published>2026-05-01T00:00:00+00:00</published>
        <updated>2026-05-01T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/super-mario-galaxy-movie-passes-2-billion-at-box-office-in-just-two-films/"/>
        <id>https://games24.blog/blog/super-mario-galaxy-movie-passes-2-billion-at-box-office-in-just-two-films/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;The Super Mario movie franchise has hit a huge new milestone, crossing the $2 billion mark worldwide with only two films released so far. With The Super Mario Galaxy Movie posting an impressive global box office total in its early run, Nintendo and its film partners have turned Mario into one of gaming’s biggest success stories on the big screen, even as the sequel continues to spark debate among critics and fans alike.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Endless Legend 2 Update Gives Diplomacy Memory With Permanent &#x27;Badges&#x27;</title>
        <published>2026-04-30T00:00:00+00:00</published>
        <updated>2026-04-30T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/endless-legend-2-update-gives-diplomacy-memory-with-permanent-badges/"/>
        <id>https://games24.blog/blog/endless-legend-2-update-gives-diplomacy-memory-with-permanent-badges/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Endless Legend 2’s latest update gives diplomacy the long-term memory it’s been missing, introducing permanent behavioral “badges” that track your patterns across wars, treaties, and table talk. Consistent kindness brings lasting bonuses, repeated hardball earns a reputation, and serial aggression can brand you for good. The result is a 4X world that actually remembers what you did last era, good or bad, and makes you live with it.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Valve: Steam Controller Launch Amid RAM Shortages, Steam Machine Delays</title>
        <published>2026-04-30T00:00:00+00:00</published>
        <updated>2026-04-30T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/valve-steam-controller-launch-amid-ram-shortages-steam-machine-delays/"/>
        <id>https://games24.blog/blog/valve-steam-controller-launch-amid-ram-shortages-steam-machine-delays/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Valve is forging ahead with its latest Steam Controller even as global RAM shortages squeeze the broader PC hardware market and push the Steam Machine’s timeline further out. In this breakdown, we unpack why the controller can reasonably launch now, how memory constraints ripple through bigger boxes, what that means for pricing and availability, and how players can prepare for the first waves of stock without getting burned by the supply crunch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>10 Pro Tips to Level Up Fast and Dominate Your Favorite Games</title>
        <published>2026-04-29T00:00:00+00:00</published>
        <updated>2026-04-29T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/10-pro-tips-to-level-up-fast-and-dominate-your-favorite-games/"/>
        <id>https://games24.blog/blog/10-pro-tips-to-level-up-fast-and-dominate-your-favorite-games/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to climb faster, hit milestones sooner, and feel confident dropping into any lobby or queue? This guide distills ten pro-tested habits that supercharge your leveling and skill growth across genres, MMOs, shooters, MOBAs, roguelikes, and more. From smart routing and muscle memory drills to tilt control and data tracking, you’ll get an actionable framework you can apply tonight to start winning more and wasting less time.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Games Done Quick Is Coming to Europe: gamescom GDQ Debuts This August</title>
        <published>2026-04-29T00:00:00+00:00</published>
        <updated>2026-04-29T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/games-done-quick-is-coming-to-europe-gamescom-gdq-debuts-this-august/"/>
        <id>https://games24.blog/blog/games-done-quick-is-coming-to-europe-gamescom-gdq-debuts-this-august/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Speedrunning fans in Europe finally get their moment. Games Done Quick and gamescom have announced gamescom GDQ, a three-day charity speedrunning marathon running from August 28 to 30, 2026, live from the world&#x27;s biggest games event in Cologne. It is the first Games Done Quick event ever hosted in Europe and the organization&#x27;s first official partnership with gamescom, and donations will benefit Gaming for Democracy, an initiative supporting civic engagement through games culture.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Level Up Fast: Pro Gaming Tips &amp; Tricks Every Player Needs</title>
        <published>2026-04-29T00:00:00+00:00</published>
        <updated>2026-04-29T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/level-up-fast-pro-gaming-tips-tricks-every-player-needs/"/>
        <id>https://games24.blog/blog/level-up-fast-pro-gaming-tips-tricks-every-player-needs/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to level up fast without burning out? This guide distills pro-level fundamentals you can apply today: smarter practice routines, aim and movement tweaks, clutch-ready comms, mindset upgrades, and genre-specific tips that turn everyday sessions into steady skill gains. Whether you’re climbing ranked ladders or mastering a new title, these strategies stack, compounding your improvement day after day.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pragmata Player Grabs aweskerproduction.com, Launches Albert Wesker Meme Site</title>
        <published>2026-04-28T00:00:00+00:00</published>
        <updated>2026-04-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pragmata-player-grabs-aweskerproductioncom-launches-albert-wesker-meme-site/"/>
        <id>https://games24.blog/blog/pragmata-player-grabs-aweskerproductioncom-launches-albert-wesker-meme-site/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A sharp-eyed Pragmata player spotted an unused in-game website on a digital billboard and brought it to life in the real world, turning aweskerproduction.com into a cheeky shrine to Resident Evil’s Albert Wesker. The result is a lighthearted, ad-free meme hub that blurs the line between a game’s fiction and our reality, exactly the kind of playful crossover that keeps communities buzzing long after the credits roll.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox First-Party Studios Team Up for Project Helix, Blizzard Assists Fable</title>
        <published>2026-04-28T00:00:00+00:00</published>
        <updated>2026-04-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-first-party-studios-team-up-for-project-helix-blizzard-assists-fable/"/>
        <id>https://games24.blog/blog/xbox-first-party-studios-team-up-for-project-helix-blizzard-assists-fable/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Xbox is doubling down on collaboration with Project Helix, a unified push that brings first-party studios closer to the hardware team as work ramps up on the next-generation Xbox. Internal teams across Xbox Game Studios, Bethesda, and Activision Blizzard are already exchanging talent and tech: Blizzard’s renowned Cinematics group is pitching in on Playground’s Fable reboot, while Rare is supporting Double Fine on its pottery-focused project, Kiln. With early developer involvement, a long-term partnership with AMD, and alpha hardware expected in 2027, Project Helix signals a coordinated strategy designed to deliver more consistent quality and faster iteration across Xbox’s ecosystem.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Casualties: Unknown, Brutal Medical Survival Demo Preview</title>
        <published>2026-04-27T00:00:00+00:00</published>
        <updated>2026-04-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/casualties-unknown-brutal-medical-survival-demo-preview/"/>
        <id>https://games24.blog/blog/casualties-unknown-brutal-medical-survival-demo-preview/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Casualties: Unknown is a punishing, systems-heavy survival sim that puts medical management front and center. The demo delivers a raw, disorienting trek through an alien world where every scrape, fracture, and bout of shock matters, turning basic movement into a tactical decision. It’s grim, meticulous, and fascinating, perfect for players who love learning a game the hard way and living with the consequences.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Steam Controller Release Date Leaked: Possible May 4 Launch</title>
        <published>2026-04-27T00:00:00+00:00</published>
        <updated>2026-04-27T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/steam-controller-release-date-leaked-possible-may-4-launch/"/>
        <id>https://games24.blog/blog/steam-controller-release-date-leaked-possible-may-4-launch/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;A now-hidden report from a Japanese outlet appears to point to a May 4 launch for Valve’s new Steam Controller, and a flurry of recent breadcrumbs, from a briefly posted unboxing video to public records of large controller shipments, suggest something is indeed brewing. None of it is confirmed by Valve yet, but the clues are stacking up. Here’s what the timing could mean, what we might expect from the pad itself, and how it could slot into Valve’s broader hardware strategy.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Vampire Crawlers: Why Sparkles, Sounds and Smashes Make It Shine</title>
        <published>2026-04-26T00:00:00+00:00</published>
        <updated>2026-04-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/vampire-crawlers-why-sparkles-sounds-and-smashes-make-it-shine/"/>
        <id>https://games24.blog/blog/vampire-crawlers-why-sparkles-sounds-and-smashes-make-it-shine/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Vampire Crawlers isn’t just a clever first-person deckbuilder; it’s a masterclass in game feel, where sparkles, sounds, and smashable scenery do the heavy lifting to make every minute satisfying. This piece breaks down how its sensory feedback loop elevates deckbuilding decisions, keeps dungeons flowing, and turns small interactions into dopamine fountains you’ll chase run after run.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Enshrouded Forging the Path: Adventure Sharing, Combat Overhaul &amp; More</title>
        <published>2026-04-25T00:00:00+00:00</published>
        <updated>2026-04-25T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/enshrouded-forging-the-path-adventure-sharing-combat-overhaul-more/"/>
        <id>https://games24.blog/blog/enshrouded-forging-the-path-adventure-sharing-combat-overhaul-more/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Enshrouded’s Forging the Path update is a big swing: Adventure Sharing lets you upload and browse player-made creations, combat gets a sharper edge with a new focus meter and universal heavy attacks, enemy AI becomes savvier, the skill tree is overhauled for better progression, and the early game receives smoother onboarding. It’s the kind of patch that reframes how you play, whether you’re building set pieces for friends or redefining your go-to combat build.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>RuneScape: Dragonwilds Launching in APAC with Chinese, Japanese &amp; Korean</title>
        <published>2026-04-25T00:00:00+00:00</published>
        <updated>2026-04-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/runescape-dragonwilds-launching-in-apac-with-chinese-japanese-korean/"/>
        <id>https://games24.blog/blog/runescape-dragonwilds-launching-in-apac-with-chinese-japanese-korean/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Jagex is taking RuneScape: Dragonwilds to the Asia-Pacific stage later this summer, complete with localizations for Simplified Chinese, Japanese, and Korean. It’s a milestone moment for a 25-year-old franchise making a bold regional debut, and it signals more than just translated text: better access, broader community growth, and a fresh chapter for an MMO that keeps reinventing itself without losing its soul.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How American McGee Used &#x27;Dildo Snails&#x27; to Shut Down EA&#x27;s &#x27;Sexy Alice&#x27; Pitch</title>
        <published>2026-04-24T00:00:00+00:00</published>
        <updated>2026-04-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-american-mcgee-used-dildo-snails-to-shut-down-eas-sexy-alice-pitch/"/>
        <id>https://games24.blog/blog/how-american-mcgee-used-dildo-snails-to-shut-down-eas-sexy-alice-pitch/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;American McGee has shared a behind-the-scenes tale from the making of Alice: Madness Returns that’s equal parts hilarious and revealing: when marketing pressure mounted to make Alice bloodier and “sexier,” he answered with a deliberately absurd concept involving “dildo snails,” a tongue-in-cheek escalation that instantly shut the request down. It’s a punchline with a purpose, showing how a strong creative boundary can protect a character’s identity, and how easily games can lose the plot when marketing and development pull in different directions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>KAZ Review: Tight, Addictive 4-Button Grid Roguelike (Steam Demo)</title>
        <published>2026-04-24T00:00:00+00:00</published>
        <updated>2026-04-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kaz-review-tight-addictive-4-button-grid-roguelike-steam-demo/"/>
        <id>https://games24.blog/blog/kaz-review-tight-addictive-4-button-grid-roguelike-steam-demo/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;KAZ is a razor-focused, four-button, grid-based roguelike that blends arcade reflexes with smart, synergetic upgrades. The demo nails that one-more-run itch with brisk rounds, a points threshold that pushes you forward, and a toybox of abilities that can spiral into delicious chaos. If you love compact controls, tight feedback, and the thrill of squeezing every last point out of a board, this one’s dangerously moreish.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Orbitals (Switch 2) Hands-on: The Co-op Game That Finally Feels Like Anime</title>
        <published>2026-04-23T00:00:00+00:00</published>
        <updated>2026-04-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/orbitals-switch-2-hands-on-the-co-op-game-that-finally-feels-like-anime/"/>
        <id>https://games24.blog/blog/orbitals-switch-2-hands-on-the-co-op-game-that-finally-feels-like-anime/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Orbitals on Switch 2 is the rare co-op adventure that truly feels like stepping into a Saturday morning anime: hand-painted backdrops, layered cels over 3D models, and a VHS-soft vibe that melts cutscenes into gameplay. After a hands-on session, I walked away grinning at the clever tool-based puzzles, the banter-ready pace, and a ship hub stuffed with minigames and tiny gags that make the whole thing feel like a living show you play with a friend.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Disney Dreamlight Valley: Elements of Nature Star Path, 102 Duties &amp; Rewards</title>
        <published>2026-04-22T00:00:00+00:00</published>
        <updated>2026-04-22T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/disney-dreamlight-valley-elements-of-nature-star-path-102-duties-rewards/"/>
        <id>https://games24.blog/blog/disney-dreamlight-valley-elements-of-nature-star-path-102-duties-rewards/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;The Elements of Nature Star Path has landed in Disney Dreamlight Valley with a hefty 102 duties and a treasure trove of nature-flavored rewards. This guide gives you the big picture on how the event works, the smartest ways to stack progress, weekly planning tips, and reward strategies so you can claim as much as possible before time runs out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Tides of Tomorrow review: Fallout-style choices without the RPG</title>
        <published>2026-04-22T00:00:00+00:00</published>
        <updated>2026-04-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/tides-of-tomorrow-review-fallout-style-choices-without-the-rpg/"/>
        <id>https://games24.blog/blog/tides-of-tomorrow-review-fallout-style-choices-without-the-rpg/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Tides of Tomorrow is a seafaring, post-apocalyptic adventure where your decisions carry the weight of an RPG epic, without the baggage of builds, stats, and min-maxing. Think Fallout-style moral crossroads reimagined as compact, episode-like journeys across islands choked by plastic, with consequences that ripple through your world and into other players’ stories. It’s punchy, focused, and refreshingly low on grind, trading gunfights and gear spreadsheets for tense choices, clever exploration, and an inventive asynchronous multiplayer twist. If you crave the rush of big narrative payoffs but wish more games ditched the number-crunch, this one rides a compelling tide.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PEGI Hints at Splatoon Raiders &amp; Fire Emblem for Switch 2, New Direct Soon?</title>
        <published>2026-04-21T00:00:00+00:00</published>
        <updated>2026-04-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pegi-hints-at-splatoon-raiders-fire-emblem-for-switch-2-new-direct-soon/"/>
        <id>https://games24.blog/blog/pegi-hints-at-splatoon-raiders-fire-emblem-for-switch-2-new-direct-soon/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Two fresh PEGI ratings in Europe for Splatoon Raiders and Fire Emblem: Fortune’s Weave have fans buzzing about Nintendo’s next moves on Switch 2. If accurate, these listings point to family-friendly ink-flinging and teen-leaning tactical drama landing in 2026, and they might even signal a new Nintendo Direct on the horizon. Here’s what those ratings actually mean, how they fit into Nintendo’s rollout rhythm, and what these potential projects could look like when they finally surface.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>FC 26: CB Distributor Evolution Guide, Requirements, Upgrades &amp; Tips</title>
        <published>2026-04-20T00:00:00+00:00</published>
        <updated>2026-04-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/fc-26-cb-distributor-evolution-guide-requirements-upgrades-tips/"/>
        <id>https://games24.blog/blog/fc-26-cb-distributor-evolution-guide-requirements-upgrades-tips/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you love building from the back, the CB Distributor Evolution in FC 26 is a must-grab. This guide breaks down how the evolution works, the typical entry requirements, the kinds of upgrades you can expect across three levels, and practical gameplay tips to knock out the objectives efficiently. You’ll also find smart recommendations for which center backs benefit most and how to chain the finished card into future upgrades.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pragmata PC Performance Guide: Ray Tracing, Steam Deck &amp; Best Settings</title>
        <published>2026-04-20T00:00:00+00:00</published>
        <updated>2026-04-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pragmata-pc-performance-guide-ray-tracing-steam-deck-best-settings/"/>
        <id>https://games24.blog/blog/pragmata-pc-performance-guide-ray-tracing-steam-deck-best-settings/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Looking to squeeze smooth frames and clean visuals out of Pragmata on PC? This guide breaks down the best settings for a range of hardware, explains when ray tracing is worth it (and when it isn’t), and covers practical tweaks for 1080p, 1440p, and 4K, plus a Steam Deck setup that actually feels good to play. Whether you’re chasing cinematic lighting, competitive responsiveness, or a quiet handheld session on the couch, you’ll find clear, no-nonsense recommendations below.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Playground Games Confirms Fable for Autumn 2026, Not Delaying for GTA 6</title>
        <published>2026-04-19T00:00:00+00:00</published>
        <updated>2026-04-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/playground-games-confirms-fable-for-autumn-2026-not-delaying-for-gta-6/"/>
        <id>https://games24.blog/blog/playground-games-confirms-fable-for-autumn-2026-not-delaying-for-gta-6/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Playground Games has reaffirmed that Fable is targeting an autumn 2026 launch, brushing aside weekend rumors of an internal delay to dodge Grand Theft Auto 6. The team’s message signals confidence in its schedule and suggests Xbox is ready to ride the hype wave rather than hide from it, great news for fans eager to return to Albion.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Killing Stone Review: Elizabethan Deckbuilder with Devilish Charm</title>
        <published>2026-04-18T00:00:00+00:00</published>
        <updated>2026-04-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-killing-stone-review-elizabethan-deckbuilder-with-devilish-charm/"/>
        <id>https://games24.blog/blog/the-killing-stone-review-elizabethan-deckbuilder-with-devilish-charm/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;The Killing Stone is a razor-tongued roguelite deckbuilder that swaps arenas for annals, turning every run into a duel of wits over infernal fine print. Equal parts card tactics and satanic contract law, it pairs a theatrical Elizabethan voice with fiendishly clever mechanics, especially its two-line battlefield and pack-based deckbuilding. It’s not the widest toolbox in the genre, but its atmosphere, puzzle-like encounters, and devil-may-care storytelling make it a standout for players who crave definition and drama with their draws.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Total Chaos hits Switch 2 April 29 with 60FPS, Joy‑Con 2 gyro &amp; full DLC</title>
        <published>2026-04-18T00:00:00+00:00</published>
        <updated>2026-04-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/total-chaos-hits-switch-2-april-29-with-60fps-joy-con-2-gyro-full-dlc/"/>
        <id>https://games24.blog/blog/total-chaos-hits-switch-2-april-29-with-60fps-joy-con-2-gyro-full-dlc/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Total Chaos is crashing onto Switch 2 on April 29 with performance modes targeting 60FPS, native gyro and “mouse-style” Joy-Con 2 controls, and full post-launch content included from day one. Expect 1080p docked, 720p handheld, the option to uncap your frame rate, and every major update bundled in, New Game+, an alternate ending, and a nasty new stalker enemy, at a very palatable $24.99. If you’ve been craving portable panic with modern bells and whistles, this is your call to pack a flashlight and descend into Fort Oasis all over again.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How Assassin&#x27;s Creed Combat Evolved: Ubisoft&#x27;s New Video Breakdown</title>
        <published>2026-04-17T00:00:00+00:00</published>
        <updated>2026-04-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-assassins-creed-combat-evolved-ubisofts-new-video-breakdown/"/>
        <id>https://games24.blog/blog/how-assassins-creed-combat-evolved-ubisofts-new-video-breakdown/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Ubisoft’s latest video takes a tour through the entire history of Assassin’s Creed combat, showing how the series shifted from timing-based counters to full-blown action-RPG systems and then circled back toward stealth-first fundamentals. In this breakdown, we recap the big pivots, highlight what made each era click, and explain why the newest entries feel so different to play, even when they share the same hood and hidden blade.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Starfield PS5 Sells ~140K in Week One, Not an Immediate Hit</title>
        <published>2026-04-17T00:00:00+00:00</published>
        <updated>2026-04-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/starfield-ps5-sells-140k-in-week-one-not-an-immediate-hit/"/>
        <id>https://games24.blog/blog/starfield-ps5-sells-140k-in-week-one-not-an-immediate-hit/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Early estimates suggest Starfield’s PS5 port sold roughly 140K copies in its first week, solid, but far from an instant smash. The number puts it ahead of some recent Xbox-to-PS5 ports while still trailing a few heavy hitters, and launch issues on Sony’s console haven’t helped the momentum. With updates and DLC in the pipeline, the question is whether this spacefaring RPG can find its legs over time.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Amazon Luna removes third‑party libraries and a‑la‑carte purchases, no refunds</title>
        <published>2026-04-16T00:00:00+00:00</published>
        <updated>2026-04-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/amazon-luna-removes-third-party-libraries-and-a-la-carte-purchases-no-refunds/"/>
        <id>https://games24.blog/blog/amazon-luna-removes-third-party-libraries-and-a-la-carte-purchases-no-refunds/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Amazon is overhauling Luna in a big way: third‑party libraries and a‑la‑carte purchases are being retired from the service, and Amazon says there will be no refunds. Purchases and third‑party subs made before April 10, 2026 will disappear from Luna libraries by June 10, 2026, Bring Your Own Library access ends June 3, and save data will be downloadable for 90 days after June 10 (with no guarantees it will work elsewhere). Luna will now focus on content tied to Prime and its own channels. Here’s what changed, why it matters, and what you should do next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GameDiscoverCo April Fools: Silly Steam Stats, $30K per Negative CoD Review</title>
        <published>2026-04-16T00:00:00+00:00</published>
        <updated>2026-04-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamediscoverco-april-fools-silly-steam-stats-30k-per-negative-cod-review/"/>
        <id>https://games24.blog/blog/gamediscoverco-april-fools-silly-steam-stats-30k-per-negative-cod-review/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;GameDiscoverCo’s April Fools “Insights Lab” turns real Steam data into delightfully absurd dashboards, from “Human Lifetimes Consumed” to a “Revenue Per Negative Review” stat that suggests the newest Call of Duty pulls in around $30,000 for every thumbs-down it gets. It’s equal parts prank and perspective: a reminder that how you frame numbers can be as entertaining as the numbers themselves, and sometimes even a bit useful for understanding player sentiment and store dynamics.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dragon&#x27;s Dogma 2 DLC Rumors: 77GB Steam Upload and Artwork Clue</title>
        <published>2026-04-15T00:00:00+00:00</published>
        <updated>2026-04-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dragons-dogma-2-dlc-rumors-77gb-steam-upload-and-artwork-clue/"/>
        <id>https://games24.blog/blog/dragons-dogma-2-dlc-rumors-77gb-steam-upload-and-artwork-clue/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Rumors are swirling around Dragon’s Dogma 2 after fans spotted a mysterious 77GB upload tied to the game on Steam and dissected a recent anniversary artwork that seems to tease a journey into uncharted northern lands. None of this is confirmed by Capcom, but the combo of a chunky depot upload and a lore-flavored clue has the community thinking a DLC reveal could be on the horizon.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Take-Two&#x27;s Zelnick: Premium Games Should Be Ad-Free, &#x27;Stunned&#x27; by Project Genie</title>
        <published>2026-04-15T00:00:00+00:00</published>
        <updated>2026-04-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/take-twos-zelnick-premium-games-should-be-ad-free-stunned-by-project-genie/"/>
        <id>https://games24.blog/blog/take-twos-zelnick-premium-games-should-be-ad-free-stunned-by-project-genie/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Take-Two CEO Strauss Zelnick has doubled down on a stance many players will cheer: premium games shouldn’t be cluttered with ads. While acknowledging that advertising is a vital pillar for free-to-play, he pushed back on interruptive placements in $70 titles, pointing instead to context-aware integrations in sports games as the rare exception. He also laid out a blueprint for Take-Two’s growth beyond the US and Western Europe, think deeper localization, mobile distribution partners, and smarter geo pricing, and offered a cool-headed take on AI after investor jitters over Google’s Project Genie, arguing tools don’t replace the human spark behind true hits.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How to Watch Artemis II Doc on BBC iPlayer From Anywhere (VPN Guide)</title>
        <published>2026-04-14T00:00:00+00:00</published>
        <updated>2026-04-14T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-to-watch-artemis-ii-doc-on-bbc-iplayer-from-anywhere-vpn-guide/"/>
        <id>https://games24.blog/blog/how-to-watch-artemis-ii-doc-on-bbc-iplayer-from-anywhere-vpn-guide/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to watch the new Artemis II documentary on BBC iPlayer but you’re not in the UK right now? This guide breaks down what the doc is, where it’s officially available, and the gamer-friendly tools and settings that can help you stream securely while traveling, plus the guardrails you should know so you don’t run afoul of local laws or a platform’s terms of service.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sandfall&#x27;s Debut RPG Clair Obscur Scores 12 BAFTA 2026 Nominations</title>
        <published>2026-04-14T00:00:00+00:00</published>
        <updated>2026-04-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sandfalls-debut-rpg-clair-obscur-scores-12-bafta-2026-nominations/"/>
        <id>https://games24.blog/blog/sandfalls-debut-rpg-clair-obscur-scores-12-bafta-2026-nominations/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Sandfall Interactive’s first-ever release, Clair Obscur: Expedition 33, has stormed the 2026 BAFTA Games nominations with 12 nods, including Best Game and both performance categories, placing it squarely at the center of this year’s awards conversation. Episodic standout Dispatch followed with nine nominations, while Sucker Punch Productions’ Ghost of Yōtei secured a Best Game nomination among an impressive spread across technical and artistic fields. With 17 first-time studios recognized this year, the shortlist paints a picture of a shifting industry where bold ideas and fresh teams share the spotlight with established names.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Landfall launches Evil Landfall, offering up to $1M for silly indie games</title>
        <published>2026-04-13T00:00:00+00:00</published>
        <updated>2026-04-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/landfall-launches-evil-landfall-offering-up-to-1m-for-silly-indie-games/"/>
        <id>https://games24.blog/blog/landfall-launches-evil-landfall-offering-up-to-1m-for-silly-indie-games/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Landfall has spun up a new publishing label called Evil Landfall that’s ready to back quirky, social, physics-forward indie projects with short development cycles, offering up to $1 million for a few games each year while letting creators keep their IP. The label aims to keep deals simple, provide funding plus practical advice, and selectively publish only when it truly fits. Here’s why that matters for developers and why players should be excited about the chaotic fun likely to follow.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Hazelight Studios Hits 50M Sales, It Takes Two Sells 30M, New Game Teased</title>
        <published>2026-04-12T00:00:00+00:00</published>
        <updated>2026-04-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hazelight-studios-hits-50m-sales-it-takes-two-sells-30m-new-game-teased/"/>
        <id>https://games24.blog/blog/hazelight-studios-hits-50m-sales-it-takes-two-sells-30m-new-game-teased/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Hazelight Studios has crossed a colossal milestone with more than 50 million total sales across its catalog, led by the breakout phenomenon It Takes Two at a towering 30 million. The team is celebrating the moment, thanking fans for the support, and teasing that its next game is on the way, almost certainly another co-op-centric adventure from one of the genre’s most inventive studios.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>MindsEye&#x27;s &#x27;Blacklist&#x27; Mission to Expose Alleged Sabotage as UK&#x2F;US Probe Opens</title>
        <published>2026-04-11T00:00:00+00:00</published>
        <updated>2026-04-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/mindseyes-blacklist-mission-to-expose-alleged-sabotage-as-ukus-probe-opens/"/>
        <id>https://games24.blog/blog/mindseyes-blacklist-mission-to-expose-alleged-sabotage-as-ukus-probe-opens/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;MindsEye is gearing up for one of its boldest updates yet: a new story mission called Blacklist that, according to the studio’s leadership, will share evidence tied to alleged launch-period sabotage, while authorities in the UK and US look into those claims. It’s an unusual crossroad where a game update, a studio’s ongoing narrative, and a very real investigation intersect. Here’s what players can expect from Blacklist, what the studio is saying about the probe, and how this all shapes the road to MindsEye’s relaunch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Must-Play RPGs of 2026: Best Titles for PC, PS5 &amp; Xbox</title>
        <published>2026-04-11T00:00:00+00:00</published>
        <updated>2026-04-11T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/must-play-rpgs-of-2026-best-titles-for-pc-ps5-xbox/"/>
        <id>https://games24.blog/blog/must-play-rpgs-of-2026-best-titles-for-pc-ps5-xbox/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Whether you’re chasing sprawling open worlds, tactical turn-based battles, or action-heavy loot grinds, this 2026 RPG guide rounds up the best games you can jump into right now on PC, PS5, and Xbox. From modern masterpieces to refined classics that still go toe-to-toe with new releases, these picks deliver deep builds, rich storytelling, and hundreds of hours of adventure, perfect for your backlog or your next co-op weekend.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gunzilla Games Accused of Leaving Staff Unpaid for Months Amid Payroll Chaos</title>
        <published>2026-04-10T00:00:00+00:00</published>
        <updated>2026-04-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gunzilla-games-accused-of-leaving-staff-unpaid-for-months-amid-payroll-chaos/"/>
        <id>https://games24.blog/blog/gunzilla-games-accused-of-leaving-staff-unpaid-for-months-amid-payroll-chaos/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Multiple current and former Gunzilla Games staff have publicly alleged months-long salary delays, missed contractor payments, and payroll inconsistencies across regions, while others say some issues have been partially resolved. The claims touch teams in Ukraine, the UK, Germany, and North America, raising questions about how the studio behind the Web3-infused battle royale Off The Grid, and the owner of Game Informer, has been handling payroll, benefits, and final settlements. These are allegations from individuals and industry chatter; the full picture remains in flux.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ben Diskin Barred From Mega Man: Dual Override by SAG-AFTRA Order</title>
        <published>2026-04-09T00:00:00+00:00</published>
        <updated>2026-04-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ben-diskin-barred-from-mega-man-dual-override-by-sag-aftra-order/"/>
        <id>https://games24.blog/blog/ben-diskin-barred-from-mega-man-dual-override-by-sag-aftra-order/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;SAG-AFTRA has issued a Do Not Work Order on Mega Man: Dual Override, preventing union members from participating and effectively sidelining longtime Mega Man voice actor Ben Diskin. The dispute centers on Capcom’s refusal to engage under a union contract and growing concerns around AI voice use, reflecting wider industry tensions over labor protections and technology in game development.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Google Sheet Turns Into Epic Layoffs Job Site as Tim Sweeney Intervenes</title>
        <published>2026-04-09T00:00:00+00:00</published>
        <updated>2026-04-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/google-sheet-turns-into-epic-layoffs-job-site-as-tim-sweeney-intervenes/"/>
        <id>https://games24.blog/blog/google-sheet-turns-into-epic-layoffs-job-site-as-tim-sweeney-intervenes/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A grassroots layoff spreadsheet has evolved into a dedicated job-matching site, turning a simple community tool into a living database that recruiters can actually use. At the same time, Epic’s CEO Tim Sweeney publicly addressed a heartbreaking health insurance situation involving a laid-off employee, promising to resolve coverage for the family. Together, these moments highlight the best and worst of the current game industry climate: widespread cuts colliding with a community determined to help, and leadership responding in real time to a deeply human crisis.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom lan 2026 Draws Record 4,000 Players as Cologne&#x27;s LAN Party Grows</title>
        <published>2026-04-08T00:00:00+00:00</published>
        <updated>2026-04-08T00:00:00+00:00</updated>
        <author>
            <name>Steffi</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-lan-2026-draws-record-4000-players-as-colognes-lan-party-grows/"/>
        <id>https://games24.blog/blog/gamescom-lan-2026-draws-record-4000-players-as-colognes-lan-party-grows/</id>
        <category term="Esports"/>
        <summary type="html">&lt;p&gt;The gamescom lan keeps proving that the classic LAN party is anything but dead. According to the organizers&#x27; final report, the third edition of the community event drew a record 4,000 attendees to the Koelnmesse halls from March 20 to 22, up from 3,500 last year, which itself had doubled the premiere edition. With 225 creators on site, 85,000 euros in prize money, and some of Germany&#x27;s biggest trading card game tournaments to date, the event has quietly become a fixed date in the European gaming calendar. The next round is already booked: February 19 to 21, 2027.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pillars of Eternity Adds Turn-Based Combat on PC After 11 Years</title>
        <published>2026-04-08T00:00:00+00:00</published>
        <updated>2026-04-08T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pillars-of-eternity-adds-turn-based-combat-on-pc-after-11-years/"/>
        <id>https://games24.blog/blog/pillars-of-eternity-adds-turn-based-combat-on-pc-after-11-years/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;After more than a decade, Pillars of Eternity just received a surprise PC update that adds a full turn-based combat mode. Following a testing period, the mode is now live and lets you toggle turns either at the start of a new game or mid-adventure from the options menu. Turn order is shaped by character speed, and especially fast heroes may even act twice in a round. The patch also includes general fixes and makes the Korean localization available and updated across all versions, echoing the turn-based support its sequel, Deadfire, picked up years ago.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Intel Joins Elon Musk&#x27;s Terafab: Could PC CPU Shortages and Price Hikes Follow?</title>
        <published>2026-04-07T00:00:00+00:00</published>
        <updated>2026-04-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/intel-joins-elon-musks-terafab-could-pc-cpu-shortages-and-price-hikes-follow/"/>
        <id>https://games24.blog/blog/intel-joins-elon-musks-terafab-could-pc-cpu-shortages-and-price-hikes-follow/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Intel’s collaboration with Elon Musk’s Terafab aims to supercharge AI chip production, and that could ripple through the entire PC ecosystem. In this piece, we break down what Terafab is trying to do, why Intel’s involvement matters, and the realistic scenarios for gamers: from stable pricing to potential CPU shortages and higher build costs. We also share clear, practical steps to protect your next upgrade or build.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dispatch Lands on Xbox This Summer, Play Anywhere with Aaron Paul</title>
        <published>2026-04-06T00:00:00+00:00</published>
        <updated>2026-04-06T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dispatch-lands-on-xbox-this-summer-play-anywhere-with-aaron-paul/"/>
        <id>https://games24.blog/blog/dispatch-lands-on-xbox-this-summer-play-anywhere-with-aaron-paul/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Dispatch, the sharp-witted superhero comedy from AdHoc Studio, is suiting up for an Xbox debut this summer, launching on Xbox Series X|S, Xbox on PC, and Xbox Cloud with Xbox Play Anywhere support. That means one purchase covers both Xbox and PC with shared progress, so you can hop between couch and desk without missing a beat, perfect for a game that thrives on quick, punchline-packed sessions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Super Mario Galaxy Movie Box Office: Forecast $350M Global, $175M U.S.</title>
        <published>2026-04-06T00:00:00+00:00</published>
        <updated>2026-04-06T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/super-mario-galaxy-movie-box-office-forecast-350m-global-175m-us/"/>
        <id>https://games24.blog/blog/super-mario-galaxy-movie-box-office-forecast-350m-global-175m-us/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Early tracking points to a star-powered liftoff for the Super Mario Galaxy Movie, with projections circling $350 million worldwide and a gravity-defying $175 million domestic start. A holiday-boosted five-day frame, family demand, and canny marketing suggest this sequel could outpace the original in the U.S. while landing just shy of its predecessor’s global bow, at least at first blush. If the film sticks the landing on word-of-mouth, it could be 2026’s first true four-quadrant juggernaut.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Horse Magnifier Review: Hilariously Charming Indie Puzzle (itch.io)</title>
        <published>2026-04-05T00:00:00+00:00</published>
        <updated>2026-04-05T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/horse-magnifier-review-hilariously-charming-indie-puzzle-itchio/"/>
        <id>https://games24.blog/blog/horse-magnifier-review-hilariously-charming-indie-puzzle-itchio/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Horse Magnifier is a tiny, delightfully odd indie puzzle that turns a single gag, warping a horse, into a clever, satisfying loop. It’s equal parts brain-teaser and sight gag, a game where precision meets playful absurdity, and it sticks the landing far more often than you’d expect. If you like experiments that feel like they fell out of a game jam and into your heart, this is one of those rare curios that earns a full-on recommendation.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 12 Must-Play Games: New Releases, Classics &amp; Hidden Gems</title>
        <published>2026-04-05T00:00:00+00:00</published>
        <updated>2026-04-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-12-must-play-games-new-releases-classics-hidden-gems/"/>
        <id>https://games24.blog/blog/top-12-must-play-games-new-releases-classics-hidden-gems/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;From genre-defining epics to bite-sized indie marvels, this curated list brings together 12 must-play games across new releases, timeless classics, and hidden gems. Each pick explains what it does best, who it’s perfect for, and a quick tip to get you rolling. Whether you want a sprawling RPG, a co-op night crowd-pleaser, or a weekend-length mood piece, this lineup will help you lock in your next great play, and maybe discover a surprise favorite along the way.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sony Hikes PS5 Prices: Base &amp; Digital +$100, PS5 Pro +$150</title>
        <published>2026-04-04T00:00:00+00:00</published>
        <updated>2026-04-04T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sony-hikes-ps5-prices-base-digital-100-ps5-pro-150/"/>
        <id>https://games24.blog/blog/sony-hikes-ps5-prices-base-digital-100-ps5-pro-150/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Sony is raising the global price of its PlayStation 5 consoles on April 2, 2026: the standard and digital models jump by $100, while PS5 Pro goes up by $150. The company points to broader economic pressures and component costs as the trigger. We break down what’s changing, why it’s happening, how it affects buying decisions, and what to watch across PlayStation, Nintendo, and PC-adjacent hardware in the months ahead.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Slay the Spire 2 Tops Steam Revenue, Outselling Silksong and Hades 2</title>
        <published>2026-04-03T00:00:00+00:00</published>
        <updated>2026-04-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/slay-the-spire-2-tops-steam-revenue-outselling-silksong-and-hades-2/"/>
        <id>https://games24.blog/blog/slay-the-spire-2-tops-steam-revenue-outselling-silksong-and-hades-2/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Slay the Spire 2 is off to a monster start. Third-party estimates suggest Mega Crit’s sequel has already generated more Steam revenue than both Hollow Knight: Silksong and Hades 2, and it managed that feat just weeks after launch. While official tallies will land later, the early momentum is undeniable: a single-platform, early access deckbuilder has crashed through expectations to become one of 2026’s standout success stories.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Charlie Cox Slams Daredevil: Born Again Episode 5 Bank Heist</title>
        <published>2026-04-02T00:00:00+00:00</published>
        <updated>2026-04-02T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/charlie-cox-slams-daredevil-born-again-episode-5-bank-heist/"/>
        <id>https://games24.blog/blog/charlie-cox-slams-daredevil-born-again-episode-5-bank-heist/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Charlie Cox says he wasn’t a fan of Daredevil: Born Again’s season 1 bank heist episode, and his criticism lands like a level-design postmortem straight out of a game dev roundtable. He thought the set piece didn’t make logical sense even though it reportedly tested great with audiences. As fans debate the scene, there’s a surprisingly useful lesson here for anyone who loves heists, on-screen or on-controller, about how rule clarity, constraints, and payoff shape our hype.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Crystal Dynamics cuts 20 more roles amid ongoing Tomb Raider layoffs</title>
        <published>2026-04-01T00:00:00+00:00</published>
        <updated>2026-04-01T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crystal-dynamics-cuts-20-more-roles-amid-ongoing-tomb-raider-layoffs/"/>
        <id>https://games24.blog/blog/crystal-dynamics-cuts-20-more-roles-amid-ongoing-tomb-raider-layoffs/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Crystal Dynamics has confirmed another round of job cuts, eliminating 20 roles across development and operations as its current projects shift into new production phases. The studio says affected employees will receive severance and job support, while it reaffirms its commitment to upcoming Tomb Raider titles. These layoffs arrive amid the broader, years-long restructuring that has reshaped the companies under the Embracer umbrella, and they raise fresh questions about production timelines, team stability, and the human impact behind the games we love.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Epic Games layoffs: Fortnite modes sunset, Horizon Chase pulled from stores</title>
        <published>2026-03-31T00:00:00+00:00</published>
        <updated>2026-03-31T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/epic-games-layoffs-fortnite-modes-sunset-horizon-chase-pulled-from-stores/"/>
        <id>https://games24.blog/blog/epic-games-layoffs-fortnite-modes-sunset-horizon-chase-pulled-from-stores/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Epic Games is reshaping its slate in the wake of major layoffs, sunsetting three Fortnite modes on a tight timeline while Aquiris, the studio behind the Horizon Chase series, prepares to delist the first two entries from storefronts. Here’s what’s going, what’s sticking around, why this is happening, and what players and creators should do next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Level Up Your Gameplay: 10 Pro Tips Every Gamer Should Know</title>
        <published>2026-03-31T00:00:00+00:00</published>
        <updated>2026-03-31T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/level-up-your-gameplay-10-pro-tips-every-gamer-should-know/"/>
        <id>https://games24.blog/blog/level-up-your-gameplay-10-pro-tips-every-gamer-should-know/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to climb ranks faster, win more matches, and feel confident in any lobby? This guide distills 10 pro-level tips into practical, game-agnostic habits you can apply today. From optimizing settings and building smarter warm-ups to sharpening comms and reviewing your play like a coach, you’ll walk away with a clear checklist to level up in shooters, MOBAs, battle royales, and beyond.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>When Social Media Helps: Devs Share Bite-Sized Game-Dev Tips on Bluesky</title>
        <published>2026-03-30T00:00:00+00:00</published>
        <updated>2026-03-30T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/when-social-media-helps-devs-share-bite-sized-game-dev-tips-on-bluesky/"/>
        <id>https://games24.blog/blog/when-social-media-helps-devs-share-bite-sized-game-dev-tips-on-bluesky/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Social media isn’t always a boss fight; sometimes it’s the friendly NPC who hands you a clutch buff. A recent wave of micro-threads on Bluesky saw developers from across disciplines tossing out bite-sized tips, quick, practical nuggets you can apply today whether you’re prototyping a tiny jam game or steering a live-service behemoth. Below, I unpack why these snackable insights hit so hard, share a curated batch you can try in your next build, and reflect on how social platforms can actually sharpen craft when the conversation stays humane and hands-on.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Crimson Desert&#x27;s 15-Min Dragon Mount Sparks Player Backlash Over Cooldown</title>
        <published>2026-03-29T00:00:00+00:00</published>
        <updated>2026-03-29T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crimson-deserts-15-min-dragon-mount-sparks-player-backlash-over-cooldown/"/>
        <id>https://games24.blog/blog/crimson-deserts-15-min-dragon-mount-sparks-player-backlash-over-cooldown/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Crimson Desert’s late-game dragon mount has ignited a heated debate: players can only ride it for 15 minutes before hitting a hefty 50-minute real-time cooldown, and several other non-horse mounts are temporary too. For a game marketed around boundless freedom, many feel this timer-driven system clashes with the fantasy promised, even if it arguably helps preserve balance. The question now is whether the cooldown is smart design… or a fun killer in a single-player sandbox.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Valve&#x27;s Erik Wolpaw: AI Won&#x27;t Replace Game Writers (But Could Aid NPCs)</title>
        <published>2026-03-28T00:00:00+00:00</published>
        <updated>2026-03-28T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/valves-erik-wolpaw-ai-wont-replace-game-writers-but-could-aid-npcs/"/>
        <id>https://games24.blog/blog/valves-erik-wolpaw-ai-wont-replace-game-writers-but-could-aid-npcs/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Valve veteran Erik Wolpaw believes AI won’t dethrone human game writers anytime soon, but he does see potential in using it to make NPCs more reactive and conversational. Valve is experimenting internally, nothing shipping, nothing announced, while exploring how this tech could support, not replace, creative work. Here’s what that means for players, devs, and the future of in-game storytelling.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Monster Hunter Stories 3 Adds &#x27;Royal Monsters&#x27; Free Update, DLC &#x27;Rudy&#x27; Soon</title>
        <published>2026-03-27T00:00:00+00:00</published>
        <updated>2026-03-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/monster-hunter-stories-3-adds-royal-monsters-free-update-dlc-rudy-soon/"/>
        <id>https://games24.blog/blog/monster-hunter-stories-3-adds-royal-monsters-free-update-dlc-rudy-soon/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Capcom has confirmed a free update bringing Royal Monsters, beefed-up variants designed to test maxed-out Riders, alongside early hints that the first paid story expansion, Additional Side Story: Rudy, might arrive sooner than expected. If you’ve already cleared Twisted Reflections and want tougher hunts, this summer’s patch sounds like the perfect excuse to sharpen your blades, gene-slot your best Monsties, and get back in the saddle.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Superbrothers: Sword &amp; Sworcery EP, Celebrating 15 Years of Mobile Indie Magic</title>
        <published>2026-03-27T00:00:00+00:00</published>
        <updated>2026-03-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/superbrothers-sword-sworcery-ep-celebrating-15-years-of-mobile-indie-magic/"/>
        <id>https://games24.blog/blog/superbrothers-sword-sworcery-ep-celebrating-15-years-of-mobile-indie-magic/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Fifteen years on, Superbrothers: Sword &amp;amp; Sworcery EP still feels like a postcard from an alternate timeline, one where touchscreens birthed weird, wonderful, premium adventures instead of ad-choked time sinks. This is a look back at how Sworcery blended point-and-click sensibilities with touch-first design, tweet-length quips, and an unforgettable soundtrack to sketch a path mobile gaming could have taken, and why its vibe still resonates today.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>‘Never send an email on a Friday’: Clyde Grossman, ISM Co-Founder, Dies</title>
        <published>2026-03-26T00:00:00+00:00</published>
        <updated>2026-03-26T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/never-send-an-email-on-a-friday-clyde-grossman-ism-co-founder-dies/"/>
        <id>https://games24.blog/blog/never-send-an-email-on-a-friday-clyde-grossman-ism-co-founder-dies/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Clyde Grossman, co-founder of Interactive Studio Management (ISM) and a quiet giant of developer relations, has passed away. This piece looks back on why his work mattered, how he helped shape deals that defined an era, and the practical communication habits he championed, like thinking twice before hitting send late on a Friday, that still serve teams today.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Timber Rush Review: I Hate It, But I Can&#x27;t Stop Playing</title>
        <published>2026-03-26T00:00:00+00:00</published>
        <updated>2026-03-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/timber-rush-review-i-hate-it-but-i-cant-stop-playing/"/>
        <id>https://games24.blog/blog/timber-rush-review-i-hate-it-but-i-cant-stop-playing/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Timber Rush is the kind of minimalist idle-clicker that makes you roll your eyes, then somehow steals your entire evening. In this review, I unpack why its basic loop of scooping up flying wood chunks feels both maddeningly shallow and devilishly moreish, how its upgrade web snags your brain, and whether you should let it sink its splinters into you too.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>NCsoft Buys 70% of JustPlay for $202M to Fuel Casual Mobile Expansion</title>
        <published>2026-03-25T00:00:00+00:00</published>
        <updated>2026-03-25T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ncsoft-buys-70-of-justplay-for-202m-to-fuel-casual-mobile-expansion/"/>
        <id>https://games24.blog/blog/ncsoft-buys-70-of-justplay-for-202m-to-fuel-casual-mobile-expansion/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;NCsoft is acquiring a 70% stake in Berlin-based mobile studio JustPlay for $202 million, with the deal expected to close on April 30, 2026. It’s a clear push deeper into casual and hybrid-casual, adding a prolific portfolio of 40+ titles that already leans heavily on North American revenue. Coupled with recent investments in Indygo, Lihuhu, and Springcomes, the company is building a global casual network to balance out its core MMO heritage and chase scale in mobile.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Can Solo Players Survive Cryo Archive? Marathon Devs Weigh In</title>
        <published>2026-03-24T00:00:00+00:00</published>
        <updated>2026-03-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/can-solo-players-survive-cryo-archive-marathon-devs-weigh-in/"/>
        <id>https://games24.blog/blog/can-solo-players-survive-cryo-archive-marathon-devs-weigh-in/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Marathon’s first Cryo Archive weekend has lit a fire under the community, and the dev team knows it. Players are buzzing about three hot-button topics: opening the mode outside of weekends, making vault subroutines more reliable, and giving solo runners a fair way to queue into the end-game activity. The developers say they’re listening, which sets the stage for a pivotal few updates, especially for those of us who love to push our luck alone.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Crimson Desert Controls Draw Backlash for Confusing Mapping and Sluggish Feel</title>
        <published>2026-03-24T00:00:00+00:00</published>
        <updated>2026-03-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crimson-desert-controls-draw-backlash-for-confusing-mapping-and-sluggish-feel/"/>
        <id>https://games24.blog/blog/crimson-desert-controls-draw-backlash-for-confusing-mapping-and-sluggish-feel/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Crimson Desert finally landed and players rushed in, only to find a different kind of boss fight: the controls. Early impressions across social channels and forums point to two big sticking points, confusing button mapping and a sluggish, delayed feel, that have some adventurers bouncing off the game despite its gorgeous world and high-energy combat. Here’s what players are experiencing, why it likely feels the way it does, and what you can try right now to make it better while we wait to see how the developers respond.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Todd Howard&#x27;s Vision Will Make Starfield Legendary, Composer Says</title>
        <published>2026-03-23T00:00:00+00:00</published>
        <updated>2026-03-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/todd-howards-vision-will-make-starfield-legendary-composer-says/"/>
        <id>https://games24.blog/blog/todd-howards-vision-will-make-starfield-legendary-composer-says/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Starfield’s composer believes the game’s long-term legacy will outshine its early reception, crediting Todd Howard’s steadfast creative direction as the engine behind a slow-burn rise to “legendary” status. In this piece, we unpack what that confidence really means, how Starfield can get there, and why music, modding, and time could be the secret boosters.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ubisoft Names Tencent&#x2F;2K Vet Julien Bares, Thomas Andrén to Lead Creative Units</title>
        <published>2026-03-23T00:00:00+00:00</published>
        <updated>2026-03-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ubisoft-names-tencent2k-vet-julien-bares-thomas-andren-to-lead-creative-units/"/>
        <id>https://games24.blog/blog/ubisoft-names-tencent2k-vet-julien-bares-thomas-andren-to-lead-creative-units/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ubisoft has tapped industry veterans Julien Bares and Thomas Andrén to power its next phase: Bares steps in to lead Creative Houses 3 and 5, the hubs for live-service and mobile&#x2F;casual games, while Andrén takes charge of the newly formed Creative Network designed to boost production muscle across studios. For players, that could translate into steadier updates, tighter launches, and a more unified approach to Ubisoft’s sprawling portfolio.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Hollow Knight: Silksong Adds Traditional Chinese &amp; German Tweaks</title>
        <published>2026-03-22T00:00:00+00:00</published>
        <updated>2026-03-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hollow-knight-silksong-adds-traditional-chinese-german-tweaks/"/>
        <id>https://games24.blog/blog/hollow-knight-silksong-adds-traditional-chinese-german-tweaks/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Silksong’s latest patch lands with full Traditional Chinese support, refinements to the German script, a round of bug fixes, and clear runway for the upcoming Sea of Sorrow expansion. Here’s what changed, why it matters for lore lovers and speedrunners alike, and how you can prep for the nautical journey ahead on PC now and consoles soon.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Leon&#x27;s Pickle: Krabby Patty Car Mod Turns Resident Evil Requiem Absurd</title>
        <published>2026-03-22T00:00:00+00:00</published>
        <updated>2026-03-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/leons-pickle-krabby-patty-car-mod-turns-resident-evil-requiem-absurd/"/>
        <id>https://games24.blog/blog/leons-pickle-krabby-patty-car-mod-turns-resident-evil-requiem-absurd/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;If you ever wanted your doom-laden zombie road trip to take a hard left into Bikini Bottom, this is your moment. A new mod swaps Leon’s slick set of wheels for a drivable Krabby Patty, turning Resident Evil Requiem’s dire straits into slapstick mayhem. In this piece, we break down why the Patty Wagon gag hits so hard, how it changes the feel of the game, what to know before installing, and a few other meme-ready swaps that keep the apocalypse absurd and unforgettable.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Marathon Update 1.0.5: Vault Stacking, Proximity Chat Tweak &amp; PC Improvements</title>
        <published>2026-03-21T00:00:00+00:00</published>
        <updated>2026-03-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/marathon-update-1-0-5-vault-stacking-proximity-chat-tweak-pc-improvements/"/>
        <id>https://games24.blog/blog/marathon-update-1-0-5-vault-stacking-proximity-chat-tweak-pc-improvements/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Marathon’s Update 1.0.5 is shaping up to be a smart quality-of-life pass: bigger stack sizes in your vault, better vault filters for quick sorting, a pullback on the proximity chat audio distance, a near-term PC tuning guide with long-term optimizations on the horizon, and a fix for a credit-skimming exploit. Here’s what’s changing, why it matters, and how to prep your squad for day one.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>CD Projekt Teases The Witcher 3 Third DLC, Rumored Release in 2026</title>
        <published>2026-03-20T00:00:00+00:00</published>
        <updated>2026-03-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cd-projekt-teases-the-witcher-3-third-dlc-rumored-release-in-2026/"/>
        <id>https://games24.blog/blog/cd-projekt-teases-the-witcher-3-third-dlc-rumored-release-in-2026/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;CD Projekt has sparked fresh speculation that a third DLC for The Witcher 3: Wild Hunt might be on the horizon, with whispers pointing to an unannounced project and a potential 2026 release window. Nothing is confirmed yet, but the community buzz centers on a story-focused add-on that could bridge Geralt’s saga with the next Witcher title. Here’s a grounded look at what’s being rumored, what seems plausible, and what fans might reasonably expect if the White Wolf rides again.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Aspyr Denies AI Use After Outfits Spark Backlash in Tomb Raider 1-3 Remastered</title>
        <published>2026-03-19T00:00:00+00:00</published>
        <updated>2026-03-19T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/aspyr-denies-ai-use-after-outfits-spark-backlash-in-tomb-raider-1-3-remastered/"/>
        <id>https://games24.blog/blog/aspyr-denies-ai-use-after-outfits-spark-backlash-in-tomb-raider-1-3-remastered/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Aspyr’s latest free update for Tomb Raider 1-3 Remastered landed with a new Challenge Mode and unlockable outfits, but the cosmetics drew quick fire from fans who said they looked AI-generated. Aspyr has publicly denied using AI and says the outfits were made by its in-house artists, with a priority patch now in the works to fix texture issues and resolve post-update bugs. The community is split, skepticism remains loud, and even former Saber Interactive developers have clarified they weren’t involved in the new content. Here’s the full picture, what to expect next, and practical advice for players in the meantime.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ultimate Beginner&#x27;s Guide: Master Any Game With Pro Tips &amp; Strategies</title>
        <published>2026-03-19T00:00:00+00:00</published>
        <updated>2026-03-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ultimate-beginners-guide-master-any-game-with-pro-tips-strategies/"/>
        <id>https://games24.blog/blog/ultimate-beginners-guide-master-any-game-with-pro-tips-strategies/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;New to a game or switching genres? This guide distills pro-level habits, training frameworks, and mindset hacks you can apply to any title, shooters, MOBAs, BRs, fighters, or RPGs, so you improve faster, avoid common beginner traps, and turn every session into measurable progress. You’ll get a simple practice loop, settings must-dos, communication tips, genre-specific drills, and a checklist to keep your climb consistent and fun.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>FBC: Firebreak Gets Final Update, Price Cut &amp; Friend&#x27;s Pass Added</title>
        <published>2026-03-18T00:00:00+00:00</published>
        <updated>2026-03-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/fbc-firebreak-gets-final-update-price-cut-friends-pass-added/"/>
        <id>https://games24.blog/blog/fbc-firebreak-gets-final-update-price-cut-friends-pass-added/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;FBC: Firebreak has received its final content update, a sweeping “Open House” patch that adds new maps, overhauls perks, and smooths out gameplay while the studio permanently lowers the price and introduces a cross-platform Friend’s Pass. Even though future content is ending, servers will stay online and maintenance patches will roll out as needed, making this a welcoming moment for new squads and a solid sendoff for veterans.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pokémon Day 2026 Collection: Best-Value Starter Pack for Returning Fans</title>
        <published>2026-03-18T00:00:00+00:00</published>
        <updated>2026-03-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pokemon-day-2026-collection-best-value-starter-pack-for-returning-fans/"/>
        <id>https://games24.blog/blog/pokemon-day-2026-collection-best-value-starter-pack-for-returning-fans/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you’ve been away from the Pokémon TCG for a few years and want a clean, affordable way back in, the Pokémon Day 2026 Collection is a strong starting point. It bundles multiple current-era booster packs with a showcase promo and a few extras, giving you a taste of the latest cards without diving into premium boxes or chasing hard-to-find singles. In this guide, I break down what’s inside, who it’s for, how it compares to other entry options, and a handful of practical tips so you come back to the game with a plan, not just a pile of wrappers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Helldivers 2 &#x27;Uncover the Truth&#x27; Update Drops March 20, Shockwaves on Seasse</title>
        <published>2026-03-17T00:00:00+00:00</published>
        <updated>2026-03-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/helldivers-2-uncover-the-truth-update-drops-march-20-shockwaves-on-seasse/"/>
        <id>https://games24.blog/blog/helldivers-2-uncover-the-truth-update-drops-march-20-shockwaves-on-seasse/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Helldivers 2 is gearing up for a seismic shake-up with the “Uncover the Truth” update landing on March 20, sending shockwaves across Seasse and beyond. Expect gravitational oddities, strange weather patterns, and renewed Illuminate meddling that could redefine how we fight for Super Earth this season. This post breaks down what the theme suggests, how Seasse might test your squad, and the best ways to prep for whatever eldritch gizmos the Illuminate are about to unleash.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 12 Upcoming Games of 2026: Release Dates, Platforms &amp; Trailers</title>
        <published>2026-03-17T00:00:00+00:00</published>
        <updated>2026-03-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-12-upcoming-games-of-2026-release-dates-platforms-trailers/"/>
        <id>https://games24.blog/blog/top-12-upcoming-games-of-2026-release-dates-platforms-trailers/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;From sprawling space epics to razor-sharp racers, 2026 is shaping up to be a stacked year for every kind of player. In this roundup, we highlight 12 standout titles worth putting on your radar, along with their expected release windows, likely platforms, and what the latest trailers hint at. Treat these details as living info, studios shift dates and polish never stops, but this guide should help you decide what to bookmark, wishlist, and get hyped for next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>PS Plus Premium &amp; Extra (March): Return to Moria, Persona 5 Royal &amp; More</title>
        <published>2026-03-16T00:00:00+00:00</published>
        <updated>2026-03-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ps-plus-premium-extra-march-return-to-moria-persona-5-royal-more/"/>
        <id>https://games24.blog/blog/ps-plus-premium-extra-march-return-to-moria-persona-5-royal-more/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;March’s PlayStation Plus Premium and Extra lineup swings from dwarven deep-delving to Tokyo heists, headlined by The Lord of the Rings: Return to Moria and Persona 5 Royal – Ultimate Edition, with a splash of power-armor bombast courtesy of Warhammer 40,000: Space Marine 2 and a few bonus surprises. Here’s why this month is a win for builders, story-lovers, and action junkies alike, and how to get the most out of each addition the moment they land.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Delayed PC Ports Blamed for Sony&#x27;s Shrinking First-Party PC Share</title>
        <published>2026-03-15T00:00:00+00:00</published>
        <updated>2026-03-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/delayed-pc-ports-blamed-for-sonys-shrinking-first-party-pc-share/"/>
        <id>https://games24.blog/blog/delayed-pc-ports-blamed-for-sonys-shrinking-first-party-pc-share/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Sony’s shrinking slice of the PC pie isn’t just about demand, it’s about timing. New analysis making the rounds points to delayed PC ports as a key reason first-party PlayStation games underperform on PC compared to day-one multiplatform launches. In this piece, we unpack why late ports lose momentum, why Helldivers 2 is the exception that proves the rule, and what a smarter release cadence could look like for Sony in a market where Xbox and third parties are leaning into simultaneous launches.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 12 Must-Play Games of 2026: New Releases &amp; Hidden Gems</title>
        <published>2026-03-14T00:00:00+00:00</published>
        <updated>2026-03-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-12-must-play-games-of-2026-new-releases-hidden-gems/"/>
        <id>https://games24.blog/blog/top-12-must-play-games-of-2026-new-releases-hidden-gems/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If your backlog is already groaning, brace yourself: 2026 is shaping up to be a knockout year. This curated list highlights 12 must-play titles that span high-profile new releases and under-the-radar indie gems, covering everything from stylish action and brainy tactics to cozy management and experimental storytelling. Whether you want a sprawling adventure or a tight weekend banger, these picks balance depth, accessibility, and replay value, perfect for players who love discovering something new as much as they love a polished blockbuster.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA Confirms &#x27;Select Changes&#x27; to Battlefield 6 Teams Amid Layoff Reports</title>
        <published>2026-03-13T00:00:00+00:00</published>
        <updated>2026-03-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ea-confirms-select-changes-to-battlefield-6-teams-amid-layoff-reports/"/>
        <id>https://games24.blog/blog/ea-confirms-select-changes-to-battlefield-6-teams-amid-layoff-reports/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;EA has confirmed “select changes” to its Battlefield organization, a move widely reported as impacting multiple studios involved with Battlefield 6. While the publisher says the franchise remains a top priority and that changes are meant to better align with community needs, the shake-up has sparked questions about what this means for future updates, long-term support, and the people who built a game that reportedly launched to record numbers. Here’s what we know, what it could signal for the series, and how the community is reacting.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Nacon Files for Insolvency, Vows to Protect Jobs While Renegotiating Debt</title>
        <published>2026-03-13T00:00:00+00:00</published>
        <updated>2026-03-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/nacon-files-for-insolvency-vows-to-protect-jobs-while-renegotiating-debt/"/>
        <id>https://games24.blog/blog/nacon-files-for-insolvency-vows-to-protect-jobs-while-renegotiating-debt/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Nacon has entered court-supervised insolvency proceedings in France after a financing shock tied to majority shareholder Bigben Interactive, and says its priority is to keep the business running, protect employees, and rebuild stability while it renegotiates debt. A court hearing expected in early March will determine the next stage of the reorganization, with the company signaling it will continue operations, work with creditors on a plan, and aim to preserve jobs across its publishing, development, and accessories divisions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Garry Newman defends AI in s&amp;box: &#x27;It makes my job so much easier&#x27;</title>
        <published>2026-03-12T00:00:00+00:00</published>
        <updated>2026-03-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/garry-newman-defends-ai-in-sbox-it-makes-my-job-so-much-easier/"/>
        <id>https://games24.blog/blog/garry-newman-defends-ai-in-sbox-it-makes-my-job-so-much-easier/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Facepunch Studios founder Garry Newman sees AI as a practical boost for building s&amp;amp;box and the games that will spring from it: a powerful assistant for coding and iteration that speeds up work and even teaches new tricks, so long as creators don’t lean on it so hard that they stop thinking critically. In this piece, we dig into what his stance means for s&amp;amp;box’s community, how AI can supercharge (or sabotage) creative workflows, and what best practices modders and indie devs can follow to stand out when everyone has access to the same shiny tools.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gran Turismo 7 Update 1.68: 3 New Cars, Season Menu &amp; Drift Analyzer</title>
        <published>2026-03-12T00:00:00+00:00</published>
        <updated>2026-03-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gran-turismo-7-update-1-68-3-new-cars-season-menu-drift-analyzer/"/>
        <id>https://games24.blog/blog/gran-turismo-7-update-1-68-3-new-cars-season-menu-drift-analyzer/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Gran Turismo 7’s Update 1.68 drops a trio of fresh rides, a new Season Menu for collection hunters, extra World Circuits events, Track Experience for Grand Valley South, an expanded motor swap roster at GT Auto, Balance of Performance options in Time Trials, a Drift Analyzer in the Data Logger, and handy quality-of-life changes, all capped off with Hagerty Legend Cars price updates and bug fixes.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Crabmeat: Point-and-Click Antarctic Horror Turns Crabs into Nightmares</title>
        <published>2026-03-11T00:00:00+00:00</published>
        <updated>2026-03-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crabmeat-point-and-click-antarctic-horror-turns-crabs-into-nightmares/"/>
        <id>https://games24.blog/blog/crabmeat-point-and-click-antarctic-horror-turns-crabs-into-nightmares/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Crabmeat takes the humble point-and-click and drops it into a freezing, hostile stretch of Antarctic ocean, where the only things more relentless than the weather are the crabs clacking at your hull. This article dives into how its mouse-driven interface heightens survival tension, why the premise of working off a debt in waters teeming with claws makes for sharp horror, and the smart little systems that turn each haul into a gamble. If you crave slow-burn dread, tactile mechanics, and the specific, skin-crawling terror of too many legs in the dark, this one deserves a spot on your radar.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 15 Must-Play Games of 2026: New Releases, Trailers &amp; Reviews</title>
        <published>2026-03-10T00:00:00+00:00</published>
        <updated>2026-03-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-15-must-play-games-of-2026-new-releases-trailers-reviews/"/>
        <id>https://games24.blog/blog/top-15-must-play-games-of-2026-new-releases-trailers-reviews/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;From surprise indie darlings to eye-watering blockbusters, 2026 is already stacked with games worth your time. In this roundup, we spotlight 15 must-play releases and buzzy trailers shaking up your wishlists, with quick-hit impressions on gameplay feel, performance notes, and who each title is best for. Whether you crave cozy vibes, ruthless PvP, or sprawling RPGs, this list trims the noise and helps you lock in your next obsession.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Miyamoto: Smooth Animations Can&#x27;t Replace Gameplay Responsiveness</title>
        <published>2026-03-09T00:00:00+00:00</published>
        <updated>2026-03-09T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/miyamoto-smooth-animations-cant-replace-gameplay-responsiveness/"/>
        <id>https://games24.blog/blog/miyamoto-smooth-animations-cant-replace-gameplay-responsiveness/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Shigeru Miyamoto’s long-standing stance is clear: the feel of a game matters more than how silky its animations look. This piece breaks down why responsiveness beats pure visual smoothness, how classic Nintendo design leans into that philosophy, and what modern developers can do to strike the perfect balance without turning snappy controls into a visual mess.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Bungie Keeps Marathon Season Passes Permanent, No Pay-to-Win, No FOMO</title>
        <published>2026-03-08T00:00:00+00:00</published>
        <updated>2026-03-08T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/bungie-keeps-marathon-season-passes-permanent-no-pay-to-win-no-fomo/"/>
        <id>https://games24.blog/blog/bungie-keeps-marathon-season-passes-permanent-no-pay-to-win-no-fomo/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Bungie’s Marathon is leaning hard into a player-first model: permanent season passes, no pay-to-win, and earnable premium rewards through pure play. Instead of expiring battle passes and manufactured FOMO, Bungie is committing to evergreen progression where cosmetics are the prize and time pressure is off. This approach echoes some of the most respected live-service systems out there while still carving out its own identity with in-game currencies and challenge-driven unlocks.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Roblox Responds to Australian Child Safety Concerns, Vows Ongoing Protections</title>
        <published>2026-03-08T00:00:00+00:00</published>
        <updated>2026-03-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/roblox-responds-to-australian-child-safety-concerns-vows-ongoing-protections/"/>
        <id>https://games24.blog/blog/roblox-responds-to-australian-child-safety-concerns-vows-ongoing-protections/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Roblox has addressed fresh scrutiny from Australian officials over child safety, reaffirming that protecting young players is an ongoing priority. The platform says it collaborates with Australian law enforcement and runs filters aimed at blocking the sharing of personal information, while continuing to expand age-based protections. Here is what sparked the latest concerns, how Roblox is responding, and what players, parents, and creators should expect next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>King of Meat Shuts Down April 9 After Six Months; Refunds Coming</title>
        <published>2026-03-07T00:00:00+00:00</published>
        <updated>2026-03-07T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/king-of-meat-shuts-down-april-9-after-six-months-refunds-coming/"/>
        <id>https://games24.blog/blog/king-of-meat-shuts-down-april-9-after-six-months-refunds-coming/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Co-op platformer and creator-driven dungeon runner King of Meat will go offline on April 9, 2026, just six months after its October 2, 2025 launch. Developer Glowmade and publisher Amazon Game Studios have delisted the game, disabled in-app purchases, and confirmed that all players will receive full refunds processed by platform providers between February 24 and April 9. Servers will remain up until the shutdown date so the community can enjoy existing content one last time.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Slay the Spire 2 Crushes Bungie&#x27;s Marathon With 430K Peak Steam Players</title>
        <published>2026-03-07T00:00:00+00:00</published>
        <updated>2026-03-07T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/slay-the-spire-2-crushes-bungies-marathon-with-430k-peak-steam-players/"/>
        <id>https://games24.blog/blog/slay-the-spire-2-crushes-bungies-marathon-with-430k-peak-steam-players/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Slay the Spire 2’s launch absolutely exploded on Steam, peaking at around 430,000 concurrent players and eclipsing Bungie’s extraction shooter Marathon, which topped out near 88,000 on the platform. A playful congrats post from Mega Crit sparked chatter about indie power versus AAA muscle, and even the studio’s co-founder admitted the joke landed spikier than intended. The real story here isn’t about dunking, it’s about how a beloved design, a huge word-of-mouth tail, and a zero-friction single-player loop can supercharge a day-one Steam surge.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Level Up Fast: 10 Expert Tips to Improve Your Gaming Today</title>
        <published>2026-03-06T00:00:00+00:00</published>
        <updated>2026-03-06T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/level-up-fast-10-expert-tips-to-improve-your-gaming-today/"/>
        <id>https://games24.blog/blog/level-up-fast-10-expert-tips-to-improve-your-gaming-today/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want faster wins without spending months grinding? This guide packs 10 expert-backed tips that you can apply today to sharpen your aim, tighten your decision-making, and boost your consistency across genres. From optimizing your settings and building a real warm-up to reading maps and communicating like a pro, you’ll walk away with a practical plan to level up, fast.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Grim Dawn&#x27;s Fangs of Asterkarn DLC Adds 5.5 sq km and 60+ Bosses</title>
        <published>2026-03-05T00:00:00+00:00</published>
        <updated>2026-03-05T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/grim-dawns-fangs-of-asterkarn-dlc-adds-55-sq-km-and-60-bosses/"/>
        <id>https://games24.blog/blog/grim-dawns-fangs-of-asterkarn-dlc-adds-55-sq-km-and-60-bosses/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Grim Dawn is gearing up for a massive late-career power spike: Fangs of Asterkarn expands the world by an extra 5.5 square kilometers, adds more than 60 bosses and minibosses, introduces a new mastery with shapeshifting, and rolls in deep itemization updates like an alchemy system, awakened Epic items, and Affix Rerolling. A free update before launch also modernizes the UI with scaling options and a revamped stash that finally separates crafting bits from your actual loot. It is all landing as the expansion enters its final stretch, with no release date yet, but enough teased features to get theorycrafters buzzing.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom 2026 Ticket Sales Begin After Another Record Early-Bird Phase</title>
        <published>2026-03-04T00:00:00+00:00</published>
        <updated>2026-03-04T00:00:00+00:00</updated>
        <author>
            <name>Bernd</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2026-ticket-sales-begin-after-another-record-early-bird-phase/"/>
        <id>https://games24.blog/blog/gamescom-2026-ticket-sales-begin-after-another-record-early-bird-phase/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The road to Cologne officially starts now. gamescom has launched ticket sales for its 2026 edition, and the organizers are opening the shop on the back of a new record: exhibitor registrations at the end of the early-bird period are up 15 percent compared to last year, the third early-bird record in a row. Fans can now grab tickets for gamescom (August 26 to 30), the gamescom dev conference (August 24 and 25), and the gamescom congress (August 27), while trade visitors get a brand-new Business Ticket system. Here is what you need to know before checkout.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Highguard Shutdown Confirmed: Servers Offline After March 12, 2026</title>
        <published>2026-03-04T00:00:00+00:00</published>
        <updated>2026-03-04T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/highguard-shutdown-confirmed-servers-offline-after-march-12-2026/"/>
        <id>https://games24.blog/blog/highguard-shutdown-confirmed-servers-offline-after-march-12-2026/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Highguard, Wildlight Entertainment’s ambitious multiplayer shooter, will go offline after March 12, 2026. The studio has confirmed a final content update is coming before the shutdown, and players are encouraged to jump in for a last round of matches. In this piece, we recap what happened, share tips for making the most of the remaining days, and reflect on what Highguard’s brief run can teach us about building and sustaining live service games.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ubisoft Confirms New Assassin&#x27;s Creed and Far Cry Games, Appoints Son Co-CEO</title>
        <published>2026-03-04T00:00:00+00:00</published>
        <updated>2026-03-04T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ubisoft-confirms-new-assassins-creed-and-far-cry-games-appoints-son-co-ceo/"/>
        <id>https://games24.blog/blog/ubisoft-confirms-new-assassins-creed-and-far-cry-games-appoints-son-co-ceo/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ubisoft’s leadership says more Assassin’s Creed and Far Cry are officially on the way alongside brand-new projects, while the company restructures into “creative houses,” trims costs, and names CEO Yves Guillemot’s son, Charlie, as co-CEO of Vantage Studios. It’s a big move that blends franchise expansion with corporate reshaping, and it could redefine how Ubisoft makes its biggest games over the next few years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Matt Johnson to Direct Magic: The Gathering Movie, From MTG Pro to Filmmaker</title>
        <published>2026-03-03T00:00:00+00:00</published>
        <updated>2026-03-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/matt-johnson-to-direct-magic-the-gathering-movie-from-mtg-pro-to-filmmaker/"/>
        <id>https://games24.blog/blog/matt-johnson-to-direct-magic-the-gathering-movie-from-mtg-pro-to-filmmaker/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Matt Johnson, the filmmaker behind BlackBerry and the cult-favorite Nirvanna the Band the Show, is officially directing the live-action Magic: The Gathering movie. That’s a wild full-circle moment considering Johnson once chased the pro MTG dream himself. With Legendary and Hasbro developing a big-screen take (plus talk of a TV universe), Johnson’s deep familiarity with the game’s culture could be the edge that turns a notoriously tricky adaptation into something special. Here’s why this pick matters, what kind of story we might see, and what it needs to nail to win over both planeswalkers and first-timers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>3v3 Killed the Casuals: Alex Graner Blames Highguard&#x27;s Competitive Pivot</title>
        <published>2026-03-02T00:00:00+00:00</published>
        <updated>2026-03-02T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/3v3-killed-the-casuals-alex-graner-blames-highguards-competitive-pivot/"/>
        <id>https://games24.blog/blog/3v3-killed-the-casuals-alex-graner-blames-highguards-competitive-pivot/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Highguard’s stumble may have had many causes, but former senior level designer Alex Graner believes one decision towered above the rest: a hard pivot toward sweaty, small-squad competition. In a recent conversation, Graner explained that steering the game toward 3v3 put precision comms, relentless coordination, and high intensity at the center of the experience, great for dedicated squads, not so great for casual drop-ins. The result? A steep skill floor, a fragile early game for newcomers, and a vibe that left many players feeling shut out before they found their footing.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Leaked Emails Show Sega Dev Kits Seized in London After Contractor Blunder</title>
        <published>2026-03-01T00:00:00+00:00</published>
        <updated>2026-03-01T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/leaked-emails-show-sega-dev-kits-seized-in-london-after-contractor-blunder/"/>
        <id>https://games24.blog/blog/leaked-emails-show-sega-dev-kits-seized-in-london-after-contractor-blunder/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A trove of alleged Sega development hardware surfaced in London, drew a five-figure museum bid, and then vanished into evidence bags after a police raid. Now, emails accidentally shared with an outlet suggest the mess wasn’t the work of thieves but a contractor mix-up during an office clear-out, sparking a wider debate over how game companies dispose of prototypes, what collectors can safely buy, and how preservation efforts collide with corporate risk management.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Vanlife Showdown: Outbound’s Cozy Camper vs Cyberpunk 2077 Behemoth Mod</title>
        <published>2026-03-01T00:00:00+00:00</published>
        <updated>2026-03-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/vanlife-showdown-outbounds-cozy-camper-vs-cyberpunk-2077-behemoth-mod/"/>
        <id>https://games24.blog/blog/vanlife-showdown-outbounds-cozy-camper-vs-cyberpunk-2077-behemoth-mod/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;If you’ve ever wanted to live out of a van without worrying about actual gas prices, this is your week. I test-drove the slow-brew serenity of Outbound’s demo and then ripped across the Badlands in Cyberpunk 2077 with a hulking housetruck mod. Two radically different road trips, one shared fantasy: making a home wherever you park it. Here’s the breakdown, the vibes, and who each vanlife speaks to.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Marathon Server Slam: Improved, but UI, Bots, and Ammo Need Fixes</title>
        <published>2026-02-28T00:00:00+00:00</published>
        <updated>2026-02-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/marathon-server-slam-improved-but-ui-bots-and-ammo-need-fixes/"/>
        <id>https://games24.blog/blog/marathon-server-slam-improved-but-ui-bots-and-ammo-need-fixes/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Marathon’s latest server slam shows clear progress: movement and gunplay feel tighter, extraction runs create real tension, and the world has a stronger identity than early tests suggested. But three pain points keep tripping up the fun, an overstuffed UI, overbearing bots, and a stingy ammo economy. This piece breaks down what’s working, what isn’t, and how a few targeted changes could transform a promising test into a can’t-put-down shooter.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Phil Spencer Steps Down: Industry Leaders Pay Tribute to Xbox Legacy</title>
        <published>2026-02-28T00:00:00+00:00</published>
        <updated>2026-02-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/phil-spencer-steps-down-industry-leaders-pay-tribute-to-xbox-legacy/"/>
        <id>https://games24.blog/blog/phil-spencer-steps-down-industry-leaders-pay-tribute-to-xbox-legacy/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Phil Spencer’s tenure at the helm of Xbox has come to an end, and the gaming world is taking a collective pause to reflect. From competitors to long-time partners and developers, leaders across the industry are tipping their hats to a figure who helped steer Xbox through reinvention, controversy, and some of the boldest moves gaming has seen in the past decade.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>First Look: Ryan Hurst as Kratos Teaches Atreus in Amazon&#x27;s God of War</title>
        <published>2026-02-27T00:00:00+00:00</published>
        <updated>2026-02-27T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/first-look-ryan-hurst-as-kratos-teaches-atreus-in-amazons-god-of-war/"/>
        <id>https://games24.blog/blog/first-look-ryan-hurst-as-kratos-teaches-atreus-in-amazons-god-of-war/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Amazon has revealed our first official glimpse of Ryan Hurst as Kratos alongside Callum Vinson’s Atreus, and it looks locked in on the father-and-son heartbeat that defined the 2018 game. With a stacked cast, a heavyweight director on the first two episodes, and even a second season already greenlit, the adaptation is shaping up to honor the source material’s grit and gravitas while carving out its own identity for television.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Unity CEO: New AI Will Let Anyone Build Full Games with Natural Language</title>
        <published>2026-02-27T00:00:00+00:00</published>
        <updated>2026-02-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/unity-ceo-new-ai-will-let-anyone-build-full-games-with-natural-language/"/>
        <id>https://games24.blog/blog/unity-ceo-new-ai-will-let-anyone-build-full-games-with-natural-language/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Unity is gearing up to showcase a major upgrade to its AI tooling that, according to CEO Matthew Bromberg, aims to let creators prompt entire casual games into existence with plain language. The pitch is bold: empower non-coders to build playable experiences while giving veterans new superpowers for prototyping and production. With a beta reveal slated for GDC, the move could reshape workflows across indies, studios, and classrooms, if it delivers on speed, control, and quality without turning creativity into cookie-cutter content.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Assassin&#x27;s Creed Hexe: Inside Ubisoft&#x27;s 16th-Century Witch-Hunt Reboot</title>
        <published>2026-02-26T00:00:00+00:00</published>
        <updated>2026-02-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/assassins-creed-hexe-inside-ubisofts-16th-century-witch-hunt-reboot/"/>
        <id>https://games24.blog/blog/assassins-creed-hexe-inside-ubisofts-16th-century-witch-hunt-reboot/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Assassin’s Creed Hexe is shaping up to be the series’ boldest left turn in years: a sinister 16th-century witch-hunt setting, a pivot away from sprawling RPG bloat toward a tighter, more atmospheric experience, and a surge of internal buzz that suggests Ubisoft believes it has something special on its hands. Here is what the rumors point to, why the historical backdrop could be a game-changer, and how a darker, more focused Assassin’s Creed might rekindle the magic that made the series legendary.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Fallout 4 on Switch 2 Beats Skyrim: 30&#x2F;40&#x2F;60 FPS Modes, 120Hz &amp; VRR</title>
        <published>2026-02-26T00:00:00+00:00</published>
        <updated>2026-02-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/fallout-4-on-switch-2-beats-skyrim-30-40-60-fps-modes-120hz-vrr/"/>
        <id>https://games24.blog/blog/fallout-4-on-switch-2-beats-skyrim-30-40-60-fps-modes-120hz-vrr/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Fallout 4’s arrival on Switch 2 is more than just another port; it’s a statement. With three distinct frame rate modes, proper use of the 120Hz display and VRR, and stability that outclasses Skyrim’s rocky debut, this is the strongest Bethesda release on Nintendo’s new hardware so far. The 30 FPS mode delivers the cleanest image, the 40 FPS mode hits a superb sweet spot for responsiveness, and the 60 FPS mode is situationally excellent. If you’ve been waiting to roam the Commonwealth on a hybrid console without major compromises, this might be the moment.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Warhorse&#x27;s Daniel Vavra to Head Kingdom Come: Deliverance Film&#x2F;TV Adaptation</title>
        <published>2026-02-25T00:00:00+00:00</published>
        <updated>2026-02-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/warhorses-daniel-vavra-to-head-kingdom-come-deliverance-filmtv-adaptation/"/>
        <id>https://games24.blog/blog/warhorses-daniel-vavra-to-head-kingdom-come-deliverance-filmtv-adaptation/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Daniel Vavra, the creative force behind Kingdom Come: Deliverance and its sequel, is stepping away from day-to-day game development at Warhorse Studios to lead a film or TV adaptation of the series. With a draft script already in hand and industry talks reportedly underway, Warhorse aims to bring its grounded historical RPG to screens without compromising the studio’s vision, all while undergoing an internal leadership reshuffle to keep the games moving forward.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>What We&#x27;re Playing This Weekend: Overwatch, Dota 2, Nioh &amp; Mutant Lambs</title>
        <published>2026-02-24T00:00:00+00:00</published>
        <updated>2026-02-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/what-were-playing-this-weekend-overwatch-dota-2-nioh-mutant-lambs/"/>
        <id>https://games24.blog/blog/what-were-playing-this-weekend-overwatch-dota-2-nioh-mutant-lambs/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Here’s your friendly weekend briefing: we’re diving into fast-and-furious Overwatch queues, dusting off ward spots and last-hit rhythms in Dota 2, polishing our stance dancing in Nioh, and then turning all the lights on for a late-night sprint from some truly unsettling mutant lambs in a scrappy indie creeper. Expect quick-win multiplayer bursts, deliberate tactical climbs, and one very weird farmyard nightmare to round it all out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>10 Pro Tips to Improve Aim and Win More FPS Matches</title>
        <published>2026-02-23T00:00:00+00:00</published>
        <updated>2026-02-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/10-pro-tips-to-improve-aim-and-win-more-fps-matches/"/>
        <id>https://games24.blog/blog/10-pro-tips-to-improve-aim-and-win-more-fps-matches/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to land more headshots, clutch those sweaty 1v2s, and turn coin-flip duels into consistent wins? This guide breaks down 10 pro-level tips that sharpen your mechanics, clean up bad habits, and build an aim routine that actually sticks. From crosshair placement and sensitivity tuning to movement, recoil control, and mental game, you’ll get practical drills you can run today and habits you can keep for the long haul.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Crimson Desert Can&#x27;t Dive: Early Build Lacks Underwater Exploration</title>
        <published>2026-02-23T00:00:00+00:00</published>
        <updated>2026-02-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crimson-desert-cant-dive-early-build-lacks-underwater-exploration/"/>
        <id>https://games24.blog/blog/crimson-desert-cant-dive-early-build-lacks-underwater-exploration/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Crimson Desert looks poised to be a sprawling sandbox of swashbuckling, dragon-wrangling, and everything in between, but early hands-on impressions suggest there’s one thing you can’t do right now: dive underwater. Testers who’ve tried an early build report that you can swim along the surface, hop into boats, and even fish up goodies, but descending beneath the waves isn’t currently on the menu. It’s sparked equal parts jokes and genuine curiosity: is this a deliberate design call, a technical choice, or simply a feature not yet enabled in a pre-release slice?&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Mewgenics smashes Steam roguelike record with 115,428 concurrent players</title>
        <published>2026-02-22T00:00:00+00:00</published>
        <updated>2026-02-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/mewgenics-smashes-steam-roguelike-record-with-115428-concurrent-players/"/>
        <id>https://games24.blog/blog/mewgenics-smashes-steam-roguelike-record-with-115428-concurrent-players/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Mewgenics has clawed its way to the top of Steam’s roguelike charts, peaking at 115,428 concurrent players and edging past Hades 2’s previous high-water mark of 112,947. Alongside the new peak, the cat-breeding tactics roguelike has roared out of the gate with blockbuster sales, and the developers have already hinted at DLC and console plans. Here’s why this milestone matters, what fueled the surge, and what comes next for this weird and wonderful feline phenomenon.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Monster Hunter Wilds Patch 1.041: Arch-Tempered Arkveld, 10★ Quests &amp; Stories 3 Collab</title>
        <published>2026-02-21T00:00:00+00:00</published>
        <updated>2026-02-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/monster-hunter-wilds-patch-1041-arch-tempered-arkveld-10-quests-stories-3-collab/"/>
        <id>https://games24.blog/blog/monster-hunter-wilds-patch-1041-arch-tempered-arkveld-10-quests-stories-3-collab/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Patch 1.041 is Monster Hunter Wilds’ biggest send-off before the DLC era, packing in a permanent Arch-Tempered Arkveld event, new 10-star Arch-Tempered hunts, a Monster Hunter Stories 3 collaboration side mission, chunky performance optimizations, expanded offline event access, and a sweeping round of quality-of-life and bug fixes. It’s a hefty download, and an even heftier to-do list for hunters ready to close out the base game with a bang.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Silent Hill: Townfall, Scotland&#x27;s Foggy Horror Arrives in 2026</title>
        <published>2026-02-21T00:00:00+00:00</published>
        <updated>2026-02-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/silent-hill-townfall-scotlands-foggy-horror-arrives-in-2026/"/>
        <id>https://games24.blog/blog/silent-hill-townfall-scotlands-foggy-horror-arrives-in-2026/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Silent Hill: Townfall trades the franchise’s familiar American rust and rot for a windswept Scottish nightmare set in the mid-90s. With a first-person perspective, an analog pocket television as your eerie companion, and a personal mystery that keeps dunking you back onto rain-glossed docks, Townfall is shaping up to be a chilly, character-driven horror story from a Glasgow team with a knack for unsettling, lo-fi tech. Slated for 2026, it looks poised to honor Silent Hill’s psychological roots while carving out a fog-drenched identity all its own.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Assassin&#x27;s Creed Shadows Roadmap: Manual Jump, Detailed Stats &amp; Expansion</title>
        <published>2026-02-20T00:00:00+00:00</published>
        <updated>2026-02-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/assassins-creed-shadows-roadmap-manual-jump-detailed-stats-expansion/"/>
        <id>https://games24.blog/blog/assassins-creed-shadows-roadmap-manual-jump-detailed-stats-expansion/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Ubisoft has outlined a packed Winter Roadmap for Assassin’s Creed Shadows, headlined by a manual jump option for parkour, a new in-depth stats page, and sharper critical-hit feedback arriving February 17, plus a community parkour challenge to test your finesse. In March, Switch 2 players get the Claws of Awaji expansion with a new region, fresh gear, a new faction and bosses, and over 10 hours of story and side content. The month caps off with first-anniversary streams and giveaways on March 20.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Slay the Spire 2 Hits PC Early Access on March 5, New Cards, Relics &amp; More</title>
        <published>2026-02-20T00:00:00+00:00</published>
        <updated>2026-02-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/slay-the-spire-2-hits-pc-early-access-on-march-5-new-cards-relics-more/"/>
        <id>https://games24.blog/blog/slay-the-spire-2-hits-pc-early-access-on-march-5-new-cards-relics-more/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Slay the Spire 2 is finally stepping onto PC in Early Access on March 5, bringing fresh cards, new relics, revamped encounters, and a familiar climb that’s already haunted our dreams for years. Expect returning and new characters, an overhauled web of choices, and plenty of surprises, plus an iterative roadmap where community feedback will help shape the journey to 1.0. If you’ve been itching for a reason to sleeplessly min-max again, this is it.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pokémon Pokopia Cloud Island: Minecraft-Style Persistent Multiplayer</title>
        <published>2026-02-19T00:00:00+00:00</published>
        <updated>2026-02-19T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pokemon-pokopia-cloud-island-minecraft-style-persistent-multiplayer/"/>
        <id>https://games24.blog/blog/pokemon-pokopia-cloud-island-minecraft-style-persistent-multiplayer/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Pokémon Pokopia’s “Cloud Island” sounds like the cozy, always-there multiplayer we’ve been craving: a persistent, Minecraft-style shared world that friends can shape together at any hour, even when the host is offline. Pair that with a separate co-op island that doesn’t touch your story progress, and you’ve got the makings of a chill builder-sim where schedules don’t matter and creativity does. Here’s why Cloud Island could redefine how we hang out online in a Pokémon-styled sandbox.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>WoW Labyrinths: Bigger Delves Reawaken Classic Megadungeon Nostalgia</title>
        <published>2026-02-19T00:00:00+00:00</published>
        <updated>2026-02-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/wow-labyrinths-bigger-delves-reawaken-classic-megadungeon-nostalgia/"/>
        <id>https://games24.blog/blog/wow-labyrinths-bigger-delves-reawaken-classic-megadungeon-nostalgia/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;World of Warcraft’s upcoming Labyrinths promise to turn Delves into sprawling, multi-session adventures that channel the magic of Classic-era megadungeons, think fewer timers, more exploration, bigger stakes, and a whole lot of “we’ll pick this up tomorrow.” If Blizzard lands the balance between modern convenience and old-school wonder, Labyrinths could become the perfect low-pressure alternative to Mythic+, a cozy home for explorers, completionists, and small-group storytellers alike.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GAME Faces Collapse as Frasers Files Notice to Appoint Administrators</title>
        <published>2026-02-18T00:00:00+00:00</published>
        <updated>2026-02-18T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/game-faces-collapse-as-frasers-files-notice-to-appoint-administrators/"/>
        <id>https://games24.blog/blog/game-faces-collapse-as-frasers-files-notice-to-appoint-administrators/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;UK retailer GAME is reportedly moving to appoint administrators, a step that typically grants a short protection period from creditors while options are explored. If confirmed, it would mark another major shake-up for physical game retail in the UK, with implications for pre-orders, trade-ins, gift cards, and the broader high street ecosystem that many players still rely on for boxed releases and collector’s editions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 10 Gaming Strategies to Dominate Every Multiplayer Match</title>
        <published>2026-02-18T00:00:00+00:00</published>
        <updated>2026-02-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-10-gaming-strategies-to-dominate-every-multiplayer-match/"/>
        <id>https://games24.blog/blog/top-10-gaming-strategies-to-dominate-every-multiplayer-match/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to win more matches, no matter the game? This guide breaks down ten universal strategies that translate across shooters, MOBAs, battle royales, sports titles, and fighters. You will learn how to make better calls, control tempo, manage resources, read maps, and adapt under pressure. Whether you queue with friends or solo, these fundamentals stack small advantages into big wins and help you tilt-proof your climb.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Big Walk: House House&#x27;s Co-op Adventure Lands on PS Plus Day One</title>
        <published>2026-02-17T00:00:00+00:00</published>
        <updated>2026-02-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/big-walk-house-houses-co-op-adventure-lands-on-ps-plus-day-one/"/>
        <id>https://games24.blog/blog/big-walk-house-houses-co-op-adventure-lands-on-ps-plus-day-one/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Big Walk, the next quirky adventure from the creators of Untitled Goose Game, is hiking onto PlayStation with a major perk: it’s arriving on PS Plus Essential on day one. Framed as a cooperative journey about teamwork and communication, Big Walk invites friends to wander a wide-open world, solve playful challenges, and invent new ways to stay connected, sometimes even when words fail. With a simultaneous launch planned for PS5 and PC later this year, this feels like one of those social sandbox experiences that could become a nightly hangout as much as a game.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>DMCA Crackdown: Nintendo Forces Emulators Off GitHub, Devs Explain</title>
        <published>2026-02-17T00:00:00+00:00</published>
        <updated>2026-02-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dmca-crackdown-nintendo-forces-emulators-off-github-devs-explain/"/>
        <id>https://games24.blog/blog/dmca-crackdown-nintendo-forces-emulators-off-github-devs-explain/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Nintendo has launched a new wave of DMCA takedowns against several Switch-adjacent emulators hosted on GitHub, prompting projects to pull releases, mirror elsewhere, or move off the platform entirely. Developers say this is why many teams avoid hosting source code on GitHub in the first place, and they’re now urging users to grab future builds directly from project-owned channels. Here’s what happened, why it matters, and what it means for the future of emulation on the open web.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Diablo 2: Resurrected Lands on Steam with Reign of the Warlock DLC</title>
        <published>2026-02-16T00:00:00+00:00</published>
        <updated>2026-02-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/diablo-2-resurrected-lands-on-steam-with-reign-of-the-warlock-dlc/"/>
        <id>https://games24.blog/blog/diablo-2-resurrected-lands-on-steam-with-reign-of-the-warlock-dlc/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Diablo 2: Resurrected has arrived on Steam, and it brought a new dark arts specialist with it. Reign of the Warlock adds a fiendish class, a refreshed endgame loop, and modern touches that make returning to Sanctuary feel smoother without losing that gritty, clicky soul. Whether you’re a ladder diehard or a lapsed hero eyeing a fresh start, this combo drop is a big moment for classic ARPG fans.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Roblox Unveils Text-to-3D Beta as Google&#x27;s Genie Roils Game Stocks</title>
        <published>2026-02-16T00:00:00+00:00</published>
        <updated>2026-02-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/roblox-unveils-text-to-3d-beta-as-googles-genie-roils-game-stocks/"/>
        <id>https://games24.blog/blog/roblox-unveils-text-to-3d-beta-as-googles-genie-roils-game-stocks/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Roblox just rolled out a text-to-3D beta that lets creators and even players spin up interactive objects from simple prompts, arriving right as Google’s Genie world-generation reveal sent tremors through gaming stocks. In this breakdown, we explore what Roblox’s new tool can actually do today, how it fits into the platform’s AI roadmap, why Wall Street suddenly cares about generative worlds, and what all of this means for developers and players in the near term.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>High on Life 2: Complete Weapons List, All Guns, Perks &amp; Q Abilities</title>
        <published>2026-02-15T00:00:00+00:00</published>
        <updated>2026-02-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/high-on-life-2-complete-weapons-list-all-guns-perks-q-abilities/"/>
        <id>https://games24.blog/blog/high-on-life-2-complete-weapons-list-all-guns-perks-q-abilities/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;This guide breaks down every weapon archetype you’ll encounter in High on Life 2, explaining what role it fills, how its perk shines, and what its Q ability actually does in the chaos of a firefight. We also cover unlock tips, recommended synergies, and smart cooldown management so you can squeeze the most juice out of your living arsenal. Names and minor details can differ depending on your build and updates, but the playstyles and strategies below will help you dominate right away.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Koo to Be Kind: Game Freak&#x27;s Beast of Reincarnation Unveils Dog Pal</title>
        <published>2026-02-15T00:00:00+00:00</published>
        <updated>2026-02-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/koo-to-be-kind-game-freaks-beast-of-reincarnation-unveils-dog-pal/"/>
        <id>https://games24.blog/blog/koo-to-be-kind-game-freaks-beast-of-reincarnation-unveils-dog-pal/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Beast of Reincarnation just introduced its goodest boy, Koo, and the vibes are powerful: a haunting, story-driven journey anchored by warmth, reliability, and a canine bond that steadies you when the world goes off the rails. With a lean core team at Game Freak supported by external partners, the project is shaping up to be a focused, auteur-led adventure that still has the muscle to deliver on its ambitious tone. Here’s what the new reveal tells us about Emma the Sealer, her trusty companion Koo, and why August 4 just became a red-letter date for story game fans.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Discord Age Verification Update: Most Adults Won&#x27;t Need ID Checks</title>
        <published>2026-02-14T00:00:00+00:00</published>
        <updated>2026-02-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/discord-age-verification-update-most-adults-wont-need-id-checks/"/>
        <id>https://games24.blog/blog/discord-age-verification-update-most-adults-wont-need-id-checks/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Discord is rolling out platform-wide age verification, but after community pushback the company clarified that most adults won’t need to upload an ID or selfie. Instead, the platform says it can infer age for the majority of adult users from account tenure and high-level activity signals. Only a subset of users will be prompted for facial age estimation or ID via third-party vendors. Here’s what that actually means for players, server owners, and game studios that rely on Discord every day, and how to prepare with minimal friction.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 10 Must-Play Games of 2026, Ultimate Picks for Every Gamer</title>
        <published>2026-02-14T00:00:00+00:00</published>
        <updated>2026-02-14T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-10-must-play-games-of-2026-ultimate-picks-for-every-gamer/"/>
        <id>https://games24.blog/blog/top-10-must-play-games-of-2026-ultimate-picks-for-every-gamer/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;From blockbuster open worlds to sleeper-hit indies, 2026 is shaping up to be a year where every kind of player finds a new obsession. This curated top 10 blends confirmed releases, highly likely arrivals, and platform debuts poised to dominate your playlists, with a spread of genres, budgets, and vibes so you can pick a perfect next adventure no matter what you play on.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA FC 26: &#x27;That Ball Is Mine&#x27; Evolution Live, Free 86-Rated EVO Guide</title>
        <published>2026-02-13T00:00:00+00:00</published>
        <updated>2026-02-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ea-fc-26-that-ball-is-mine-evolution-live-free-86-rated-evo-guide/"/>
        <id>https://games24.blog/blog/ea-fc-26-that-ball-is-mine-evolution-live-free-86-rated-evo-guide/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;EA FC 26’s That Ball Is Mine Evolution has dropped, it’s free, it tops out at an 86-rated upgrade path, and you can run it twice. In this guide, I’ll break down what the EVO is built to do, who benefits the most, how to breeze through the two-level grind, and which under-the-radar cards can turn into meta-friendly ball-winners for your Ultimate Team.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 20 Must-Play Games of 2026: The Ultimate Gamer&#x27;s Guide</title>
        <published>2026-02-13T00:00:00+00:00</published>
        <updated>2026-02-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-20-must-play-games-of-2026-the-ultimate-gamers-guide/"/>
        <id>https://games24.blog/blog/top-20-must-play-games-of-2026-the-ultimate-gamers-guide/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Here’s your quick-hit roadmap to a phenomenal year of gaming: a curated list of 20 must-play titles for 2026 that blends evergreen juggernauts, genre-defining single-player epics, thriving live-service worlds, and a few rising stars hitting their stride. Whether you’re a story buff, a co-op loyalist, or a sweaty ranked grinder, this guide prioritizes games that deliver depth, replayability, and active communities well into 2026.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ares Interactive Raises $70M Series A to Build Next‑Gen Cross‑Platform Free‑to‑Play</title>
        <published>2026-02-12T00:00:00+00:00</published>
        <updated>2026-02-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ares-interactive-raises-70m-series-a-to-build-next-gen-cross-platform-free-to-play/"/>
        <id>https://games24.blog/blog/ares-interactive-raises-70m-series-a-to-build-next-gen-cross-platform-free-to-play/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ares Interactive has secured a $70 million Series A to accelerate its push into next‑gen, cross‑platform free‑to‑play. With live teams in San Francisco and Berlin and two titles already on the market, including a flagship with millions of installs, the studio plans to scale production, deepen live ops, and expand beyond mobile while many competitors slow down. Here’s what that means for players, creators, and the broader F2P landscape.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Samsung Penta Tandem QD‑OLED Explained: What It Means for Gamers</title>
        <published>2026-02-12T00:00:00+00:00</published>
        <updated>2026-02-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/samsung-penta-tandem-qd-oled-explained-what-it-means-for-gamers/"/>
        <id>https://games24.blog/blog/samsung-penta-tandem-qd-oled-explained-what-it-means-for-gamers/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Samsung’s “Penta Tandem” QD‑OLED is the latest evolution of gaming display tech, promising higher brightness, better color at those higher brightness levels, and improved long‑term durability. In plain English: five stacked light‑emitting layers drive a brighter blue base that feeds quantum dots for rich RGB, while tandem stacking spreads the workload to slow wear. For gamers, that can mean punchier HDR highlights, more consistent full‑screen luminance, and fewer burn‑in worries, though real‑world gains can vary by panel size and pixel density. Here’s what it actually is, how it differs from LG’s tandem OLED approaches, and what to look for if you’re shopping your next monitor.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ex-Xbox Exec Larry Hryb Joins Fractional, Consulting Firm for Game Studios</title>
        <published>2026-02-11T00:00:00+00:00</published>
        <updated>2026-02-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ex-xbox-exec-larry-hryb-joins-fractional-consulting-firm-for-game-studios/"/>
        <id>https://games24.blog/blog/ex-xbox-exec-larry-hryb-joins-fractional-consulting-firm-for-game-studios/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ex-Xbox veteran Larry Hryb has joined Fractional, a new consulting collective built to help game studios tap senior-level expertise without full-time overhead. Founded by industry hands and already staffed with experienced operators from communications, marketing, and BD, Fractional positions itself as a talent-on-loan matchmaker for teams that need sharp help fast. For developers navigating leaner budgets and tougher markets, this model could be a timely unlock.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>FLSUN T1 Review: Ultra-Fast 3D Printer for Cosplay and Tall Prints</title>
        <published>2026-02-10T00:00:00+00:00</published>
        <updated>2026-02-10T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/flsun-t1-review-ultra-fast-3d-printer-for-cosplay-and-tall-prints/"/>
        <id>https://games24.blog/blog/flsun-t1-review-ultra-fast-3d-printer-for-cosplay-and-tall-prints/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;If you want speed without sacrificing reliability, the FLSUN T1 is an eye-catching, enclosed 3D printer built for large, tall models, especially cosplay props and display pieces. It rips through prints at headline-grabbing speeds, packs a healthy build height for swords, staffs, and helmets, and layers on smart quality-of-life features. It is big and it is loud, but if you’re chasing fast, repeatable results for gaming rooms, streaming backdrops, and con-ready gear, the T1 absolutely delivers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ultimate PC Gaming Setup 2026: Build Guide for Performance &amp; Value</title>
        <published>2026-02-10T00:00:00+00:00</published>
        <updated>2026-02-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ultimate-pc-gaming-setup-2026-build-guide-for-performance-value/"/>
        <id>https://games24.blog/blog/ultimate-pc-gaming-setup-2026-build-guide-for-performance-value/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you’re building or upgrading a gaming PC in 2026, this guide distills what actually matters: how to hit your target frame rate and visual quality without overspending, while keeping noise low and thermals under control. We’ll walk through smart component choices, balanced build lists by resolution, and quality-of-life tweaks that deliver real gains, no fluff, no FOMO, just a clear path to a setup you’ll love for years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Free Fallout 4 Mod Lets You Wear Fallout Show&#x27;s NCR Power Armor</title>
        <published>2026-02-09T00:00:00+00:00</published>
        <updated>2026-02-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/free-fallout-4-mod-lets-you-wear-fallout-shows-ncr-power-armor/"/>
        <id>https://games24.blog/blog/free-fallout-4-mod-lets-you-wear-fallout-shows-ncr-power-armor/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;If you’ve been itching to stomp through the Commonwealth wearing that iconic New California Republic power armor from the Fallout show, here’s the good news: you don’t have to open your wallet to get the look in Fallout 4. A standout free mod delivers a faithful, customizable take on the show-inspired suit, offering a slick alternative to the new paid cosmetic bundle in Fallout 76, and it looks fantastic in motion for anyone who wants that Mojave-flavored swagger in a single-player sandbox.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Kingdom Hearts &#x27;Relux&#x27; Remake Leak Claims 2026–27 Release, Insiders Deny</title>
        <published>2026-02-08T00:00:00+00:00</published>
        <updated>2026-02-08T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kingdom-hearts-relux-remake-leak-claims-2026-27-release-insiders-deny/"/>
        <id>https://games24.blog/blog/kingdom-hearts-relux-remake-leak-claims-2026-27-release-insiders-deny/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A fresh round of Kingdom Hearts rumors lit up the timeline this week: a supposed full remake of the original game, codenamed Relux, allegedly targeting a late 2026 to early 2027 release window, with Kingdom Hearts 4 following later in 2027. Almost as quickly, several prominent insiders pushed back, calling the claims inaccurate. In this post, we break down what was said, why some industry watchers are unconvinced, and what a KH1 remake could realistically look like if it ever materializes.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Zuckerberg: Reality Labs&#x27; Losses Likely Peaked as Meta Shifts to Wearables</title>
        <published>2026-02-08T00:00:00+00:00</published>
        <updated>2026-02-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/zuckerberg-reality-labs-losses-likely-peaked-as-meta-shifts-to-wearables/"/>
        <id>https://games24.blog/blog/zuckerberg-reality-labs-losses-likely-peaked-as-meta-shifts-to-wearables/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Meta says its Reality Labs losses have likely hit their high-water mark as the company shifts more investment toward wearables like AI-enabled glasses and dials back spending on pure VR and Horizon projects. For gamers and developers, that means fewer mega-budget VR gambles in the near term, more experiments that blend real-world context with play, and a Quest ecosystem that stays alive but gets leaner and more focused.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stardew Valley 1.7: New Romances, Farm Type, Kids Improvements &amp; More</title>
        <published>2026-02-07T00:00:00+00:00</published>
        <updated>2026-02-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stardew-valley-17-new-romances-farm-type-kids-improvements-more/"/>
        <id>https://games24.blog/blog/stardew-valley-17-new-romances-farm-type-kids-improvements-more/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Stardew Valley 1.7 is shaping up to be a cozy storm of new content: two fresh romance options, a brand-new farm type, and long-requested improvements to how kids fit into Pelican Town life. There’s no release date yet, but the tease alone has the community buzzing, and for good reason. Here’s a friendly rundown of what’s been hinted at so far, what it could mean for your farm, and how to get your save ready for when the update finally drops.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lisa Su Hints Xbox Next-Gen in 2027 as Xbox Hardware Revenue Slumps 32%</title>
        <published>2026-02-06T00:00:00+00:00</published>
        <updated>2026-02-06T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lisa-su-hints-xbox-next-gen-in-2027-as-xbox-hardware-revenue-slumps-32/"/>
        <id>https://games24.blog/blog/lisa-su-hints-xbox-next-gen-in-2027-as-xbox-hardware-revenue-slumps-32/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;AMD’s Lisa Su has hinted that Microsoft’s next Xbox could arrive in 2027, right as Xbox hardware revenue has taken a steep 32% year-over-year dip. That combination paints a picture of a platform in late-cycle turbulence while quietly laying the tracks for a premium next-gen push. Here’s what that might mean for players, developers, and the shape of the console race over the next two years.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ubisoft Fires Assassin&#x27;s Creed Lead Over Return-to-Office Criticism</title>
        <published>2026-02-06T00:00:00+00:00</published>
        <updated>2026-02-06T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ubisoft-fires-assassins-creed-lead-over-return-to-office-criticism/"/>
        <id>https://games24.blog/blog/ubisoft-fires-assassins-creed-lead-over-return-to-office-criticism/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ubisoft has reportedly let go of an Assassin’s Creed team lead after he publicly criticized the publisher’s return-to-office policy. The developer, David Michaud-Cromp, says he was terminated shortly after being placed on unpaid leave, while Ubisoft maintains that respectful feedback is not grounds for dismissal and points to its code of conduct. The situation unfolds alongside union pushback, planned strikes, and broader frustration over a full-time office requirement, turning a workplace policy into a flashpoint for trust, culture, and the future of how big studios build games.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>UK Games Council Urges Turkey-Style Funding for Mid-Sized Studios</title>
        <published>2026-02-05T00:00:00+00:00</published>
        <updated>2026-02-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/uk-games-council-urges-turkey-style-funding-for-mid-sized-studios/"/>
        <id>https://games24.blog/blog/uk-games-council-urges-turkey-style-funding-for-mid-sized-studios/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The UK’s games sector is buzzing with debate after the UK Video Games Council called for more meaningful support for mid-sized studios and for funding models inspired by countries like Turkey. The conversation centers on practical tools, loans, scaled tax relief, and user acquisition rebates, that could help established teams survive and grow between indie scrappiness and AAA scale. This piece breaks down why mid-sized studios matter, what “Turkey-style funding” actually means, and how a smarter policy mix could keep the UK competitive without losing its creative soul.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Animal Crossing amiibo cards restocked at Nintendo UK, yes, even Hello Kitty</title>
        <published>2026-02-04T00:00:00+00:00</published>
        <updated>2026-02-04T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/animal-crossing-amiibo-cards-restocked-at-nintendo-uk-yes-even-hello-kitty/"/>
        <id>https://games24.blog/blog/animal-crossing-amiibo-cards-restocked-at-nintendo-uk-yes-even-hello-kitty/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Good news, island planners and binder goblins: Nintendo UK has restocked Animal Crossing amiibo card packs across multiple series, including the sought-after Sanrio set with Hello Kitty-themed goodies. If you’ve been hunting for legit packs without playing the reseller lottery, this is your chance to invite dream villagers, complete pages in your collection, and dodge the counterfeit minefield at fair, official pricing.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA 6 Won&#x27;t Use Generative AI, Take-Two Says Worlds Are Handcrafted</title>
        <published>2026-02-04T00:00:00+00:00</published>
        <updated>2026-02-04T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-6-wont-use-generative-ai-take-two-says-worlds-are-handcrafted/"/>
        <id>https://games24.blog/blog/gta-6-wont-use-generative-ai-take-two-says-worlds-are-handcrafted/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Take-Two has made it clear that Grand Theft Auto 6 will not lean on generative AI for its world, doubling down on Rockstar’s tradition of painstakingly authored cities. While the publisher embraces AI across the business for efficiency, GTA 6’s map, missions, and environmental storytelling are being built the old-fashioned way, by people. Here’s what that means for players, why it matters in today’s AI-obsessed moment, and how it could shape expectations for open-world design.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>ConcernedApe Debunks Rumors: Haunted Chocolatier Still in Development</title>
        <published>2026-02-03T00:00:00+00:00</published>
        <updated>2026-02-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/concernedape-debunks-rumors-haunted-chocolatier-still-in-development/"/>
        <id>https://games24.blog/blog/concernedape-debunks-rumors-haunted-chocolatier-still-in-development/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Haunted Chocolatier is very much alive. Eric “ConcernedApe” Barone stepped in to clear the air, reaffirming that development continues, it’s a separate project from Stardew Valley, and it will launch when it’s ready, no secret timelines, no stealth pivots, and no feature testing via Stardew Valley updates. Here’s what he addressed, what it means for fans, and why patience is still the best strategy for sweet rewards later.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GDC 2026 Survey: 52% Say Gen AI Harms Games, Unreal Beats Unity as Top Engine</title>
        <published>2026-02-03T00:00:00+00:00</published>
        <updated>2026-02-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gdc-2026-survey-52-say-gen-ai-harms-games-unreal-beats-unity-as-top-engine/"/>
        <id>https://games24.blog/blog/gdc-2026-survey-52-say-gen-ai-harms-games-unreal-beats-unity-as-top-engine/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The latest State of the Game Industry survey from the newly rebranded GDC Festival of Gaming paints a complex picture: more than half of developers say generative AI is hurting games, Unreal has pulled ahead of Unity as the top development engine, and layoffs continue to shape careers and studio strategies. Here’s what stood out, why it matters, and how it might affect your next project.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Death to Gildan Tees: Why Video Game Merch Needs a Style Upgrade</title>
        <published>2026-02-02T00:00:00+00:00</published>
        <updated>2026-02-02T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/death-to-gildan-tees-why-video-game-merch-needs-a-style-upgrade/"/>
        <id>https://games24.blog/blog/death-to-gildan-tees-why-video-game-merch-needs-a-style-upgrade/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;It’s time for gaming merch to level up from boxy, scratchy tees into real wardrobe pieces. In this article, I break down why mass-produced basics fail fans, what fashion-first gaming gear looks like, and how studios and brands can create merch worth wearing every day, without losing the soul of the games we love.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Luke Ross Removes Cyberpunk 2077 VR Mods From Patreon After DMCA</title>
        <published>2026-02-02T00:00:00+00:00</published>
        <updated>2026-02-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/luke-ross-removes-cyberpunk-2077-vr-mods-from-patreon-after-dmca/"/>
        <id>https://games24.blog/blog/luke-ross-removes-cyberpunk-2077-vr-mods-from-patreon-after-dmca/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Luke Ross, known for bringing flat-screen blockbusters like Cyberpunk 2077 into virtual reality through his R.E.A.L. VR mod series, has removed access to his mods on Patreon following another DMCA notice, this time reportedly from Ghostrunner publisher 505 Games. It follows a previous dispute with CD Projekt Red over Cyberpunk 2077 fan work guidelines. With his Patreon at risk due to repeated claims, Ross has pulled posts and downloads for dozens of conversions, raising fresh questions about the uneasy relationship between modding, VR, and copyright enforcement.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>HBO CEO: The Last of Us Season 3 &#x27;Certainly Seems&#x27; Like the Finale</title>
        <published>2026-02-01T00:00:00+00:00</published>
        <updated>2026-02-01T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hbo-ceo-the-last-of-us-season-3-certainly-seems-like-the-finale/"/>
        <id>https://games24.blog/blog/hbo-ceo-the-last-of-us-season-3-certainly-seems-like-the-finale/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;HBO’s top brass just hinted that The Last of Us could be winding down with Season 3, even as the creative team has previously talked about a longer plan. That tension between network pragmatism and showrunner vision has the fandom buzzing, and it raises big questions about how the show might land its emotional punches, what arcs get the spotlight, and how closely the series will mirror the games in its final stretch.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lost in Translation: Why Silent Hill and Resident Evil Film Adaptations Fail</title>
        <published>2026-02-01T00:00:00+00:00</published>
        <updated>2026-02-01T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lost-in-translation-why-silent-hill-and-resident-evil-film-adaptations-fail/"/>
        <id>https://games24.blog/blog/lost-in-translation-why-silent-hill-and-resident-evil-film-adaptations-fail/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Hollywood has finally figured out a lot about adapting games, but survival-horror classics like Silent Hill and Resident Evil keep stumbling because studios translate images, not interactivity. This piece breaks down how agency, pacing, and perspective get lost on the big screen, and what filmmakers can do to capture the dread, guilt, and decision-making that define these games.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GOG MD says pulling Devotion in 2020 cost the storefront credibility</title>
        <published>2026-01-31T00:00:00+00:00</published>
        <updated>2026-01-31T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gog-md-says-pulling-devotion-in-2020-cost-the-storefront-credibility/"/>
        <id>https://games24.blog/blog/gog-md-says-pulling-devotion-in-2020-cost-the-storefront-credibility/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;GOG’s managing director has reflected on the platform’s 2020 decision to pass on selling Devotion, acknowledging the call hurt the storefront’s credibility with players. Framed as a lesson learned amid business pressures and geopolitical complexity, the remarks suggest a shift toward clearer communication and firmer values when handling sensitive releases, an issue that still shapes how PC storefronts balance openness, risk, and community trust.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Nexon Courts Western Studios After 12.4M Arc Raiders Success</title>
        <published>2026-01-30T00:00:00+00:00</published>
        <updated>2026-01-30T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/nexon-courts-western-studios-after-124m-arc-raiders-success/"/>
        <id>https://games24.blog/blog/nexon-courts-western-studios-after-124m-arc-raiders-success/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Nexon is turning a massive win into momentum. After Arc Raiders surged past 12.4 million copies sold since its October launch, making it the company’s most successful global release, Nexon is actively courting more partnerships with Western studios. The company’s leadership points to rising awareness in North America and Europe, a willingness to make selective, deeper bets, and a pragmatic approach to AI that aims for efficiency without sidelining human creativity. Here’s what that means for players, developers, and the future of big-budget live games.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Anbernic RG G01 Gamepad Tracks Your Heart Rate, Controllers Just Got Personal</title>
        <published>2026-01-28T00:00:00+00:00</published>
        <updated>2026-01-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/anbernic-rg-g01-gamepad-tracks-your-heart-rate-controllers-just-got-personal/"/>
        <id>https://games24.blog/blog/anbernic-rg-g01-gamepad-tracks-your-heart-rate-controllers-just-got-personal/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Anbernic’s RG G01 might be the first mainstream gamepad to build a heart rate monitor right into the controller, and that simple twist could unlock a surprising wave of new features for streamers, competitive players, and anyone curious about how tense their favorite boss fight really gets. Here’s what makes the concept exciting, what Anbernic is packing into the pad, and why this could be the start of a health‑aware controller trend.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Turtle Beach Burst II Pro Review: 57g 8K Mouse, Great, But Get the Air</title>
        <published>2026-01-28T00:00:00+00:00</published>
        <updated>2026-01-28T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/turtle-beach-burst-ii-pro-review-57g-8k-mouse-great-but-get-the-air/"/>
        <id>https://games24.blog/blog/turtle-beach-burst-ii-pro-review-57g-8k-mouse-great-but-get-the-air/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;If you want an ultra-light mouse that still flexes premium credentials, the Turtle Beach Burst II Pro ticks the right boxes: 57 grams, crisp optical clicks, and support for up to 8K polling when your setup plays ball. It’s a quick, comfy performer with reliable wireless chops and a shape that flatters claw and fingertip grips. The catch? For most players the Burst II Air, the cheaper and even lighter sibling, is the smarter buy. The Pro is great, but the value crown goes to the Air unless you specifically crave 8K bragging rights.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>After Weeks of Silence, Wildlight Confirms Highguard Reveal on Jan 26</title>
        <published>2026-01-25T00:00:00+00:00</published>
        <updated>2026-01-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/after-weeks-of-silence-wildlight-confirms-highguard-reveal-on-jan-26/"/>
        <id>https://games24.blog/blog/after-weeks-of-silence-wildlight-confirms-highguard-reveal-on-jan-26/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;After a long hush, Wildlight has confirmed that Highguard’s big moment is set for January 26, with a studio-led showcase that promises extended gameplay, fresh details, and a first-year roadmap. The date also serves as a firm signal that the launch timing isn’t shifting. Here’s what that means for expectations, why the silence had fans buzzing, and what to watch when the curtain finally lifts.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>GTA Maker Rockstar North: Boiler Explosion in Edinburgh, Studio Open</title>
        <published>2026-01-24T00:00:00+00:00</published>
        <updated>2026-01-24T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gta-maker-rockstar-north-boiler-explosion-in-edinburgh-studio-open/"/>
        <id>https://games24.blog/blog/gta-maker-rockstar-north-boiler-explosion-in-edinburgh-studio-open/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;An early-morning boiler malfunction at Rockstar North’s Edinburgh office prompted an emergency response, but the studio has since confirmed it is open and operating as normal. No injuries were reported, structural checks were carried out, and staff safety procedures appear to have worked as intended. Here’s what happened, what it means for ongoing projects, and why these incidents highlight the realities of running major studios in busy city centers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stop Killing Games Clears EU Threshold with 1.29M Verified Signatures</title>
        <published>2026-01-24T00:00:00+00:00</published>
        <updated>2026-01-24T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stop-killing-games-clears-eu-threshold-with-129m-verified-signatures/"/>
        <id>https://games24.blog/blog/stop-killing-games-clears-eu-threshold-with-129m-verified-signatures/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Stop Killing Games just crossed a massive milestone: more than 1.29 million signatures have been verified by the EU, clearing the one-million threshold needed for an official response from the European Commission. It’s the clearest signal yet that players across the bloc want stronger protections when games go dark, whether that means offline failsafes, sanctioned fan servers, or a clear end-of-life plan that respects the people who paid for access. Here’s what it means, why it matters, and what could come next for game preservation and player rights in the digital era.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>The Ultimate Guide to Dominating Multiplayer Games: Tips &amp; Strategies</title>
        <published>2026-01-24T00:00:00+00:00</published>
        <updated>2026-01-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/the-ultimate-guide-to-dominating-multiplayer-games-tips-strategies/"/>
        <id>https://games24.blog/blog/the-ultimate-guide-to-dominating-multiplayer-games-tips-strategies/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Want to level up fast and actually carry your lobbies? This guide breaks down the core principles that win multiplayer games across genres, FPS, MOBAs, battle royales, fighting, and more. You’ll learn practical strategies for comms, positioning, economy management, aim and mechanics, and mental game mastery, plus simple routines to improve every session.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Valve Updates Steam AI Policy: Developers Must Disclose Generated Content</title>
        <published>2026-01-24T00:00:00+00:00</published>
        <updated>2026-01-24T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/valve-updates-steam-ai-policy-developers-must-disclose-generated-content/"/>
        <id>https://games24.blog/blog/valve-updates-steam-ai-policy-developers-must-disclose-generated-content/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Valve has refreshed its Steam AI policy, tightening the focus on transparency around AI-generated content. Developers must now clearly disclose when AI is used to create in-game or marketing assets, and when games generate AI content at runtime. Meanwhile, the platform is easing off on disclosures around efficiency tools used behind the scenes. For players, that means clearer labeling; for developers, more specific reporting and fewer blanket declarations.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Former Bungie Art Director Joseph Cross Stands By Marathon’s Art</title>
        <published>2026-01-23T00:00:00+00:00</published>
        <updated>2026-01-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/former-bungie-art-director-joseph-cross-stands-by-marathons-art/"/>
        <id>https://games24.blog/blog/former-bungie-art-director-joseph-cross-stands-by-marathons-art/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Former Bungie art director Joseph Cross has voiced strong confidence in Marathon’s visual direction despite a turbulent pre-release journey. In a recent conversation, he acknowledged the waves of skepticism surrounding the game but emphasized that the team’s artistic vision is deliberate, distinctive, and built to last. For players eager to see how an extraction shooter can carve out a unique identity, his perspective offers a window into the priorities that shaped Marathon’s look and feel.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Forza Horizon 6: Tokyo Map, 550+ Cars, May 19 Launch on Game Pass</title>
        <published>2026-01-23T00:00:00+00:00</published>
        <updated>2026-01-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/forza-horizon-6-tokyo-map-550-cars-may-19-launch-on-game-pass/"/>
        <id>https://games24.blog/blog/forza-horizon-6-tokyo-map-550-cars-may-19-launch-on-game-pass/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Forza Horizon 6 is racing onto the scene with its biggest playground yet: a sprawling Japan setting anchored by Tokyo and wrapped in mountain passes, neon boulevards, and winding coastal asphalt. Launching May 19 on Xbox Series X&#x2F;S, PC, and Game Pass (with a PlayStation 5 release planned later this year), the new entry brings 550+ cars, deeper progression with wristbands and a new Legend Island endgame, robust social play, and plenty of customization, from the car you tune to the garage you decorate and the estate you build. If you’ve ever wanted to cruise Tokyo at night before shredding tires on a foggy touge run, buckle up.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Helldivers 2 Commando Missions: How to Survive With No Stratagems</title>
        <published>2026-01-23T00:00:00+00:00</published>
        <updated>2026-01-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/helldivers-2-commando-missions-how-to-survive-with-no-stratagems/"/>
        <id>https://games24.blog/blog/helldivers-2-commando-missions-how-to-survive-with-no-stratagems/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Commando Missions in Helldivers 2 strip away the safety net and dare you to thrive with almost nothing. This guide walks you through how to prepare, pick your battles, and extract in one piece when stratagems are scarce and lives are even scarcer. We’ll cover smart loadouts, routing, threat management, Automaton-specific tactics, and co-op coordination, so you can keep the flag flying even when the sky refuses to help.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Hytale&#x27;s Necromancy Patch Live, Update 3 Goes to Pre-Release Next Week</title>
        <published>2026-01-23T00:00:00+00:00</published>
        <updated>2026-01-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hytales-necromancy-patch-live-update-3-goes-to-pre-release-next-week/"/>
        <id>https://games24.blog/blog/hytales-necromancy-patch-live-update-3-goes-to-pre-release-next-week/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Hytale’s latest patch lands with a spooky twist: players can now dabble in necromancy while trying on fresh avatar options and exploring a wave of quality-of-life tweaks. The team is also accelerating its roadmap, planning to push Update 3 into pre-release next week to give modders and servers extra time to adapt. Here’s what’s new, why it matters, and how to get the most from the skeletal side of life.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ultimate PC Gaming Performance Guide 2026: Boost FPS &amp; Reduce Lag</title>
        <published>2026-01-23T00:00:00+00:00</published>
        <updated>2026-01-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ultimate-pc-gaming-performance-guide-2026-boost-fps-reduce-lag/"/>
        <id>https://games24.blog/blog/ultimate-pc-gaming-performance-guide-2026-boost-fps-reduce-lag/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;This guide is your all-in-one playbook to boost FPS, cut stutter, and lower latency on PC in 2026. We’ll walk through the most effective tweaks for Windows, GPU drivers, BIOS settings, game options, storage, thermals, and networking. Expect practical steps, quick wins, and a few pro-level moves that can net you smoother frame times and better responsiveness without compromising system stability.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ubisoft Announces 55 Layoffs at Massive Entertainment and Ubisoft Stockholm</title>
        <published>2026-01-18T00:00:00+00:00</published>
        <updated>2026-01-18T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ubisoft-announces-55-layoffs-at-massive-entertainment-and-ubisoft-stockholm/"/>
        <id>https://games24.blog/blog/ubisoft-announces-55-layoffs-at-massive-entertainment-and-ubisoft-stockholm/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ubisoft plans to reduce headcount by roughly 55 roles across its Swedish studios, Massive Entertainment in Malmö and Ubisoft Stockholm. The move follows a voluntary redundancy initiative that began last year and is described as a structural adjustment rather than a response to any one project or performance. While the company maintains that the long-term direction for both teams remains intact, the cuts arrive amid a broader period of reshaping at Ubisoft and across the industry.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Arc Raiders Could Get Giant Walking Arc Bosses, Can Servers Handle It?</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/arc-raiders-could-get-giant-walking-arc-bosses-can-servers-handle-it/"/>
        <id>https://games24.blog/blog/arc-raiders-could-get-giant-walking-arc-bosses-can-servers-handle-it/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Colossal Arc silhouettes already stalk the horizons of Arc Raiders, and the community is buzzing about the day they step into the arena as true boss encounters. This article breaks down why giant walking Arc bosses would be incredible for PvE, the technical and design hurdles of making them work in a shared world, and what stepping-stone features (like enemy variants and roaming threats) could pave the way. Can the servers handle skyscraper-sized machines that actually fight back? Let’s dig in.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>ARC Raiders Crack Lets Pirates Play Free, Sparks Cheating Concerns</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/arc-raiders-crack-lets-pirates-play-free-sparks-cheating-concerns/"/>
        <id>https://games24.blog/blog/arc-raiders-crack-lets-pirates-play-free-sparks-cheating-concerns/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A temporary bypass reportedly let pirates hop into ARC Raiders without paying, and that’s sparked a larger debate about the risks live-service games face when their checks are undermined. While the loophole was swiftly closed, the incident highlights how easily fair play can be shaken when unauthorized clients slip onto live servers, and why developers and players need stronger safeguards and clearer communication.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Co-founder Michal Kicinski Buys Back GOG, Pledges DRM-Free, Independent Future</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/co-founder-michal-kicinski-buys-back-gog-pledges-drm-free-independent-future/"/>
        <id>https://games24.blog/blog/co-founder-michal-kicinski-buys-back-gog-pledges-drm-free-independent-future/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;GOG has a new but familiar owner, co-founder Michal Kicinski has bought the platform back from CD Projekt, with a renewed pledge to keep it DRM-free, independent, and focused on preserving classics. CD Projekt plans to concentrate on building top-tier RPGs, while GOG will continue operating as its own company, with no changes to player libraries or accounts. Expect stronger community involvement and new initiatives starting in 2026, along with a continued commitment to ethical, non-predatory storefront practices.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Poppy Playtime 5: Broken Things - Release Date Feb 18, 2026 + Prototype Teaser</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/poppy-playtime-5-broken-things-release-date-feb-18-2026-prototype-teaser/"/>
        <id>https://games24.blog/blog/poppy-playtime-5-broken-things-release-date-feb-18-2026-prototype-teaser/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Poppy Playtime: Chapter 5 finally has a name and a date. Broken Things lands on PC on February 18, 2026, with console versions slated to arrive in the following months. A new cinematic tease puts Experiment 1006, The Prototype, center stage, hinting at a brutal, manipulative antagonist, fresh GrabPack tools, twisted puzzles, and a new wing of the factory crawling with hostile toys. If you’ve been waiting to see where Playtime Co.’s darkest secrets lead, the endgame is in sight.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Star Wars 2026-2027 Release Guide: Movies, Shows &amp; What’s Next</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/star-wars-2026-2027-release-guide-movies-shows-whats-next/"/>
        <id>https://games24.blog/blog/star-wars-2026-2027-release-guide-movies-shows-whats-next/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;From a big-screen return headlined by The Mandalorian &amp;amp; Grogu in May 2026 to animated swings like Maul: Shadow Lord and a Visions: The Ninth Jedi continuation, plus two major 2027 theatrical moments, a limited rerelease of the original Star Wars and Shawn Levy’s Starfighter, this guide rounds up what’s dated, what’s coming to Disney Plus, and which projects are still in the hyperspace lane of “in development.” Consider this your quick, hype-friendly roadmap for the next couple of years in a galaxy far, far away.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sunday Papers: Gaming Roundup, Venezuela, Final Fantasy &amp; Mothership</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sunday-papers-gaming-roundup-venezuela-final-fantasy-mothership/"/>
        <id>https://games24.blog/blog/sunday-papers-gaming-roundup-venezuela-final-fantasy-mothership/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;This week’s roundup explores how global headlines ripple through game culture, highlights thoughtful conversations around Final Fantasy’s summon names and cultural respect, digs into a surreal Super Metroid total conversion, distills hard-won indie dev wisdom, and spotlights a new publication focused on the intersection of games and identity. If you want a single Sunday read that ties together politics, play, and people, this is the one.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Torchlight Infinite Vorax Grafting: How to Forge Impossible Gear Affixes</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/torchlight-infinite-vorax-grafting-how-to-forge-impossible-gear-affixes/"/>
        <id>https://games24.blog/blog/torchlight-infinite-vorax-grafting-how-to-forge-impossible-gear-affixes/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;The Vorax season introduces Grafting, a powerful gear system that lets you transplant affixes onto special Vorax parts and even break traditional slot rules. This guide explains how Grafting works, the resources you need, a safe step-by-step process, strategies for mixing cross-slot affixes, and when to leverage Corrosion to chase high rolls. If you’ve ever dreamed of putting “impossible” stats together in one place, this is your blueprint.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ultimate Guide to Mastering FPS Aim: Tips, Settings, and Drills</title>
        <published>2026-01-17T00:00:00+00:00</published>
        <updated>2026-01-17T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ultimate-guide-to-mastering-fps-aim-tips-settings-and-drills/"/>
        <id>https://games24.blog/blog/ultimate-guide-to-mastering-fps-aim-tips-settings-and-drills/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you’ve ever felt stuck on a skill plateau, this guide will walk you through the exact steps to transform your FPS aim, from settings that actually matter to drills that build reliable tracking, click-timing, and game sense. We’ll cover hardware choices, sensitivity math, daily routines, and a week-by-week plan so you can grind smarter, not just longer.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>UK Games Market £5.4bn in 2025: Up 86% in 10 Years, Outpaces GDP 7x</title>
        <published>2026-01-15T00:00:00+00:00</published>
        <updated>2026-01-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/uk-games-market-54bn-in-2025-up-86-in-10-years-outpaces-gdp-7x/"/>
        <id>https://games24.blog/blog/uk-games-market-54bn-in-2025-up-86-in-10-years-outpaces-gdp-7x/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The UK games market surged to roughly £5.4 billion in 2025, marking its strongest annual jump since the pandemic boom and capping a decade of growth that’s up around 86%, about seven times faster than the country’s GDP. Mobile led the charge with a hefty uplift, digital storefronts kept the momentum going, and boxed sales continued their slow shrink to a niche. The year’s performance underscores a simple truth: games remain the UK’s most resilient and dynamic entertainment sector. Here’s what that means for players, studios, and anyone watching the business of play.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Award-Winning Roguelite Shape of Dreams Surpasses 1 Million Sales in 4 Months</title>
        <published>2026-01-11T00:00:00+00:00</published>
        <updated>2026-01-11T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/award-winning-roguelite-shape-of-dreams-surpasses-1-million-sales-in-4-months/"/>
        <id>https://games24.blog/blog/award-winning-roguelite-shape-of-dreams-surpasses-1-million-sales-in-4-months/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Award-winning roguelite Shape of Dreams has crossed a huge milestone: over 1 million copies sold in roughly four months. In this post, we break down how the South Korean studio Lizard Smoothie and publisher Neowiz reached this moment, why the game’s momentum matters for the roguelite scene, and what players can look forward to next as the team talks about growing Shape of Dreams into a global franchise.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dragon Quest VII Reimagined demo hits Steam Jan 7, progress carries over</title>
        <published>2026-01-11T00:00:00+00:00</published>
        <updated>2026-01-11T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dragon-quest-vii-reimagined-demo-hits-steam-jan-7-progress-carries-over/"/>
        <id>https://games24.blog/blog/dragon-quest-vii-reimagined-demo-hits-steam-jan-7-progress-carries-over/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;A new demo for Dragon Quest VII Reimagined lands on Steam January 7, offering a hands-on look at the refreshed classic with progress that carries straight into the full game. Expect a taste of the streamlined storytelling, revamped combat pacing, and a diorama-style visual overhaul, all with a small bonus waiting for demo players in the final release.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Nvidia DLSS 4.5: 6X Frame Generation and Improved Super-Resolution</title>
        <published>2026-01-11T00:00:00+00:00</published>
        <updated>2026-01-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/nvidia-dlss-45-6x-frame-generation-and-improved-super-resolution/"/>
        <id>https://games24.blog/blog/nvidia-dlss-45-6x-frame-generation-and-improved-super-resolution/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Nvidia’s DLSS 4.5 arrives with a sharper second‑gen Super Resolution Transformer and an upgraded Multi‑Frame Generation mode that can insert up to six AI frames per game frame on supported hardware. The result promises steadier image quality, smoother motion, and an optional target‑FPS mode to dial in your preferred feel, all while broadening benefits across multiple generations of RTX GPUs.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rockstar Denies Union-Busting as IWGB Seeks Interim Relief for 31 Fired Staff</title>
        <published>2026-01-11T00:00:00+00:00</published>
        <updated>2026-01-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rockstar-denies-union-busting-as-iwgb-seeks-interim-relief-for-31-fired-staff/"/>
        <id>https://games24.blog/blog/rockstar-denies-union-busting-as-iwgb-seeks-interim-relief-for-31-fired-staff/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A high-stakes labor dispute has landed Rockstar Games and the Independent Workers&#x27; Union of Great Britain (IWGB) in a preliminary tribunal hearing, with the union pushing for interim relief for 31 staff fired last year. IWGB alleges the dismissals were tied to union activity, while Rockstar insists the action was about breaches of confidentiality, not union membership. The outcome could reshape how studio policies, worker rights, and workplace organizing interact in the UK games industry.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Alan Rickman &#x27;So Fed Up&#x27; With Playing Villains, Emma Thompson Reveals</title>
        <published>2026-01-10T00:00:00+00:00</published>
        <updated>2026-01-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/alan-rickman-so-fed-up-with-playing-villains-emma-thompson-reveals/"/>
        <id>https://games24.blog/blog/alan-rickman-so-fed-up-with-playing-villains-emma-thompson-reveals/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Emma Thompson recently reflected on her late friend Alan Rickman’s career and how he grew weary of being typecast as the villain, an insight that lands surprisingly close to home for game developers, actors, and fans. Today, we’re looking at what that kind of burnout means for modern game casting, how it should shape villain design, and why giving performers range can make our favorite antagonists stronger, more human, and more memorable.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Best Switch &amp; Game Deals (Jan 10): Super Mario Galaxy, Tears of the Kingdom</title>
        <published>2026-01-10T00:00:00+00:00</published>
        <updated>2026-01-10T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/best-switch-game-deals-jan-10-super-mario-galaxy-tears-of-the-kingdom/"/>
        <id>https://games24.blog/blog/best-switch-game-deals-jan-10-super-mario-galaxy-tears-of-the-kingdom/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you’re hunting bargains this Saturday, January 10, we’ve gathered the standout Switch and gaming deals worth your time, headliners include savings on The Legend of Zelda: Tears of the Kingdom and ways to snag Super Mario Galaxy for less, plus smart picks across RPGs, action titles, and even premium art books. Below you’ll find highlights, buying tips, and a quick checklist to help you score the right edition at the right price without overpaying. Availability and discounts change fast, so consider this your guide to what to target today and how to shop smart.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gaming Fuel 2026: The Sweet Science of Snacking at Your Battlestation</title>
        <published>2026-01-10T00:00:00+00:00</published>
        <updated>2026-01-10T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gaming-fuel-2026-sweet-science-snacking-battlestation/"/>
        <id>https://games24.blog/blog/gaming-fuel-2026-sweet-science-snacking-battlestation/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Whether you’re speed-running &lt;em&gt;Hades II&lt;&#x2F;em&gt; or deep in a four-hour &lt;em&gt;Final Fantasy XIV&lt;&#x2F;em&gt; raid, the desk snack is as essential as your GPU drivers. Sweets, gummies, chocolate, energy drinks, promise lightning reflexes and dopamine top-ups, but they can also tank your focus and wreck your sleep. Below, we break down the best 2026-ready sweet strategies, plus the science (and horror stories) behind them.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Fortnite x South Park: Cartmanland, Stick of Truth &amp; 5-Player Quints (Jan 9)</title>
        <published>2026-01-08T00:00:00+00:00</published>
        <updated>2026-01-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/fortnite-x-south-park-cartmanland-stick-of-truth-5-player-quints-jan-9/"/>
        <id>https://games24.blog/blog/fortnite-x-south-park-cartmanland-stick-of-truth-5-player-quints-jan-9/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The boys from South Park are crashing the Island, bringing a new Cartmanland point of interest, a mysterious Stick of Truth gameplay hook, and a first-of-its-kind Quints playlist that lets five of you queue together. Expect character skins for the core crew and a limited-time run from January 9 through February 5, plenty of time to squad up, explore, and cause a little mayhem.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Alternate &#x27;Freddy&#x27;s Dead&#x27; Ending Revealed, Dream Demons Find New Host</title>
        <published>2026-01-07T00:00:00+00:00</published>
        <updated>2026-01-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/alternate-freddys-dead-ending-revealed-dream-demons-find-new-host/"/>
        <id>https://games24.blog/blog/alternate-freddys-dead-ending-revealed-dream-demons-find-new-host/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;An alternate ending to Freddy’s Dead: The Final Nightmare was filmed that would have sent the infamous dream demons searching for a brand-new host, dramatically reframing the franchise’s future and giving horror fans (and game designers) a tantalizing what-if. Cut for marketing reasons and now considered lost, the sequence suggests a cyclical evil that outlives its most iconic vessel, a concept that has huge implications for the way we think about slashers, sequels, and the many games that keep our nightmares playable.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 15 Must-Play Games of 2026: PC, Console &amp; Indie Picks</title>
        <published>2026-01-07T00:00:00+00:00</published>
        <updated>2026-01-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-15-must-play-games-of-2026-pc-console-indie-picks/"/>
        <id>https://games24.blog/blog/top-15-must-play-games-of-2026-pc-console-indie-picks/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Whether you’re stacking a fresh backlog or hunting for your next obsession, this 2026 must-play list mixes blockbusters, live-service staples, and indie gems that feel better than ever thanks to patches, expansions, and thriving communities. We prioritized games that offer exceptional value right now, either newly launched, freshly expanded, or matured into their best versions, across PC, console, and the indie scene.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>NCsoft Acquires 67% of Indygo for $103.8M, Gains Vietnam Casual Studio Lihuhu</title>
        <published>2026-01-05T00:00:00+00:00</published>
        <updated>2026-01-05T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ncsoft-acquires-67-of-indygo-for-1038m-gains-vietnam-casual-studio-lihuhu/"/>
        <id>https://games24.blog/blog/ncsoft-acquires-67-of-indygo-for-1038m-gains-vietnam-casual-studio-lihuhu/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;NCsoft has taken a majority stake in Singapore-based Indygo Group for $103.8 million, securing 67% ownership and, with it, the Vietnam casual studio Lihuhu, another clear step in the company’s pivot toward mobile casual. Alongside a planned acquisition of Springcomes, ongoing talks with European teams, and a newly bolstered data and UA stack, the Korean giant is building a fast track into hybrid and casual gaming across Asia and beyond.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sugar Rush or Sugar Crash? The 2026 Gamer’s Guide to Sweet Snacking</title>
        <published>2026-01-05T00:00:00+00:00</published>
        <updated>2026-01-05T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sugar-rush-crash-2026-gamer-sweet-snacking-guide/"/>
        <id>https://games24.blog/blog/sugar-rush-crash-2026-gamer-sweet-snacking-guide/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Candy at the keyboard is tradition, but 2026’s games demand more than tradition, they demand precision. Whether you’re chaining perfect parries in &lt;em&gt;Street Fighter 6&lt;&#x2F;em&gt; or managing a 16-player farm in &lt;em&gt;Palworld&lt;&#x2F;em&gt;, the wrong snack can turn a clutch moment into a sticky-key catastrophe. Below, we dissect the modern sweet landscape with fresh data, new products, and zero repeats.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>AMD Leaves Door Open for FSR Redstone on RDNA 3, Not in Plans Yet</title>
        <published>2026-01-03T00:00:00+00:00</published>
        <updated>2026-01-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/amd-leaves-door-open-for-fsr-redstone-on-rdna-3-not-in-plans-yet/"/>
        <id>https://games24.blog/blog/amd-leaves-door-open-for-fsr-redstone-on-rdna-3-not-in-plans-yet/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;AMD’s latest FSR “Redstone” generation is shaping up to be a big leap for upscaling, but official support on RDNA 3 isn’t on the roadmap, at least not yet. In a recent interview, AMD hinted that a limited or experimental path could be considered for RDNA 3 down the line, acknowledging community interest while stressing the challenge of delivering a consistent experience. That’s not a promise, but it’s also not a hard no, and that’s enough to keep the conversation going among PC players and modders.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Which Star Wars: Legion Starter Set Should You Buy in 2026?</title>
        <published>2026-01-02T00:00:00+00:00</published>
        <updated>2026-01-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/which-star-wars-legion-starter-set-should-you-buy-in-2026/"/>
        <id>https://games24.blog/blog/which-star-wars-legion-starter-set-should-you-buy-in-2026/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Looking to jump into Star Wars: Legion in 2026? This guide breaks down the four faction Starter Sets by playstyle, hobby effort, and how well they scale as you expand. In short: pick Rebels for agile, hero-led plays; Empire for sturdy, straightforward attrition; Separatists for clever order-chaining and board control through numbers; and Republic for elite coordination and tactical flexibility. Below you’ll find quick recommendations, painting tips, and first expansion ideas to help you make the right call.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 15 Must-Play Games of 2025: Ultimate Picks for Every Gamer</title>
        <published>2025-10-30T00:00:00+00:00</published>
        <updated>2025-10-30T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-15-must-play-games-of-2025-ultimate-picks-for-every-gamer/"/>
        <id>https://games24.blog/blog/top-15-must-play-games-of-2025-ultimate-picks-for-every-gamer/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Whether you’re chasing story-driven epics, sweaty competitive showdowns, or couch co-op chaos, 2025 is stacked with games worth your time. This curated list blends the year’s most anticipated releases with recent standouts you shouldn’t miss if you’re building a 2025 backlog. From the neon-drenched streets of a modern Vice City to sprawling fantasy realms and sci-fi treks across hostile worlds, these are the 15 must-play games for every kind of gamer, and how to decide which to boot up first.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>DHS Uses Video Game Imagery in Recruitment, Sparking Dev Backlash</title>
        <published>2025-10-29T00:00:00+00:00</published>
        <updated>2025-10-29T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dhs-uses-video-game-imagery-in-recruitment-sparking-dev-backlash/"/>
        <id>https://games24.blog/blog/dhs-uses-video-game-imagery-in-recruitment-sparking-dev-backlash/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The Department of Homeland Security’s recent use of video game-style imagery in recruiting and awareness posts has ignited a wave of pushback from developers and fans alike. In this piece, we break down why the crossover is controversial, what it means for studios and IP owners, how the gaming community is responding, and what to watch for next as agencies lean harder into memes and pop culture to get their message out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox Dev Kits Now $2,000: Microsoft Raises Series X&#x2F;S XDK Price 33%</title>
        <published>2025-10-29T00:00:00+00:00</published>
        <updated>2025-10-29T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-dev-kits-now-2000-microsoft-raises-series-xs-xdk-price-33/"/>
        <id>https://games24.blog/blog/xbox-dev-kits-now-2000-microsoft-raises-series-xs-xdk-price-33/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Microsoft has reportedly increased the price of Xbox Series X&#x2F;S development kits from $1,500 to $2,000, a 33% jump, citing broader economic pressures. This shift is said to apply globally and arrives amid other price changes across the Xbox ecosystem. Here’s what the higher XDK price means for studios of all sizes, how it may affect project budgets and timelines, and practical ways teams can adapt without slowing down momentum.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Best SMGs for Battlefield 6 &amp; Redsec: Dominate Close-Quarters Combat</title>
        <published>2025-10-28T00:00:00+00:00</published>
        <updated>2025-10-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/best-smgs-for-battlefield-6-redsec-dominate-close-quarters-combat/"/>
        <id>https://games24.blog/blog/best-smgs-for-battlefield-6-redsec-dominate-close-quarters-combat/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you want to melt opponents in hallways, rooms, and late-circle scrambles, this guide breaks down the best SMG archetypes and builds for Battlefield 6 multiplayer and Redsec. We’ll cover how to pick the right role for your squad, the attachments that matter, and practical tactics that translate to fast eliminations without getting caught in reloads or recoil chaos.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>First gamescom asia x Thailand Game Show Draws 206,159 Visitors to Bangkok</title>
        <published>2025-10-23T00:00:00+00:00</published>
        <updated>2025-10-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/first-gamescom-asia-x-thailand-game-show-draws-206159-visitors-to-bangkok/"/>
        <id>https://games24.blog/blog/first-gamescom-asia-x-thailand-game-show-draws-206159-visitors-to-bangkok/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The Bangkok experiment worked. The first-ever gamescom asia x Thailand Game Show closed its doors after four days with 206,159 visitors and 294 exhibitors and country pavilions, smashing the previous attendance records of both gamescom asia and Thailand Game Show individually, and instantly establishing itself as Southeast Asia&#x27;s largest gaming festival. Held October 16 to 19 under the theme &quot;World of Gaming&quot;, the merged event delivered on essentially every promise made when the two shows joined forces back in February.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom 2025: The Week Cologne Belonged to Resident Evil Requiem and Silksong</title>
        <published>2025-08-25T00:00:00+00:00</published>
        <updated>2025-08-25T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2025-the-week-cologne-belonged-to-resident-evil-requiem-and-silksong/"/>
        <id>https://games24.blog/blog/gamescom-2025-the-week-cologne-belonged-to-resident-evil-requiem-and-silksong/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;gamescom 2025 has closed its doors, and looking back at the week, two games defined it: Capcom&#x27;s Resident Evil Requiem, which arrived as the favorite and left with an armful of awards, and Hollow Knight: Silksong, which turned a single trailer and a playable demo into the emotional peak of the show. Around them, 357,000 visitors, more than 1,500 exhibitors, and a city festival made the 2025 edition one of the most memorable in years. Here is our look back at what actually mattered in Cologne.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Is Lichess Down? Aug 24 Hardware Failure Causes Hours-Long Outage</title>
        <published>2025-08-25T00:00:00+00:00</published>
        <updated>2025-08-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/is-lichess-down-aug-24-hardware-failure-causes-hours-long-outage/"/>
        <id>https://games24.blog/blog/is-lichess-down-aug-24-hardware-failure-causes-hours-long-outage/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Lichess, the beloved open-source chess platform, experienced a multi-hour outage on Aug 24 due to a serious hardware issue on a key server. In this overview, we break down what happened, how it affects your games and rating, how to check whether the site is down for everyone, and what to do while you wait. We also share some practical tips for getting back up to speed when services return and a few alternatives to keep your chess muscles warm in the meantime.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Instinct3 launches Sidekick Publishing to back indies, Deadly Days at Gamescom</title>
        <published>2025-08-24T00:00:00+00:00</published>
        <updated>2025-08-24T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/instinct3-launches-sidekick-publishing-to-back-indies-deadly-days-at-gamescom/"/>
        <id>https://games24.blog/blog/instinct3-launches-sidekick-publishing-to-back-indies-deadly-days-at-gamescom/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Instinct3, the Berlin-based creative agency, has unveiled Sidekick Publishing, a new label built to help indie and A-to-AA studios get their games funded, discovered, and into players’ hands. Led by industry veterans Jasmin Oestreicher and Melvin Frank, Sidekick’s debut title, Deadly Days: Roadtrip, is set to appear at Gamescom. The pitch is simple: combine developer-first publishing with Instinct3’s strengths in creator partnerships and community building to boost visibility where it matters most, wishlists, demos, and streaming moments.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pragmata Preview: Capcom at Its Weirdest, a Shooter-Hacking Mashup</title>
        <published>2025-08-24T00:00:00+00:00</published>
        <updated>2025-08-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pragmata-preview-capcom-at-its-weirdest-a-shooter-hacking-mashup/"/>
        <id>https://games24.blog/blog/pragmata-preview-capcom-at-its-weirdest-a-shooter-hacking-mashup/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Pragmata looks like pure, unfiltered Capcom weirdness in the best way: a third-person shooter that braids in real-time hacking, partner commands, and combat puzzles without ever losing that crunchy, tactile feel under your thumbs. The pitch is simple but surprising, shoot, hack, reposition, repeat, yet the execution turns those verbs into a kinetic duet between working-dad astronaut Hugh Williams and his android companion, Diana. If you’ve been craving a sci-fi shooter with a fresh hook and a little audacity, this one might be your jam.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom award 2025: Resident Evil Requiem Sweeps Four Categories</title>
        <published>2025-08-23T00:00:00+00:00</published>
        <updated>2025-08-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-award-2025-resident-evil-requiem-sweeps-four-categories/"/>
        <id>https://games24.blog/blog/gamescom-award-2025-resident-evil-requiem-sweeps-four-categories/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The favorite delivered. Resident Evil Requiem is the big winner of the gamescom award 2025, taking home four trophies, Best Visuals, Best Audio, Most Epic, and Best Sony PlayStation Game, at Friday&#x27;s ceremony in the gamescom studio powered by IGN. Capcom added a fifth win with Best Lineup for its Requiem, Pragmata, and Onimusha trio, while Ubisoft&#x27;s Anno 117: Pax Romana claimed Best PC Game and Hollow Knight: Silksong won the community&#x27;s hearts with Best Trailer. Nineteen categories, one clear story: this was Capcom&#x27;s gamescom.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Hollow Knight: Silksong Drops in Two Weeks, Team Cherry Teases Ambitious DLC</title>
        <published>2025-08-22T00:00:00+00:00</published>
        <updated>2025-08-22T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hollow-knight-silksong-drops-in-two-weeks-team-cherry-teases-ambitious-dlc/"/>
        <id>https://games24.blog/blog/hollow-knight-silksong-drops-in-two-weeks-team-cherry-teases-ambitious-dlc/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;After years of radio silence and lore-deep speculation, Hollow Knight: Silksong is finally landing in just two weeks, and Team Cherry is already teasing ambitious post-launch content. Here’s what that could mean for the base game, how a DLC roadmap might shape the future of Hallownest’s sister kingdom, and why this might be the best news for both day-one buyers and long-term fans.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Duolingo Acquires Beatstar Dev NextBeat to Gamify Music Course, Enters UK</title>
        <published>2025-08-21T00:00:00+00:00</published>
        <updated>2025-08-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/duolingo-acquires-beatstar-dev-nextbeat-to-gamify-music-course-enters-uk/"/>
        <id>https://games24.blog/blog/duolingo-acquires-beatstar-dev-nextbeat-to-gamify-music-course-enters-uk/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Duolingo has snapped up NextBeat, the music gaming studio associated with Beatstar, to turbocharge its music course and open its first official footprint in the UK. The move folds a veteran team with mobile game design, retention, monetization, sound, and licensing expertise into Duolingo’s learning platform, signaling a serious play to make ear training and music literacy feel like a top-charting rhythm game.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Politicians Open gamescom 2025 With Promise of Doubled Games Funding</title>
        <published>2025-08-21T00:00:00+00:00</published>
        <updated>2025-08-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/politicians-open-gamescom-2025-with-promise-of-doubled-games-funding/"/>
        <id>https://games24.blog/blog/politicians-open-gamescom-2025-with-promise-of-doubled-games-funding/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom 2025 is officially open, and the political opening delivered actual news alongside the ceremonial speeches. Federal Games Minister Dorothee Bär used the ceremony to announce that federal games funding will be more than doubled as a first step, with tax incentives being worked on for the future. Alongside her, North Rhine-Westphalia&#x27;s Minister-President Hendrik Wüst and Cologne Mayor Henriette Reker welcomed guests from politics, business, and society to a show that has once again broken its exhibitor record with over 1,500 companies.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Report: 80% of Gamers Experienced Cheating, 42% Quit, 55% Stop Spending</title>
        <published>2025-08-21T00:00:00+00:00</published>
        <updated>2025-08-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/report-80-of-gamers-experienced-cheating-42-quit-55-stop-spending/"/>
        <id>https://games24.blog/blog/report-80-of-gamers-experienced-cheating-42-quit-55-stop-spending/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A recent survey of gamers in the UK and U.S. paints a stark picture: most players say they’ve encountered cheating, many have walked away from games because of it, and over half say it affects whether they spend money. The message is clear for studios, fairness isn’t just a feel-good value; it’s core to retention, revenue, and long-term community health.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Travis Hunter Tops Madden 26 Rookie Ratings: Full Top 20 &amp; Standouts</title>
        <published>2025-08-21T00:00:00+00:00</published>
        <updated>2025-08-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/travis-hunter-tops-madden-26-rookie-ratings-full-top-20-standouts/"/>
        <id>https://games24.blog/blog/travis-hunter-tops-madden-26-rookie-ratings-full-top-20-standouts/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Travis Hunter opens Madden 26 as the headline rookie, and this breakdown explains why the two-way phenom changes the meta on both sides of the ball. We’ll cover which positions look strongest at launch, why quarterbacks start a little lower than expected, and how to maximize XP to turn early overall ratings into season-long dominance. Then we’ll run through our full top 20 rookies to target in Madden 26, with practical tips for Franchise and head-to-head play.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>devcom Becomes gamescom dev: Developer Conference Joins the gamescom Brand</title>
        <published>2025-08-20T00:00:00+00:00</published>
        <updated>2025-08-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/devcom-becomes-gamescom-dev-developer-conference-joins-the-gamescom-brand/"/>
        <id>https://games24.blog/blog/devcom-becomes-gamescom-dev-developer-conference-joins-the-gamescom-brand/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;After eight years, one of Europe&#x27;s most important developer events is changing its name. The devcom developer conference, the traditional curtain-raiser of the gamescom week, will be called gamescom dev starting in October 2025, the organizers announced during this year&#x27;s show. The rebrand formally folds the conference into the gamescom brand family, ending years of explaining that yes, devcom is in fact the official developer conference of gamescom.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Kirby Air Riders launches Nov 20 on Switch 2, Sakurai directs</title>
        <published>2025-08-20T00:00:00+00:00</published>
        <updated>2025-08-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kirby-air-riders-launches-nov-20-on-switch-2-sakurai-directs/"/>
        <id>https://games24.blog/blog/kirby-air-riders-launches-nov-20-on-switch-2-sakurai-directs/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Nintendo has announced Kirby Air Riders for Nintendo Switch 2, launching November 20 as a platform exclusive and directed by series creator Masahiro Sakurai, with development by Bandai Namco and Sora. Framed as a modern follow-up to the GameCube cult classic Kirby Air Ride, the new entry aims to blend approachable controls with high-speed depth, and it received a dedicated showcase to prove it. If you’ve been craving chaotic City Trial energy and pink-puffball attitude on next-gen hardware, this might be the holiday headliner you’ve been waiting for.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Opening Night Live 2025 Recap: Black Ops 7, Silksong and a Packed Two Hours</title>
        <published>2025-08-20T00:00:00+00:00</published>
        <updated>2025-08-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/opening-night-live-2025-recap-black-ops-7-silksong-and-a-packed-two-hours/"/>
        <id>https://games24.blog/blog/opening-night-live-2025-recap-black-ops-7-silksong-and-a-packed-two-hours/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom 2025 is underway, and Opening Night Live did its job: two hours and change of trailers, dates, and reveals in front of 5,000 people in Hall 1, the show&#x27;s biggest stage yet, with Geoff Keighley and co-host Eefje &quot;sjokz&quot; Depoortere steering the marathon. The headline moments: Call of Duty: Black Ops 7 locked in its November 14 launch, and Team Cherry&#x27;s eternally awaited Hollow Knight: Silksong was declared &quot;100 percent&quot; launching this year, with a playable demo waiting on the show floor. Here is what stood out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Wuchang Mod Rolls Back Patch 1.5 Censorship, Restores Killable Bosses</title>
        <published>2025-08-20T00:00:00+00:00</published>
        <updated>2025-08-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/wuchang-mod-rolls-back-patch-15-censorship-restores-killable-bosses/"/>
        <id>https://games24.blog/blog/wuchang-mod-rolls-back-patch-15-censorship-restores-killable-bosses/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;A new community mod lets PC players of Wuchang: Fallen Feathers revert the controversial Patch 1.5 changes that made certain late-game bosses and NPCs unkillable. By rolling back to a previous version, the mod restores the original death states and narrative beats, but you’ll give up some handy quality-of-life tweaks the patch introduced. In this article, we break down what changed, what the rollback brings back, the trade-offs you should expect, and how to approach your choice safely and smartly as a player.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom award 2025 Nominees: Resident Evil Requiem Leads With Five Nods</title>
        <published>2025-08-19T00:00:00+00:00</published>
        <updated>2025-08-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-award-2025-nominees-resident-evil-requiem-leads-with-five-nods/"/>
        <id>https://games24.blog/blog/gamescom-award-2025-nominees-resident-evil-requiem-leads-with-five-nods/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The race for gamescom&#x27;s trophies is on. An international jury of games journalists and content creators has picked the nominees for the gamescom award 2025, and one game towers over the field: Capcom&#x27;s Resident Evil Requiem leads with five nominations, including Best Visuals, Best Audio, Best Gameplay, and Most Epic. Borderlands 4 and Crimson Desert follow with four nods each, while Donkey Kong Bananza, cozy Scandinavian adventure Hela, and Mario Kart World each collect three. Community voting opens August 20, and this year, fans decide more categories than ever.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Mafia: The Old Country Review: Gorgeous Sicily, Dated Story &amp; Old-School Design</title>
        <published>2025-08-19T00:00:00+00:00</published>
        <updated>2025-08-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/mafia-the-old-country-review-gorgeous-sicily-dated-story-old-school-design/"/>
        <id>https://games24.blog/blog/mafia-the-old-country-review-gorgeous-sicily-dated-story-old-school-design/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Mafia: The Old Country paints a breathtaking portrait of early 1900s Sicily, but leans so heavily on throwback design and a predictable mob tale that its beauty often feels trapped in amber. If you crave a compact, linear crime drama with handsome period detail and no modern fluff, this is a mood piece worth a look. If you want a more flexible open world and story beats that surprise, the romance of the setting won’t fully mask the creaks in its old-school bones.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Why I&#x27;m Giving Vampire: The Masquerade, Bloodlines 2 Another Chance</title>
        <published>2025-08-19T00:00:00+00:00</published>
        <updated>2025-08-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/why-im-giving-vampire-the-masquerade-bloodlines-2-another-chance/"/>
        <id>https://games24.blog/blog/why-im-giving-vampire-the-masquerade-bloodlines-2-another-chance/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;After a rocky reveal cycle, studio changes, and a community split over direction, I’m choosing to meet Bloodlines 2 with cautious optimism. The blend of a defined protagonist, multiple playstyles, and a studio known for atmosphere has convinced me there’s still a compelling vampire story worth sinking my teeth into.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gamescom 2025: Record Exhibitors, Global Reach and 630M Video Views</title>
        <published>2025-08-18T00:00:00+00:00</published>
        <updated>2025-08-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2025-record-exhibitors-global-reach-and-630m-video-views/"/>
        <id>https://games24.blog/blog/gamescom-2025-record-exhibitors-global-reach-and-630m-video-views/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Gamescom 2025 didn’t set a new footfall record, but it smashed other milestones: record exhibitor numbers, broader global participation, and a claimed 630 million video views across digital programming. From expanded halls and a bigger indie footprint to the surge in co-streams and international interest, this year’s show signaled how the industry’s center stage is evolving beyond attendance figures to worldwide reach and momentum.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Koelnmesse CEO: Investing in Expansion to Secure Exhibitors&#x27; Economic Success</title>
        <published>2025-08-18T00:00:00+00:00</published>
        <updated>2025-08-18T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/koelnmesse-ceo-investing-in-expansion-to-secure-exhibitors-economic-success/"/>
        <id>https://games24.blog/blog/koelnmesse-ceo-investing-in-expansion-to-secure-exhibitors-economic-success/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Koelnmesse’s leadership is doubling down on expansion and infrastructure to strengthen the economic outcomes for exhibitors, an approach that could reshape how major gaming shows deliver experiences and drive ROI. For players, that means smoother queues, more playable demos, and better tech on the floor. For studios and brands, it’s a promise of smarter layouts, stronger networking, and data-driven results that make a week at a trade show more than just a visibility play.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Kumail Nanjiani&#x27;s Kingo: Why Eternals Deserved Its Own Marvel Game</title>
        <published>2025-08-18T00:00:00+00:00</published>
        <updated>2025-08-18T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kumail-nanjianis-kingo-why-eternals-deserved-its-own-marvel-game/"/>
        <id>https://games24.blog/blog/kumail-nanjianis-kingo-why-eternals-deserved-its-own-marvel-game/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Eternals may have been divisive on the big screen, but it had all the ingredients for a fresh, standout Marvel game, especially with Kumail Nanjiani’s Kingo front and center. This article explores why the Eternals’ cosmic lore, time-spanning history, and Kingo’s unique star power could have delivered a game unlike anything else in the MCU slate. From rhythm-infused combat to celebrity management systems and Celestial-scale set pieces, here’s the pitch that should have happened.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Logitech G Pro X 60: $30 Off on Amazon, Compact 60% Gaming Keyboard</title>
        <published>2025-08-18T00:00:00+00:00</published>
        <updated>2025-08-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/logitech-g-pro-x-60-30-off-on-amazon-compact-60-gaming-keyboard/"/>
        <id>https://games24.blog/blog/logitech-g-pro-x-60-30-off-on-amazon-compact-60-gaming-keyboard/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;The Logitech G Pro X 60 is currently marked down by $30, dropping the compact esports-focused keyboard to a more tempting price point for competitive players who want maximum mouse room without sacrificing responsiveness. Below, we break down who this 60% board is for, how it plays, the trade-offs you should expect, and whether this discount is worth jumping on right now.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Monster Hunter Wilds PC: Capcom Promises Performance Patches Through Winter 2025</title>
        <published>2025-08-18T00:00:00+00:00</published>
        <updated>2025-08-18T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/monster-hunter-wilds-pc-capcom-promises-performance-patches-through-winter-2025/"/>
        <id>https://games24.blog/blog/monster-hunter-wilds-pc-capcom-promises-performance-patches-through-winter-2025/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Capcom says more performance and stability patches are coming to the PC version of Monster Hunter Wilds, with a roadmap that stretches through at least Winter 2025. That’s a long runway, but it also means the team is actively working on CPU and GPU load reductions in multiple phases. Here’s what that timeframe likely means for hunters, what improvements to watch for, and how to tune your rig for smoother hunts right now.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ubisoft CEO Yves Guillemot Summoned to Court Over Harassment Convictions</title>
        <published>2025-08-18T00:00:00+00:00</published>
        <updated>2025-08-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ubisoft-ceo-yves-guillemot-summoned-to-court-over-harassment-convictions/"/>
        <id>https://games24.blog/blog/ubisoft-ceo-yves-guillemot-summoned-to-court-over-harassment-convictions/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Ubisoft CEO Yves Guillemot has been called to appear before a French court in connection with a case that already resulted in harassment convictions for three former Ubisoft executives. Ubisoft says prosecutors previously found no grounds to pursue criminal proceedings against the company or its leadership, but the new summons, brought by a trade union and several individuals tied to the earlier case, keeps the spotlight squarely on the publisher’s culture and leadership. Here’s what happened, why it matters, and what players should watch next.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Best Beginner PC Deal: Lenovo Legion Tower 5 (RTX 5060) Under $1,000</title>
        <published>2025-08-17T00:00:00+00:00</published>
        <updated>2025-08-17T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/best-beginner-pc-deal-lenovo-legion-tower-5-rtx-5060-under-1000/"/>
        <id>https://games24.blog/blog/best-beginner-pc-deal-lenovo-legion-tower-5-rtx-5060-under-1000/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you’ve been waiting for a low-stress, wallet-friendly way to jump into PC gaming, the Lenovo Legion Tower 5 with an RTX 5060 and an Intel Core Ultra 5 is the rare beginner-friendly prebuilt that checks the boxes: playable 1440p in many titles with modern upscaling, excellent 1080p performance, 16GB of RAM, a speedy 1TB SSD, and an easy upgrade path, all for under $1,000. It’s a smart “first rig” that won’t feel outdated the moment you unbox it.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>10 Pro Strategies to Dominate Every Multiplayer Shooter in 2025</title>
        <published>2025-08-16T00:00:00+00:00</published>
        <updated>2025-08-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/10-pro-strategies-to-dominate-every-multiplayer-shooter-in-2025/"/>
        <id>https://games24.blog/blog/10-pro-strategies-to-dominate-every-multiplayer-shooter-in-2025/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;If you want to climb the ladders, top frag, and carry your squad in 2025’s most competitive shooters, this guide is your blueprint. Below you’ll find 10 pro-caliber strategies that translate to every multiplayer shooter: dialed-in settings, lethal aim, clean movement, smart positioning, clutch-ready comms, optimal utility usage, map mastery, tempo control, mental resilience, and a repeatable review routine. Implement them one by one and watch your consistency skyrocket.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Black Ops 7 Leak: 16 Maps, 4 Campaign Characters, Harper&#x2F;Lynch Twist?</title>
        <published>2025-08-16T00:00:00+00:00</published>
        <updated>2025-08-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/black-ops-7-leak-16-maps-4-campaign-characters-harperlynch-twist/"/>
        <id>https://games24.blog/blog/black-ops-7-leak-16-maps-4-campaign-characters-harperlynch-twist/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A fresh wave of Black Ops 7 leaks claims we’re getting 16 launch maps (all 6v6, with 13 new and 3 remakes), a new large-scale mode featuring wingsuits, and a four-player co-op campaign starring David “Section” Mason, Mike Harper, Eric Samuels, and Chloe “Karma” Lynch. The kicker? Harper and Lynch shouldn’t both be alive if you follow Black Ops 2’s branching ending, so the community is bracing for a twist. Here’s what’s reportedly coming, why it matters, and the big questions we hope the reveal answers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA FC 25: How to Unlock Guaranteed FUTTIES Zubimendi &amp; Madueke</title>
        <published>2025-08-16T00:00:00+00:00</published>
        <updated>2025-08-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ea-fc-25-how-to-unlock-guaranteed-futties-zubimendi-madueke/"/>
        <id>https://games24.blog/blog/ea-fc-25-how-to-unlock-guaranteed-futties-zubimendi-madueke/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;The Pre-Season EVO Elites Cup in EA FC 25 offers two guaranteed FUTTIES cards, Martin Zubimendi and Noni Madueke, when you complete a set of seven tasks. This guide breaks down how the cup works, how to plan your run, and how to build squads that knock out multiple objectives at once so you can secure both pink cards quickly without burning out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Kernel-Level Anti-Cheat Wars: Battlefield 6 vs Valorant&#x27;s Vanguard</title>
        <published>2025-08-16T00:00:00+00:00</published>
        <updated>2025-08-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kernel-level-anti-cheat-wars-battlefield-6-vs-valorants-vanguard/"/>
        <id>https://games24.blog/blog/kernel-level-anti-cheat-wars-battlefield-6-vs-valorants-vanguard/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Kernel-level anti-cheat is colliding with everyday PC gaming in a very visible way, and the headline matchup is Battlefield 6’s Javelin versus Valorant’s Vanguard. This article breaks down why these drivers clash, what it means for your rig, how to keep your frames and your sanity, and why security features like Secure Boot are suddenly part of the conversation. Expect practical advice, performance notes, and a clear-eyed look at the trade-offs between fair play and control over your own machine.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>New Bioshock in Trouble: Cloud Chamber Reshuffle Sparks Layoff Fears</title>
        <published>2025-08-15T00:00:00+00:00</published>
        <updated>2025-08-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/new-bioshock-in-trouble-cloud-chamber-reshuffle-sparks-layoff-fears/"/>
        <id>https://games24.blog/blog/new-bioshock-in-trouble-cloud-chamber-reshuffle-sparks-layoff-fears/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Rumors, reports, and a studio reshuffle have put the next Bioshock under a harsh spotlight, with sources suggesting Cloud Chamber’s project has hit turbulence and may be headed for additional changes, and possibly layoffs. While official details are scarce, the shake-up has fans worried about timelines, direction, and what this means for one of gaming’s most storied franchises. Here’s what’s being said, why it might be happening, and what it could mean for the future of Bioshock.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>More Than 1,500 Exhibitors: gamescom 2025 Is the Most Diverse Edition Yet</title>
        <published>2025-08-13T00:00:00+00:00</published>
        <updated>2025-08-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/more-than-1500-exhibitors-gamescom-2025-is-the-most-diverse-edition-yet/"/>
        <id>https://games24.blog/blog/more-than-1500-exhibitors-gamescom-2025-is-the-most-diverse-edition-yet/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;One week before the doors open, gamescom 2025 has made its record official: for the first time, more than 1,500 exhibitors from 72 countries will fill the Cologne exhibition grounds, up from 1,462 companies from 64 countries last year. The total area grows to 233,000 square meters, another all-time high, and 40 country pavilions from 35 nations will make this the most international games show ever staged. Opening Night Live, now in a 5,000-seat hall, is almost sold out.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sam Altman Warns of AI Bubble as OpenAI Eyes Trillions for Data Centers</title>
        <published>2025-08-13T00:00:00+00:00</published>
        <updated>2025-08-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sam-altman-warns-of-ai-bubble-as-openai-eyes-trillions-for-data-centers/"/>
        <id>https://games24.blog/blog/sam-altman-warns-of-ai-bubble-as-openai-eyes-trillions-for-data-centers/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;OpenAI’s Sam Altman is signaling caution about a potential AI investment bubble while simultaneously forecasting astronomical spending on data centers. Here’s why that matters for gamers, from GPU prices and supply to cloud gaming performance, studio tools, and the long-term shape of the industry.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sea of Thieves Season 17: Smugglers League, Route Runs &amp; Bigger Rewards</title>
        <published>2025-08-13T00:00:00+00:00</published>
        <updated>2025-08-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sea-of-thieves-season-17-smugglers-league-route-runs-bigger-rewards/"/>
        <id>https://games24.blog/blog/sea-of-thieves-season-17-smugglers-league-route-runs-bigger-rewards/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Season 17 sails in with a stealthy splash, introducing the Smugglers League, high-stakes Route Runs, and juicier treasure hauls across the seas. This overview breaks down what’s new, how these systems interlock, and the best strategies to capitalize on bigger rewards while avoiding the inevitable hungry crews circling your course.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Devcom Cologne Preview: New Roundtables, AI Survey &amp; Minh Le Keynote</title>
        <published>2025-08-12T00:00:00+00:00</published>
        <updated>2025-08-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/devcom-cologne-preview-new-roundtables-ai-survey-minh-le-keynote/"/>
        <id>https://games24.blog/blog/devcom-cologne-preview-new-roundtables-ai-survey-minh-le-keynote/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Two weeks out from Devcom in Cologne, here’s your quick-hit preview: expect a bigger expo vibe, a brand-new stage dedicated to simultaneous roundtables, headline keynotes from industry legends, and fresh survey data showing a cautious yet practical approach to AI across game development. Add in hundreds of sessions, deep dives from storied studios, and a few playful surprises, and this year’s edition is shaping up to be packed.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rayman Remake Scrapped in 2021, Michel Ancel Advises New &#x27;Project Steambot&#x27;</title>
        <published>2025-08-12T00:00:00+00:00</published>
        <updated>2025-08-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rayman-remake-scrapped-in-2021-michel-ancel-advises-new-project-steambot/"/>
        <id>https://games24.blog/blog/rayman-remake-scrapped-in-2021-michel-ancel-advises-new-project-steambot/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A planned Rayman remake was reportedly shelved back in 2021, but the limbless legend might be spinning back into action: internal work under the codename Project Steambot is said to be exploring Rayman’s future, with series creator Michel Ancel reportedly offering advisory input. Here’s what that means for fans, what went wrong with the remake, and why the next chapter could be a fresh start rather than a retread.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Team Cherry Confirms Hollow Knight: Silksong Release Date, Sept 4, 300K Live</title>
        <published>2025-08-12T00:00:00+00:00</published>
        <updated>2025-08-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/team-cherry-confirms-hollow-knight-silksong-release-date-sept-4-300k-live/"/>
        <id>https://games24.blog/blog/team-cherry-confirms-hollow-knight-silksong-release-date-sept-4-300k-live/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Hollow Knight: Silksong finally has a date. Team Cherry confirmed a September 4 release, and the reveal drew over 300,000 concurrent viewers to a live stream, underscoring just how massive the anticipation has become. In this post, we break down what was announced, why it matters, what fans can reasonably expect at launch, and how to prep for Day One whether you are a veteran Knight or someone eyeing Hornet’s first starring role.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Starship Troopers: Extermination Update 1.6 Adds &#x27;Director&#x27; AI &amp; Guided Nukes</title>
        <published>2025-08-11T00:00:00+00:00</published>
        <updated>2025-08-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/starship-troopers-extermination-update-16-adds-director-ai-guided-nukes/"/>
        <id>https://games24.blog/blog/starship-troopers-extermination-update-16-adds-director-ai-guided-nukes/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Starship Troopers: Extermination’s Update 1.6 is a big swing: a new “Director” meta-AI now orchestrates the flow of bug assaults, projectiles received major performance and readability upgrades, a fresh Critical Strike mission splits squads across the map, “bug holes” keep pressure high until you seal them with explosives, and a new rocket launcher fires guided tactical nukes that turn chitin into confetti. In short, this patch aims to smooth pacing, reduce cheap deaths, and give squads more tools to clutch impossible holds, while setting the stage for future modes.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Thousand Hells: Procedural Heists, Mythic Lore &amp; Bosch-Style Art</title>
        <published>2025-08-11T00:00:00+00:00</published>
        <updated>2025-08-11T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/thousand-hells-procedural-heists-mythic-lore-bosch-style-art/"/>
        <id>https://games24.blog/blog/thousand-hells-procedural-heists-mythic-lore-bosch-style-art/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Thousand Hells turns the underworld into a tactical playground, blending procedural heists with myth-soaked storytelling and nightmarishly striking art. Imagine assembling a crew of flawed heroes, each with clashing personalities and hidden fears, then steering them through the labyrinths of the afterlife where choices, not just dice, decide your fate. It’s a game about brains over brawn, consequences that stick, and a visual identity that looks like a lost folio from a feverish medieval painter.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 10 Gaming Trends in 2025 Every Player Should Know</title>
        <published>2025-08-11T00:00:00+00:00</published>
        <updated>2025-08-11T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-10-gaming-trends-in-2025-every-player-should-know/"/>
        <id>https://games24.blog/blog/top-10-gaming-trends-in-2025-every-player-should-know/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;The future of gaming is arriving fast, and 2025 is shaping up to be a year where smart tech, smarter design, and more player-first choices collide. In this guide, we break down the top 10 trends that will shape how we play, what we buy, and how we connect. From AI-driven NPCs and cross-progression standards to cozy live-services and next-gen haptics, here’s what every player should know to stay ahead of the curve.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Win Wordle Today: Clues &amp; Answer for Aug 9, 2025 (Issue)</title>
        <published>2025-08-09T00:00:00+00:00</published>
        <updated>2025-08-09T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/win-wordle-today-clues-answer-for-aug-18-2025-issue/"/>
        <id>https://games24.blog/blog/win-wordle-today-clues-answer-for-aug-18-2025-issue/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Looking for a clean, spoiler-safe path to your Wordle win for August 18, 2025? This guide gives you layered hints that grow more specific the further you read, practical strategy for handling repeats and vowel-heavy solutions, and finally the full answer if you need to lock in your streak. Keep scrolling at your own pace, and stop right after you’ve got enough to solve it yourself.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Xbox Game Pass: Sea of Stars, This War of Mine &amp; Borderlands 3 Leaving Soon</title>
        <published>2025-08-07T00:00:00+00:00</published>
        <updated>2025-08-07T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/xbox-game-pass-sea-of-stars-this-war-of-mine-borderlands-3-leaving-soon/"/>
        <id>https://games24.blog/blog/xbox-game-pass-sea-of-stars-this-war-of-mine-borderlands-3-leaving-soon/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Heads up, Game Pass crew: three notable titles are on the way out soon, and you’ve got a short window to sample their best bits. Sea of Stars brings breezy three-player co-op to a modern retro RPG, This War of Mine: Final Cut delivers a gut-punch survival experience from a civilian perspective, and Borderlands 3 Ultimate Edition is a loot tornado perfect for a weekend mayhem sprint. Here’s what to play, what to prioritize, and how to keep your progress if you fall in love.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom epix 2025 Sends Players Into the Deep Dark Dungeon</title>
        <published>2025-08-02T00:00:00+00:00</published>
        <updated>2025-08-02T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-epix-2025-sends-players-into-the-deep-dark-dungeon/"/>
        <id>https://games24.blog/blog/gamescom-epix-2025-sends-players-into-the-deep-dark-dungeon/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;EPI is in trouble again. gamescom epix, the free interactive community adventure of gamescom, is back for 2025 with a self-deprecating premise every gamer will recognize: the event&#x27;s &quot;Electronic Protective Intelligence&quot; has stumbled into a dungeon full of gaming sins, and players must fight their way out through nine chapters and more than 100 quests themed around lag, spoilers, and the eternal agony of character selection. The adventure is playable online now and on location in Cologne once gamescom opens on August 20, with digital trading cards, discounts, tickets, and merchandise waiting as rewards.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Michael Ironside Spotted, Will Gamescom 2025 Reveal Splinter Cell Remake?</title>
        <published>2025-07-28T00:00:00+00:00</published>
        <updated>2025-07-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/michael-ironside-spotted-will-gamescom-2025-reveal-splinter-cell-remake/"/>
        <id>https://games24.blog/blog/michael-ironside-spotted-will-gamescom-2025-reveal-splinter-cell-remake/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Whispers of a Michael Ironside airport sighting have rekindled hopes that Ubisoft could finally show the Splinter Cell Remake at Gamescom 2025. While nothing is confirmed, the timing and the destination being Germany have fans buzzing. Here’s a grounded look at what the rumor might mean, where development likely stands, and what a reveal could realistically include if Sam Fisher decides to step back into the light, well, the shadows, this week.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 10 Must-Play Games of 2025: New Releases &amp; Hidden Gems</title>
        <published>2025-07-28T00:00:00+00:00</published>
        <updated>2025-07-28T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-10-must-play-games-of-2025-new-releases-hidden-gems/"/>
        <id>https://games24.blog/blog/top-10-must-play-games-of-2025-new-releases-hidden-gems/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;From blockbuster headliners to under-the-radar indies, 2025 is stacked with games you won’t want to miss. This curated top 10 blends massive new releases like Grand Theft Auto VI and Monster Hunter Wilds with exciting wildcards such as South of Midnight and Little Nightmares III, plus a competitive splash from 2XKO. Whether you’re chasing sweeping open worlds, razor-sharp action, or atmospheric adventures, here’s the year’s must-play lineup and why each deserves a spot on your calendar.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lenovo Legion 5 OLED with RTX 5070 for $1,270, Save $400 (Limited Time)</title>
        <published>2025-07-25T00:00:00+00:00</published>
        <updated>2025-07-25T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lenovo-legion-5-oled-with-rtx-5070-for-1270-save-400-limited-time/"/>
        <id>https://games24.blog/blog/lenovo-legion-5-oled-with-rtx-5070-for-1270-save-400-limited-time/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If you’ve been hunting for a mid-range gaming laptop that punches above its weight, this limited-time Lenovo Legion 5 OLED deal is a standout: an RTX 5070 build drops to about $1,270.99 after stackable codes, roughly $400 off the usual price. You’re getting a 15-inch 2560x1600 OLED at 165Hz, an AMD Ryzen AI 7 350 processor, 16GB of RAM, and a 512GB SSD, plus NVIDIA’s latest features on the 50-series GPU. In short, premium display tech meets new-gen graphics at an unusually friendly price.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rematch Crossplay Arrives with Patch 3, Coming Late August</title>
        <published>2025-07-25T00:00:00+00:00</published>
        <updated>2025-07-25T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rematch-crossplay-arrives-with-patch-3-coming-late-august/"/>
        <id>https://games24.blog/blog/rematch-crossplay-arrives-with-patch-3-coming-late-august/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Crossplay is finally dribbling onto the pitch for Rematch with Patch 3 arriving in late August, opening the door for friends across PlayStation, Xbox, and PC to queue together. In this guide, we break down what crossplay likely means for your squads, what to expect from the update, and how to prep so you can jump straight into matches the moment the whistle blows.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sword of the Sea Review: Spectacular Surfing &amp; Sublime Atmosphere, Short Runtime</title>
        <published>2025-07-24T00:00:00+00:00</published>
        <updated>2025-07-24T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sword-of-the-sea-review-spectacular-surfing-sublime-atmosphere-short-runtime/"/>
        <id>https://games24.blog/blog/sword-of-the-sea-review-spectacular-surfing-sublime-atmosphere-short-runtime/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Sword of the Sea is a gorgeous, movement-first adventure that nails the fantasy of carving across dunes and waves on a blade-turned-board. Its luscious art direction and transportive soundtrack elevate every glide and hop, and the sense of flow is genuinely special. The tradeoff is a brief runtime and puzzle design that rarely rises above simple gate-opening tasks. If you’re hungry for a vibe-forward experience that prizes motion and mood over brainteasers and narrative complexity, this one is a memorable afternoon ride.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Amazon PS5 Disc Deals: Avatar, It Takes Two, Assassin&#x27;s Creed &amp; More</title>
        <published>2025-07-23T00:00:00+00:00</published>
        <updated>2025-07-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/amazon-ps5-disc-deals-avatar-it-takes-two-assassins-creed-more/"/>
        <id>https://games24.blog/blog/amazon-ps5-disc-deals-avatar-it-takes-two-assassins-creed-more/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Looking for fresh PS5 games without breaking the bank? This roundup highlights standout disc deals you’ll often see at major retailers, spotlighting crowd-pleasers like Avatar: Frontiers of Pandora, It Takes Two, Assassin’s Creed Mirage, Prince of Persia: The Lost Crown, Anno 1800 Console Edition, Need for Speed Unbound, and F1 25. We break down who each game is for, what the disc versions offer, and key buying tips so you can grab the right edition before stock dries up.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How Zach Cregger&#x27;s Weapons Was Shaped by Prisoners, The Shining &amp; More</title>
        <published>2025-07-23T00:00:00+00:00</published>
        <updated>2025-07-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-zach-creggers-weapons-was-shaped-by-prisoners-the-shining-more/"/>
        <id>https://games24.blog/blog/how-zach-creggers-weapons-was-shaped-by-prisoners-the-shining-more/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Zach Cregger’s new horror film, Weapons, doesn’t just swing for the bleachers, it brings a bag full of influences to the plate. From the rain-soaked dread of Prisoners to the uncanny geometry of The Shining, plus the mosaic storytelling of Magnolia and the eerie ambiguity of Picnic at Hanging Rock, Cregger’s inspirations shape a movie that feels both familiar and freshly dangerous. In this piece, we break down how those cinematic touchstones show up on-screen and why gamers, in particular, will vibe with the film’s mood, pacing, and design-minded scares.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Gamescom Leak: Xbox ROG Ally &amp; Ally X Oct 16 Launch, Pre-orders Aug 20</title>
        <published>2025-07-22T00:00:00+00:00</published>
        <updated>2025-07-22T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-leak-xbox-rog-ally-ally-x-oct-16-launch-pre-orders-aug-20/"/>
        <id>https://games24.blog/blog/gamescom-leak-xbox-rog-ally-ally-x-oct-16-launch-pre-orders-aug-20/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;A reliable leak suggests ASUS’ Xbox-branded ROG Ally and the higher-end Ally X are set for a European release on October 16, with pre-orders reportedly opening August 20 around Gamescom. Expected prices land at €599 for the base model and €899 for the X, both running Windows 11 with a full-screen Xbox experience and an aggregated library across PC stores. If true, this might be the closest thing to an Xbox handheld in 2025’s lead-up, signaling Microsoft’s growing comfort with third-party hardware carrying the green banner.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>I Asked wplace for a New Burnout, They Replied &#x27;Cancelled SOZ&#x27;</title>
        <published>2025-07-22T00:00:00+00:00</published>
        <updated>2025-07-22T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/i-asked-wplace-for-a-new-burnout-they-replied-cancelled-soz/"/>
        <id>https://games24.blog/blog/i-asked-wplace-for-a-new-burnout-they-replied-cancelled-soz/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;I scribbled a plea for a new Burnout on the world-sized canvas of wplace and got a blunt pixel reply: “Cancelled SOZ.” This post is the story of that tiny exchange, why it matters more than it should, and what it says about our shared nostalgia for metal-twisting arcade racing. Consider it a hopeful autolog of sorts: part love letter to Burnout, part community field report, part daydream about what a modern entry could be.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom 2025 on Record Course: Bigger Halls, More Indies, Black Ops 7 at ONL</title>
        <published>2025-07-16T00:00:00+00:00</published>
        <updated>2025-07-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2025-on-record-course-bigger-halls-more-indies-black-ops-7-at-onl/"/>
        <id>https://games24.blog/blog/gamescom-2025-on-record-course-bigger-halls-more-indies-black-ops-7-at-onl/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Five weeks out from opening day, gamescom 2025 is stacking up records. The organizers report exhibitor numbers 11 percent above the same point last year, an entertainment area growing by an entire hall, the biggest indie area in the event&#x27;s history, and the first confirmed Opening Night Live headliner: Activision will use the show for the worldwide reveal of Call of Duty: Black Ops 7. Geoff Keighley hosts ONL on August 19, once again joined by co-host Eefje &quot;sjokz&quot; Depoortere.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lies of P Overture DLC Now Easier to Access with New Difficulty Options Update</title>
        <published>2025-07-16T00:00:00+00:00</published>
        <updated>2025-07-16T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lies-of-p-overture-dlc-now-easier-to-access-with-new-difficulty-options-update/"/>
        <id>https://games24.blog/blog/lies-of-p-overture-dlc-now-easier-to-access-with-new-difficulty-options-update/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Lies of P fans rejoice! Developer Round8 has just released an update making the Overture DLC easier to unlock and experience, alongside introducing new difficulty options for the entire game. This update is fantastic news for players who previously struggled with the tough battles, or those who simply didn&#x27;t want to grind through as much content to dive into the exciting DLC story. Let&#x27;s dive in and explore what&#x27;s changed!&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Get 6 Witcher TTRPG Books (Core + Easy Mode) on Humble Bundle for $15</title>
        <published>2025-07-15T00:00:00+00:00</published>
        <updated>2025-07-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/get-6-witcher-ttrpg-books-core-easy-mode-on-humble-bundle-for-15/"/>
        <id>https://games24.blog/blog/get-6-witcher-ttrpg-books-core-easy-mode-on-humble-bundle-for-15/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;You can grab six official Witcher tabletop RPG books for just $15 in a limited-time Humble Bundle, including the full core rulebook, four supplements, and a streamlined Easy Mode starter. It’s a low-cost way to dive into monster hunting, whether you’re new to TTRPGs or already sharpening your silver blade, and there’s a charity component, too.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Netflix Picks: Wednesday Season 2 (Part 1) &amp; You&#x27;s Final Season Reviewed</title>
        <published>2025-07-13T00:00:00+00:00</published>
        <updated>2025-07-13T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/netflix-picks-wednesday-season-2-part-1-yous-final-season-reviewed/"/>
        <id>https://games24.blog/blog/netflix-picks-wednesday-season-2-part-1-yous-final-season-reviewed/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;If your watchlist has been gathering dust between game launches, two slick, spooky Netflix drops are worth pausing your backlog for: the first half of Wednesday Season 2 and the final season of You. In this spoiler-light review, I break down why both series hit the gamer brain just right, mystery loops, stealthy cat-and-mouse, crunchy choices, and which one deserves your next binge depending on your preferred build: calculated puzzle-solver or chaos-loving sleuth.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Wild Rift &#x27;aniversary&#x27; video looks AI, David Xu apologizes</title>
        <published>2025-07-07T00:00:00+00:00</published>
        <updated>2025-07-07T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/wild-rift-aniversary-video-looks-ai-david-xu-apologizes/"/>
        <id>https://games24.blog/blog/wild-rift-aniversary-video-looks-ai-david-xu-apologizes/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;A video celebrating Wild Rift’s anniversary briefly appeared on the game’s official Weibo channel and immediately raised eyebrows for looking suspiciously AI-generated. Fans spotted telltale oddities, from a misspelled aniversary title card to rubbery faces and morphing props, and voiced their frustration. Executive producer David Xu apologized, calling it a creator-made video that didn’t meet Riot’s bar and promising to do better, but stopped short of confirming whether AI tools were used. The clip was taken down, yet the incident has reignited a wider debate about AI in official game comms and where studios should draw the line.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Reaper Actual Hands-On: 200-Player Sieges, Bases &amp; Web3 Optional</title>
        <published>2025-07-05T00:00:00+00:00</published>
        <updated>2025-07-05T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/reaper-actual-hands-on-200-player-sieges-bases-web3-optional/"/>
        <id>https://games24.blog/blog/reaper-actual-hands-on-200-player-sieges-bases-web3-optional/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Reaper Actual aims to fuse MMO-scale warfare with extraction shooter tension, and after hands-on time, I’m surprised by how cohesive the pitch feels. Imagine a giant city, persistent player housing that can be raided, and 200-player base sieges that turn your hard-earned loot into a high-stakes prize pool, then make Web3 entirely optional and forgettable. It’s ambitious, messy in places, and brimming with potential for the kinds of stories only a living sandbox can produce.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Jump Into Fortnite 2025: Chapter 6 Season 4 Tips, Weapons &amp; Crossplay</title>
        <published>2025-07-04T00:00:00+00:00</published>
        <updated>2025-07-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/jump-into-fortnite-2025-chapter-6-season-4-tips-weapons-crossplay/"/>
        <id>https://games24.blog/blog/jump-into-fortnite-2025-chapter-6-season-4-tips-weapons-crossplay/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Whether you’re returning after a few seasons off or jumping in for the first time, this guide breaks down Fortnite Chapter 6 Season 4 in plain language: the current weapon meta, simple loadouts that work, map movement tips, and how to crush crossplay with friends on every platform. Think of it as a friendly, practical cheat sheet to start landing dubs in 2025.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Research Minister Dorothee Bär to Open gamescom 2025</title>
        <published>2025-07-04T00:00:00+00:00</published>
        <updated>2025-07-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/research-minister-dorothee-baer-to-open-gamescom-2025/"/>
        <id>https://games24.blog/blog/research-minister-dorothee-baer-to-open-gamescom-2025/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom 2025 has its opening act from Berlin: Federal Research Minister Dorothee Bär will take part in the official opening of the world&#x27;s biggest games event on August 20, as announced by organizers Koelnmesse and game, the German Games Industry Association. Bär, who holds responsibility for computer and video games in the German federal government, will give a welcoming address, with North Rhine-Westphalia&#x27;s Minister-President Hendrik Wüst also confirmed for the ceremony. Afterwards, the political guests will tour the show floor to see the industry&#x27;s latest developments first-hand.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Simone Ashley&#x27;s Role Cut from F1 Movie: Director Wants to Work Again</title>
        <published>2025-06-20T00:00:00+00:00</published>
        <updated>2025-06-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/simone-ashleys-role-cut-from-f1-movie-director-wants-to-work-again/"/>
        <id>https://games24.blog/blog/simone-ashleys-role-cut-from-f1-movie-director-wants-to-work-again/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Simone Ashley&#x27;s anticipated role in the upcoming &lt;em&gt;F1: The Movie&lt;&#x2F;em&gt; has unexpectedly been cut, leaving her with only a brief, dialogue-free appearance. However, director Joseph Kosinski clarified the reasoning wasn&#x27;t performance-related and expressed his hope to collaborate with Ashley again on future projects.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Elden Ring Nightreign&#x27;s Everdark Sovereigns: Face the Enhanced Gaping Jaw Boss!</title>
        <published>2025-06-14T00:00:00+00:00</published>
        <updated>2025-06-14T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/elden-ring-nightreigns-everdark-sovereigns-face-the-enhanced-gaping-jaw-boss/"/>
        <id>https://games24.blog/blog/elden-ring-nightreigns-everdark-sovereigns-face-the-enhanced-gaping-jaw-boss/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Elden Ring Nightreign’s Everdark Sovereigns are finally here, and FromSoftware’s promise of enhanced boss battles has begun in spectacular fashion. The first upgraded fiend to arrive is none other than the notorious Gaping Jaw, ready to put players&#x27; skills, resolve, and collaboration to the ultimate test. If you&#x27;ve been craving tougher challenges worthy of your finely-tuned Elden Ring builds, this newcomer&#x27;s arrival is just what you&#x27;ve been waiting for.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How to Find the Capybara in PEAK: Daily Location Guide &amp; Tips for 2025</title>
        <published>2025-06-13T00:00:00+00:00</published>
        <updated>2025-06-13T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-to-find-the-capybara-in-peak-daily-location-guide-tips-for-2025/"/>
        <id>https://games24.blog/blog/how-to-find-the-capybara-in-peak-daily-location-guide-tips-for-2025/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Discovering the adorable Capybara in PEAK keeps gamers buzzing; however, finding these elusive animals each day isn&#x27;t always simple. If you&#x27;re on the quest to serenade animals or chasing the much-desired Animal Serenading Badge achievement, knowing the Capybara&#x27;s daily location becomes indispensable. Luckily, we&#x27;ve compiled some straightforward, community-tested tips to help you quickly track down these furry friends in the ever-changing alpine biome of PEAK in 2025.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Microsoft &amp; AMD Team Up for Next-Gen Xbox: Console, Handheld, AI &amp; Backward Compatibility</title>
        <published>2025-06-12T00:00:00+00:00</published>
        <updated>2025-06-12T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/microsoft-amd-team-up-for-next-gen-xbox-console-handheld-ai-backward-compatibility/"/>
        <id>https://games24.blog/blog/microsoft-amd-team-up-for-next-gen-xbox-console-handheld-ai-backward-compatibility/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Microsoft and AMD have officially joined forces, promising exciting enhancements for next-gen Xbox consoles, possible handheld gaming devices, groundbreaking AI integration, and full backward compatibility, hinting we might have to wait until at least 2027 to see them. Let&#x27;s dive into everything we know about what&#x27;s coming next for Microsoft and Xbox gamers.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sega Store Tokyo Launch: Sonic’s Brand Gets Spotlight in Shibuya Parco</title>
        <published>2025-06-11T00:00:00+00:00</published>
        <updated>2025-06-11T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sega-store-tokyo-launch-sonics-brand-gets-spotlight-in-shibuya-parco/"/>
        <id>https://games24.blog/blog/sega-store-tokyo-launch-sonics-brand-gets-spotlight-in-shibuya-parco/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Sega has just revealed exciting news for gamers and fans in Japan, Tokyo is getting its very own dedicated Sega Store, set to open right in the heart of Shibuya Parco shopping complex. Highlighting Sega&#x27;s iconic brand line-up, and notably Sonic the Hedgehog, this marks a significant new expansion in Japan&#x27;s booming gaming retail scene.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Mark Darrah on Anthem’s Shutdown: &#x27;Stop Killing Games&#x27; Comes With Tradeoffs</title>
        <published>2025-05-23T00:00:00+00:00</published>
        <updated>2025-05-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/mark-darrah-on-anthems-shutdown-stop-killing-games-comes-with-tradeoffs/"/>
        <id>https://games24.blog/blog/mark-darrah-on-anthems-shutdown-stop-killing-games-comes-with-tradeoffs/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;BioWare veteran Mark Darrah thinks “stop killing games” is a worthy goal, but not a free one. With Anthem scheduled to go offline in early 2026, his perspective highlights an uncomfortable truth: if we want live service games to survive beyond their commercial life, someone pays in fidelity, features, or money. In this piece, we break down the real costs behind keeping multiplayer worlds alive, why those tradeoffs can still be worth it, and practical steps studios and players can push for to avoid watching beloved games vanish.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 15 Upcoming Games of 2025: Release Dates, Trailers &amp; Preorders</title>
        <published>2025-05-23T00:00:00+00:00</published>
        <updated>2025-05-23T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-15-upcoming-games-of-2025-release-dates-trailers-preorders/"/>
        <id>https://games24.blog/blog/top-15-upcoming-games-of-2025-release-dates-trailers-preorders/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If 2024 was stacked, 2025 is looking downright legendary. This roundup highlights the top 15 upcoming games you should have on your radar, with a quick digest on what to expect, where the hype comes from, and how to keep up with release dates, trailers, and preorder windows. It’s a living wishlist: schedules shift, trailers drop out of nowhere, and preorder bonuses come and go, so think of this as your smart, spoiler-light guide to planning your playtime in 2025.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>This Week&#x27;s Gaming Picks: A Short Hike, Kid-Friendly Co-op &amp; Heading Out</title>
        <published>2025-05-22T00:00:00+00:00</published>
        <updated>2025-05-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/this-weeks-gaming-picks-a-short-hike-kid-friendly-co-op-heading-out/"/>
        <id>https://games24.blog/blog/this-weeks-gaming-picks-a-short-hike-kid-friendly-co-op-heading-out/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;This week’s picks are all about low-stress adventures and good vibes: a tiny treasure of an indie you can finish in one sitting, a handful of co-op games that are perfect for playing with kids, and a stylish road-trip roguelike that turns anxiety into an enemy you can outrun. If you want cozy, collaborative, and a little bit weird, we’ve got you covered.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Tencent Quietly Edits Light of Motiram Steam Art After Sony Copyright Suit</title>
        <published>2025-05-19T00:00:00+00:00</published>
        <updated>2025-05-19T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/tencent-quietly-edits-light-of-motiram-steam-art-after-sony-copyright-suit/"/>
        <id>https://games24.blog/blog/tencent-quietly-edits-light-of-motiram-steam-art-after-sony-copyright-suit/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;Tencent has quietly updated the Steam page for Light of Motiram in the days following a lawsuit from Sony that alleges the upcoming game borrows too closely from the Horizon franchise. Store art and promotional assets appear to have been swapped or removed, and the game’s description now leans on more generic survival-crafting language. It’s a small but telling shift that raises big questions about how studios navigate inspiration, originality, and legal risk in an industry that loves to iterate.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Stick It to the Stickman Demo: Office Brawls and Roguelite Mayhem</title>
        <published>2025-05-18T00:00:00+00:00</published>
        <updated>2025-05-18T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/stick-it-to-the-stickman-demo-office-brawls-and-roguelite-mayhem/"/>
        <id>https://games24.blog/blog/stick-it-to-the-stickman-demo-office-brawls-and-roguelite-mayhem/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Stick It to the Stickman’s demo is a chaotic cocktail of office satire, side-scrolling beat ’em up action, and roguelite progression. In a brisk loop of floor-by-floor brawls, you punch your way from expendable temp to terrifying exec, unlocking promotions, goofy gadgets, and bigger headaches with every win. It’s fast, funny, and surprisingly tactical, setting a promising foundation for early access.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Best Games of 2025: Top Releases Every Gamer Must Play</title>
        <published>2025-05-16T00:00:00+00:00</published>
        <updated>2025-05-16T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/best-games-of-2025-top-releases-every-gamer-must-play/"/>
        <id>https://games24.blog/blog/best-games-of-2025-top-releases-every-gamer-must-play/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;If your backlog feels like a boss fight, this curated guide is your 2025 checkpoint: a fast, spoiler-free roundup of the year’s most exciting types of releases, why they matter, and who they’re perfect for. From story-first adventures and high-skill action to comfort sims and competitive multiplayer, we break down the standouts by vibe and value, so you can spend less time scrolling and more time playing.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom latam 2025 Grows 30 Percent With 130,000 Visitors in São Paulo</title>
        <published>2025-05-09T00:00:00+00:00</published>
        <updated>2025-05-09T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-latam-2025-grows-30-percent-with-130000-visitors-in-sao-paulo/"/>
        <id>https://games24.blog/blog/gamescom-latam-2025-grows-30-percent-with-130000-visitors-in-sao-paulo/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom latam has passed its second test with flying colors. The Latin American edition of the world&#x27;s biggest games event closed its 2025 edition with 130,000 visitors at the Anhembi District in São Paulo, a 30 percent jump over its premiere year. Held from April 30 to May 4, the show drew more than 40 publishers, over 240 brands, and more than 3,000 industry professionals, alongside a launch slate of more than 120 games. The message from Brazil is unmistakable: this event is here to stay.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Raven QA Union Agrees Contract to Curb Crunch, Win Pay &amp; WFH Rights</title>
        <published>2025-05-04T00:00:00+00:00</published>
        <updated>2025-05-04T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/raven-qa-union-agrees-contract-to-curb-crunch-win-pay-wfh-rights/"/>
        <id>https://games24.blog/blog/raven-qa-union-agrees-contract-to-curb-crunch-win-pay-wfh-rights/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Raven Software’s QA team has ratified a first union contract with Microsoft and Activision Blizzard that targets crunch, guarantees raises, clarifies career paths, and locks in permanent work-from-home options for most of the 19 Wisconsin-based testers. Coming ahead of Call of Duty: Black Ops 7, the agreement is a milestone for game industry labor and a practical blueprint for healthier development cycles.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Split Fiction Review: Hazelight&#x27;s Co-op Triumph Rekindles Gaming Wonder</title>
        <published>2025-05-03T00:00:00+00:00</published>
        <updated>2025-05-03T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/split-fiction-review-hazelights-co-op-triumph-rekindles-gaming-wonder/"/>
        <id>https://games24.blog/blog/split-fiction-review-hazelights-co-op-triumph-rekindles-gaming-wonder/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Split Fiction is a co-op-only adventure that rekindles the old feeling of being wowed by a game’s imagination. By splitting two players between a lush fantasy realm and a gleaming sci-fi dimension, Hazelight builds a rollercoaster of inventive set-pieces, heartfelt storytelling, and design tricks that demand communication and trust. It’s a crowd-pleasing journey that constantly reinvents itself, sticks the landing with a giddy, grin-inducing finale, and reminds you why we love playing together in the first place.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom congress 2025 Opens Call for Topics: Immersion, Responsibility, Well-Being</title>
        <published>2025-05-01T00:00:00+00:00</published>
        <updated>2025-05-01T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-congress-2025-opens-call-for-topics-immersion-responsibility/"/>
        <id>https://games24.blog/blog/gamescom-congress-2025-opens-call-for-topics-immersion-responsibility/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The gamescom congress is looking for its 2025 speakers, and you do not need to be a game developer to get on stage. The organizers have opened the call for topic proposals for the 17th edition of the conference, taking place on August 21 in Cologne as part of gamescom. Until May 18, anyone with a compelling idea about the potential of games can submit a proposal for the program, which this year revolves around three focus themes: The Next Level of Immersion, Gaming and Responsibility, and Gaming and Well-Being.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Microsoft Assures Forza Motorsport &amp; Horizon 5 Support, Fans Say &quot;Zero Clarity&quot;</title>
        <published>2025-04-28T00:00:00+00:00</published>
        <updated>2025-04-28T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/microsoft-assures-forza-motorsport-horizon-5-support-fans-say-zero-clarity/"/>
        <id>https://games24.blog/blog/microsoft-assures-forza-motorsport-horizon-5-support-fans-say-zero-clarity/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Microsoft has reiterated that Turn 10 and Playground Games will continue supporting Forza Motorsport and Forza Horizon 5, but the community remains frustrated by the lack of detail. In this breakdown, we look at what “support” likely means, why some fans feel the messaging falls short, and what would actually count as clarity for the future of Forza.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>CrisisX Trailer: Huge Map &amp; 5,000 Players, But Feels Like The Day Before</title>
        <published>2025-04-12T00:00:00+00:00</published>
        <updated>2025-04-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/crisisx-trailer-huge-map-5000-players-but-feels-like-the-day-before/"/>
        <id>https://games24.blog/blog/crisisx-trailer-huge-map-5000-players-but-feels-like-the-day-before/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;CrisisX has dropped a flashy trailer promising a gigantic map and 5,000-player servers, and the community’s gut reaction has been a mix of curiosity and side-eye. It looks familiar, maybe a little too familiar, evoking the deja vu of big-budget survival trailers that promised the world and delivered a cul-de-sac. Here’s a breakdown of what’s being promised, why it’s raising eyebrows, what would make it legit, and how to approach it with smart, hype-resistant optimism.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Master and Commander 4K Blu-ray Sells Out, Physical Media&#x27;s Big Moment</title>
        <published>2025-04-12T00:00:00+00:00</published>
        <updated>2025-04-12T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/master-and-commander-4k-blu-ray-sells-out-physical-medias-big-moment/"/>
        <id>https://games24.blog/blog/master-and-commander-4k-blu-ray-sells-out-physical-medias-big-moment/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;A surprise sell-out of the Master and Commander: The Far Side of the World 4K Blu-ray has sparked a bigger conversation: physical media isn’t dead, it’s just demanding better from studios and publishers. For gamers and cinephiles, this moment underlines why quality, ownership, and preservation still matter, and how great releases can rally a community the way limited-run game cartridges and collector’s editions do.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Is This Seat Taken? Surprise Indie Release Lands on Steam</title>
        <published>2025-04-10T00:00:00+00:00</published>
        <updated>2025-04-10T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/is-this-seat-taken-surprise-indie-release-lands-on-steam/"/>
        <id>https://games24.blog/blog/is-this-seat-taken-surprise-indie-release-lands-on-steam/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;A shadow drop alert for puzzle fans: Is This Seat Taken? has quietly slid onto Steam, bringing a charming, brain-tickling twist to seating logic. Fresh off a brief spotlight in an indie showcase, this cozy puzzler turns crowd management into a satisfying game of preferences, patterns, and problem-solving. If you love neat rulesets, compact levels, and that “one more try” itch, this one might be your next coffee-break obsession.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom 2025 Tickets Now on Sale: Superfan Bundles and devcom Combo Explained</title>
        <published>2025-04-09T00:00:00+00:00</published>
        <updated>2025-04-09T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2025-tickets-now-on-sale-superfan-bundles-and-devcom-combo-explained/"/>
        <id>https://games24.blog/blog/gamescom-2025-tickets-now-on-sale-superfan-bundles-and-devcom-combo-explained/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Time to plan the pilgrimage to Cologne: tickets for gamescom 2025 are now on sale for both private and trade visitors. The show runs from August 20 to 24, and the organizers are warning of high demand for the public days from Thursday through Sunday, with limited tickets sold on a first-come, first-served basis. Alongside the familiar day and evening tickets, this year brings new Superfan bundles and, for the first time, a combo ticket covering both gamescom and the devcom developer conference.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Every New Steam Release This Week, Handpicked Highlights &amp; Hidden Gems</title>
        <published>2025-04-08T00:00:00+00:00</published>
        <updated>2025-04-08T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/every-new-steam-release-this-week-handpicked-highlights-hidden-gems/"/>
        <id>https://games24.blog/blog/every-new-steam-release-this-week-handpicked-highlights-hidden-gems/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;This week on Steam is a torrent of fresh buttons to mash and worlds to get lost in, so I combed through the noise to bring you the most interesting highlights across genres, fast-paced roguelikes, thoughtful strategy, comfy builders, and a few experimental curveballs. Below you’ll find quick-hit impressions, who each game is for, and why they stand out, plus an early access watchlist and some demos worth your bandwidth.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Sicilian Skids and Floating Teeth: Mafia&#x27;s First-Person Driving Mod</title>
        <published>2025-04-08T00:00:00+00:00</published>
        <updated>2025-04-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/sicilian-skids-and-floating-teeth-mafias-first-person-driving-mod/"/>
        <id>https://games24.blog/blog/sicilian-skids-and-floating-teeth-mafias-first-person-driving-mod/</id>
        <category term="PC &amp; Hardware"/>
        <summary type="html">&lt;p&gt;If you’ve ever wanted to feel every cobblestone of San Celeste through the wheel and windshield, the new first-person driving mod for Mafia: The Old Country delivers a fresh, intoxicating perspective, complete with some hilarious, occasionally spooky side effects. It makes Sunday cruises through Valle Dorata a delight, but be ready for the occasional flash of floating teeth or wayward eyeballs in your peripheral vision when you push the speedometer.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Strauss Zelnick Promises BioShock 4, &#x27;Great Is the New Great&#x27; Raises Eyebrows</title>
        <published>2025-04-08T00:00:00+00:00</published>
        <updated>2025-04-08T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/strauss-zelnick-promises-bioshock-4-great-is-the-new-great-raises-eyebrows/"/>
        <id>https://games24.blog/blog/strauss-zelnick-promises-bioshock-4-great-is-the-new-great-raises-eyebrows/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Take-Two’s Strauss Zelnick says BioShock 4 is still coming, but his curious line that “great is the new great” set off a wave of raised eyebrows across the community. In this piece, we unpack what that soundbite really signals about blockbuster expectations, why the bar for AAA has crept skyward, and what “true to the BioShock DNA” could and should mean for the next entry.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Thailand Named Official Partner Country of gamescom 2025</title>
        <published>2025-04-04T00:00:00+00:00</published>
        <updated>2025-04-04T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/thailand-named-official-partner-country-of-gamescom-2025/"/>
        <id>https://games24.blog/blog/thailand-named-official-partner-country-of-gamescom-2025/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom 2025 has its partner country, and for the first time it comes from Southeast Asia: Thailand will take the official partner role at this year&#x27;s show in Cologne. Organizers Koelnmesse and game, the German Games Industry Association, signed the agreement with Thailand&#x27;s Department of International Trade Promotion, and the partnership comes with a country pavilion showcasing a lineup of Thai studios. It is also a very deliberate warm-up for the new gamescom asia x Thailand Game Show launching in Bangkok this October.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom Stays in Cologne: Long-Term Deal Locks In the World&#x27;s Biggest Games Event</title>
        <published>2025-04-03T00:00:00+00:00</published>
        <updated>2025-04-03T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-stays-in-cologne-long-term-deal-locks-in-worlds-biggest-games-event/"/>
        <id>https://games24.blog/blog/gamescom-stays-in-cologne-long-term-deal-locks-in-worlds-biggest-games-event/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Any lingering speculation about gamescom&#x27;s future home is settled: the world&#x27;s largest games event will remain in Cologne. Koelnmesse and game, the German Games Industry Association, have signed a new long-term contract, announced in the presence of Cologne Mayor Henriette Reker and North Rhine-Westphalia&#x27;s media minister Nathanael Liminski. The deal comes with expanded support from both the city and the state, and with ambitions to grow gamescom further, not just maintain it.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Hades Didn&#x27;t Prepare Me for Towa&#x27;s Dual-Character Roguelite</title>
        <published>2025-04-02T00:00:00+00:00</published>
        <updated>2025-04-02T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hades-didnt-prepare-me-for-towas-dual-character-roguelite/"/>
        <id>https://games24.blog/blog/hades-didnt-prepare-me-for-towas-dual-character-roguelite/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;If you think Hades tuned you up for every isometric roguelite under the sun, Towa and the Guardians of the Sacred Tree will happily prove you wrong. After a hands-on preview, I walked away impressed, overwhelmed, and unexpectedly hooked on a combat system built around piloting two heroes at once. Between a sword-forging minigame that shapes your playstyle, a build system that nudges you toward clever synergies, and a rotating roster twist that keeps runs fresh, this one rewires the muscle memory you picked up from single-hero brawlers and asks you to master spacing, swaps, and survival for a duo.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>How GameStop Pushed Assassin’s Creed to Become an RPG, Alex Hutchinson</title>
        <published>2025-03-28T00:00:00+00:00</published>
        <updated>2025-03-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/how-gamestop-pushed-assassins-creed-to-become-an-rpg-alex-hutchinson/"/>
        <id>https://games24.blog/blog/how-gamestop-pushed-assassins-creed-to-become-an-rpg-alex-hutchinson/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Assassin’s Creed didn’t just grow bigger with Origins; it fundamentally changed genres, and one surprising force behind that pivot was the used-games economy around retailers like GameStop. In this piece, we unpack how market pressures nudged Ubisoft toward RPG systems, why that shift made sense at the time, what it meant for players, and how the series is recalibrating today.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Six Unleashed&#x2F;Colours&#x2F;Adventure 2-inspired remixes in Sonic Racing: CrossWorlds</title>
        <published>2025-03-28T00:00:00+00:00</published>
        <updated>2025-03-28T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/six-unleashedcoloursadventure-2-inspired-remixes-in-sonic-racing-crossworlds/"/>
        <id>https://games24.blog/blog/six-unleashedcoloursadventure-2-inspired-remixes-in-sonic-racing-crossworlds/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Sega just showcased a near eight-minute medley of six remixed tracks from Sonic Racing: CrossWorlds, drawing inspiration from Sonic Unleashed, Sonic Colours, and Sonic Adventure 2. Arranged by Kanon Oguni, the medley teases high-energy takes on Apotos, Dragon Road, Galactic Parade, Market Street, Sweet Mountain, and Radical Highway, all seemingly tailored for the series’ trademark boost, drift, and chaos. Pre-orders are live across platforms, with release timing and pricing locked in below.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom 2025 Sets Early-Bird Record With 27 Percent More Exhibitors</title>
        <published>2025-03-07T00:00:00+00:00</published>
        <updated>2025-03-07T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-2025-sets-early-bird-record-with-27-percent-more-exhibitors/"/>
        <id>https://games24.blog/blog/gamescom-2025-sets-early-bird-record-with-27-percent-more-exhibitors/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;gamescom 2025 is off to a flying start before a single hall has opened. According to the organizers, the world&#x27;s biggest games event closed its early-bird registration phase with more companies signed up than ever before, a full 27 percent above last year&#x27;s figures at the same point, with registrations coming from 46 countries. After a 2024 edition that already set records for exhibitors and worldwide reach, the Cologne show appears headed for another step up this August.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom LAN 2025 Doubles Attendance With 3,500 Visitors in Cologne</title>
        <published>2025-02-26T00:00:00+00:00</published>
        <updated>2025-02-26T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-lan-2025-doubles-attendance-with-3500-visitors-in-cologne/"/>
        <id>https://games24.blog/blog/gamescom-lan-2025-doubles-attendance-with-3500-visitors-in-cologne/</id>
        <category term="Esports"/>
        <summary type="html">&lt;p&gt;The gamescom LAN is officially no longer an experiment. The second edition of the community event, organized by TaKeTV and MYI at the Cologne exhibition halls from February 21 to 23, more than doubled its numbers across the board: 3,500 visitors, 200 content creators, and over 500 registered business guests came together for a weekend of LAN gaming, esports, trading card games, and creator meetups. For an event that only premiered a year ago, that is a remarkable growth curve.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>gamescom asia and Thailand Game Show Join Forces for Southeast Asia&#x27;s Biggest Event</title>
        <published>2025-02-21T00:00:00+00:00</published>
        <updated>2025-02-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/gamescom-asia-and-thailand-game-show-join-forces-for-southeast-asias-biggest/"/>
        <id>https://games24.blog/blog/gamescom-asia-and-thailand-game-show-join-forces-for-southeast-asias-biggest/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;Big shake-up in the Asian events calendar: gamescom asia is leaving Singapore and merging with Thailand Game Show to create what the organizers are calling Southeast Asia&#x27;s ultimate gaming stage. The combined event, announced by Koelnmesse and its Thai partners, debuts from October 16 to 19, 2025 at the Queen Sirikit National Convention Center in Bangkok, uniting gamescom&#x27;s business platform with the region&#x27;s biggest consumer show under one roof.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Death Stranding 2: On The Beach Review – Kojima’s Emotional Action Epic Expands Horizons</title>
        <published>2024-11-19T00:00:00+00:00</published>
        <updated>2024-11-19T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/death-stranding-2-on-the-beach-review-kojimas-emotional-action-epic-expands-horizons/"/>
        <id>https://games24.blog/blog/death-stranding-2-on-the-beach-review-kojimas-emotional-action-epic-expands-horizons/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Death Stranding 2: On The Beach is Hideo Kojima&#x27;s ambitious sequel that blends gripping action, heartfelt storytelling, and expanded gameplay mechanics. With a greater emphasis on combat and thrilling traversal, Kojima offers players a more approachable experience while maintaining Death Stranding&#x27;s unique blend of existential weirdness, gentle humor, and emotional resonance.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Debunked: Microsoft Has No Plans to Partner with Xenia Xbox Emulator</title>
        <published>2024-11-15T00:00:00+00:00</published>
        <updated>2024-11-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/debunked-microsoft-has-no-plans-to-partner-with-xenia-xbox-emulator/"/>
        <id>https://games24.blog/blog/debunked-microsoft-has-no-plans-to-partner-with-xenia-xbox-emulator/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Despite the loud whispers making their rounds online, Microsoft isn&#x27;t teaming up with the popular Xbox 360 emulator Xenia to bring backward compatibility magic to Windows PC. Recently, the team behind Xenia officially shut down these rumors, clarifying they&#x27;re strictly a community-run emulator focused on legal practices and have zero collaboration with Microsoft.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Level Up Fast: Top 10 Tips to Dominate Your Favorite Games Today!</title>
        <published>2024-11-15T00:00:00+00:00</published>
        <updated>2024-11-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/level-up-fast-top-10-tips-to-dominate-your-favorite-games-today/"/>
        <id>https://games24.blog/blog/level-up-fast-top-10-tips-to-dominate-your-favorite-games-today/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Ready to level up your game quickly and dominate the competition? Whether you&#x27;re an aspiring esports star, a casual gamer aiming to outshine friends, or someone who simply loves staying ahead in your favorite games, these ten practical tips will help you master gaming efficiently and with ease. Say goodbye to endless grind sessions and hello to skillful and strategic play!&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Listen Now: Europa Universalis 5 Soundtrack Drops with Epic 26-Track Score</title>
        <published>2024-11-15T00:00:00+00:00</published>
        <updated>2024-11-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/listen-now-europa-universalis-5-soundtrack-drops-with-epic-26-track-score/"/>
        <id>https://games24.blog/blog/listen-now-europa-universalis-5-soundtrack-drops-with-epic-26-track-score/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Europa Universalis fans rejoice! Paradox Interactive has just released the full soundtrack for Europa Universalis 5. Featuring an impressive 26 tracks composed by the talented Håkan Glänte, this epic score elegantly traverses almost five centuries of history. Whether you&#x27;re a veteran of the series or new to grand strategy gaming, this soundtrack promises to deliver sweeping orchestral pieces that will immerse you in the intrigue and grandeur of Europe&#x27;s history.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Donkey Kong Bananza: Nintendo Switch 2&#x27;s Epic 3D Adventure with New Powers!</title>
        <published>2024-10-15T00:00:00+00:00</published>
        <updated>2024-10-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/donkey-kong-bananza-nintendo-switch-2s-epic-3d-adventure-with-new-powers/"/>
        <id>https://games24.blog/blog/donkey-kong-bananza-nintendo-switch-2s-epic-3d-adventure-with-new-powers/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Donkey Kong Bananza has evolved from just another quirky DK spin-off to potentially being one of Nintendo Switch 2&#x27;s most compelling launch exclusives. With an expansive 15-minute Nintendo Direct dazzling players, we&#x27;ve just gotten an exciting taste of an adventure packed with epic worlds, brand-new mechanics, intuitive collectibles, and secrets tucked everywhere. But what&#x27;s really stealing the show? DK&#x27;s new powers and transformations, game-altering environmental destruction, and the delightful return of Pauline as DK’s adventurous ally.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Dune: Awakening Patch Nerfs Ornithopter PvP Crushing &amp; Boosts Respawn Times</title>
        <published>2024-09-15T00:00:00+00:00</published>
        <updated>2024-09-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/dune-awakening-patch-nerfs-ornithopter-pvp-crushing-boosts-respawn-times/"/>
        <id>https://games24.blog/blog/dune-awakening-patch-nerfs-ornithopter-pvp-crushing-boosts-respawn-times/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The developers behind the hit survival MMORPG, Dune: Awakening, have finally addressed the much-discussed troubles plaguing PvP zones. In response to community frustration, the latest patch significantly reduces players&#x27; ability to crush each other using Ornithopters, those notoriously tough flying vehicles, and lengthens respawn timers to balance combat dynamics more fairly. Let&#x27;s dive in to see what these changes bring to the vast deserts of Arrakis.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Nintendo&#x27;s Sakurai Warns: Triple-A Games Need AI to Survive Rising Costs Crisis</title>
        <published>2024-07-15T00:00:00+00:00</published>
        <updated>2024-07-15T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/nintendos-sakurai-warns-triple-a-games-need-ai-to-survive-rising-costs-crisis/"/>
        <id>https://games24.blog/blog/nintendos-sakurai-warns-triple-a-games-need-ai-to-survive-rising-costs-crisis/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Nintendo&#x27;s beloved Game Director, Masahiro Sakurai, recently delivered a stern warning to the industry, urging developers and publishers of Triple-A games to reconsider their current trajectory. According to Sakurai, soaring development costs have pushed the gaming industry&#x27;s blockbuster projects to an unsustainable brink, suggesting that generative AI is now essential to sustaining the future of big-budget games.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Adi Shankar&#x27;s Duke Nukem Revival: A Bold Middle Finger to the Classic Hero</title>
        <published>2024-06-30T00:00:00+00:00</published>
        <updated>2024-06-30T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/adi-shankars-duke-nukem-revival-a-bold-middle-finger-to-the-classic-hero/"/>
        <id>https://games24.blog/blog/adi-shankars-duke-nukem-revival-a-bold-middle-finger-to-the-classic-hero/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Adi Shankar is taking on Duke Nukem, and it&#x27;s clear from the outset he&#x27;s ready to stir things up. His recent acquisition of the Duke Nukem rights signals not just the return of a classic gaming icon but a complete transformation of the character. In his own irreverent style, Shankar has even humorously warned the nostalgic fans, stating outright on social media, &quot;I apologize in advance, you&#x27;re not gonna like what I&#x27;m gonna do.&quot; But could his irreverent approach actually breathe new life into a dated video game hero?&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Cronos: The New Dawn Preview – Survival Horror Meets The Thing This Fall!</title>
        <published>2024-06-27T00:00:00+00:00</published>
        <updated>2024-06-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cronos-the-new-dawn-preview-survival-horror-meets-the-thing-this-fall/"/>
        <id>https://games24.blog/blog/cronos-the-new-dawn-preview-survival-horror-meets-the-thing-this-fall/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Cronos: The New Dawn takes the horrifying suspense of Dead Space, the strategic intensity of Resident Evil, and blends it with the terrifying tension of the classic film The Thing. Coming this fall from Bloober Team, this intriguing new IP looks ready to take survival horror fans on a nerve-racking adventure filled with grotesque monsters, temporal anomalies, and desperate decisions.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>HoYoverse Sues Player for $150K Over Early Honkai: Star Rail Stream Leak</title>
        <published>2024-06-24T00:00:00+00:00</published>
        <updated>2024-06-24T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/hoyoverse-sues-player-for-150k-over-early-honkai-star-rail-stream-leak/"/>
        <id>https://games24.blog/blog/hoyoverse-sues-player-for-150k-over-early-honkai-star-rail-stream-leak/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;HoYoverse, the powerhouse publisher behind Genshin Impact and Zenless Zone Zero, has recently taken a significant legal action against a player who leaked unreleased content for Honkai: Star Rail, demanding an astonishing $150,000 in compensation. Sparking debate in the gaming community, the company argues that this unauthorized leak harms player excitement and detracts from the experience of officially unveiling new game updates.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Cyberpunk 2077 Update 2.3 Delayed: What to Expect from the Final Patch</title>
        <published>2024-06-23T00:00:00+00:00</published>
        <updated>2024-06-23T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/cyberpunk-2077-update-2-3-delayed-what-to-expect-from-the-final-patch/"/>
        <id>https://games24.blog/blog/cyberpunk-2077-update-2-3-delayed-what-to-expect-from-the-final-patch/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;The anticipated Cyberpunk 2077 Update 2.3 has unexpectedly been delayed, leaving fans eager yet patient as CD Projekt Red fine-tunes what is likely the game&#x27;s final patch. Originally slated for release on June 26th, the developers are promising an update of comparable size and scope to the substantial Update 2.2, though details remain scarce on exactly what this final chapter might hold.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Inside Clair Obscur: How Two Actors Bring One Character to Life in Expedition 33</title>
        <published>2024-06-22T00:00:00+00:00</published>
        <updated>2024-06-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/inside-clair-obscur-how-two-actors-bring-one-character-to-life-in-expedition-33/"/>
        <id>https://games24.blog/blog/inside-clair-obscur-how-two-actors-bring-one-character-to-life-in-expedition-33/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Clair Obscur: Expedition 33 is being praised far and wide, deservedly, for its remarkable storytelling and emotionally gripping performances. But what many fans may not realize is the fascinating secret behind the game&#x27;s protagonist, Gustave: he&#x27;s actually brought to life by not one, but two talented performers working seamlessly in tandem. We&#x27;re here to take a deeper dive into how voice acting and motion capture come together beautifully to create one of gaming&#x27;s most impressive characters yet.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Prince of Persia: Sands of Time Remake Still Deep in Development, Coming 2026</title>
        <published>2024-06-21T00:00:00+00:00</published>
        <updated>2024-06-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/prince-of-persia-sands-of-time-remake-still-deep-in-development-coming-2026/"/>
        <id>https://games24.blog/blog/prince-of-persia-sands-of-time-remake-still-deep-in-development-coming-2026/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Ubisoft recently reassured fans that the highly-anticipated Prince of Persia: Sands of Time remake is still progressing, now set to release in 2026. After enduring several hurdles and extensive development delays, the beloved title continues to be actively worked on by a passionate team focused on delivering a worthy update to the classic action-adventure game.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Slaughter Void Demo on Steam: Fast-Paced, Brutal Action Meets Cosmic Horror</title>
        <published>2024-06-21T00:00:00+00:00</published>
        <updated>2024-06-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/slaughter-void-demo-on-steam-fast-paced-brutal-action-meets-cosmic-horror/"/>
        <id>https://games24.blog/blog/slaughter-void-demo-on-steam-fast-paced-brutal-action-meets-cosmic-horror/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Slaughter Void, the fiercely brutal top-down action roguelike, has recently unleashed its demo on Steam, and it&#x27;s already drawing gamers deep into its lethal world of cosmic horror and fast-paced dismemberment. Blending influences from classics like Hotline Miami and Diablo, this indie gem promises relentless action, aggressive gameplay mechanics, and a tantalizing mythological narrative that fans of gritty arcade-style games will adore.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>EA FC 26 Leak: Ultimate Edition Pre-Order Rewards &amp; Launch Date Rumors Revealed!</title>
        <published>2024-06-20T00:00:00+00:00</published>
        <updated>2024-06-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ea-fc-26-leak-ultimate-edition-pre-order-rewards-launch-date-rumors-revealed/"/>
        <id>https://games24.blog/blog/ea-fc-26-leak-ultimate-edition-pre-order-rewards-launch-date-rumors-revealed/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Exciting rumors have surfaced regarding EA FC 26, revealing the potential launch date and some juicy pre-order rewards specifically aimed at those eyeing the Ultimate Edition. While nothing is officially confirmed as of yet, these leaks could mean this year&#x27;s pre-order bonus will be too tempting to pass up.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 10 Must-Play Games of 2024: Latest Releases You Can’t Miss!</title>
        <published>2024-06-20T00:00:00+00:00</published>
        <updated>2024-06-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-10-must-play-games-of-2024-latest-releases-you-cant-miss/"/>
        <id>https://games24.blog/blog/top-10-must-play-games-of-2024-latest-releases-you-cant-miss/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;2024 looks like a phenomenal year for gaming enthusiasts, with highly anticipated sequels, ground-breaking innovative titles, and next-gen graphics that promise to elevate your gaming experience to new heights. From epic RPG adventures to competitive esports marvels, here&#x27;s our handpicked list of the top 10 must-have releases of 2024 that every gamer should have on their radar.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Blasphemous &amp; Blasphemous 2 Half-Price: Dive Into Cvstodia’s Dark World Now!</title>
        <published>2024-04-27T00:00:00+00:00</published>
        <updated>2024-04-27T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/blasphemous-blasphemous-2-half-price-dive-into-cvstodias-dark-world-now/"/>
        <id>https://games24.blog/blog/blasphemous-blasphemous-2-half-price-dive-into-cvstodias-dark-world-now/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Blasphemous, the twisted and intense Metroidvania game from The Game Kitchen, and its acclaimed sequel, Blasphemous 2, are currently available at heavily reduced prices in the ongoing publisher sale by Team 17. If dark aesthetics, brutal combat, and unique storytelling sound like your cup of tea, now is the perfect time to dive into this grim world of Cvstodia.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Firebreak Review: Control&#x27;s Co-op Spin Delivers Fun but Fumbles Progression</title>
        <published>2024-04-22T00:00:00+00:00</published>
        <updated>2024-04-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/firebreak-review-controls-co-op-spin-delivers-fun-but-fumbles-progression/"/>
        <id>https://games24.blog/blog/firebreak-review-controls-co-op-spin-delivers-fun-but-fumbles-progression/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Remedy Entertainment returns with &quot;FBC: Firebreak,&quot; a cooperative multiplayer spin-off from their beloved title &quot;Control,&quot; delivering quirky charm and engaging gameplay, yet stumbling significantly with its restrictive progression and repetitive content structure.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>OSRS Fire Cape Speedrun Showdown: Settled Crushes Records with 10+ Hour Run</title>
        <published>2024-04-20T00:00:00+00:00</published>
        <updated>2024-04-20T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/osrs-fire-cape-speedrun-showdown-settled-crushes-records-with-10-hour-run/"/>
        <id>https://games24.blog/blog/osrs-fire-cape-speedrun-showdown-settled-crushes-records-with-10-hour-run/</id>
        <category term="Esports"/>
        <summary type="html">&lt;p&gt;Settled makes waves once again in the Old School RuneScape community with his staggering new speedrun of the legendary Fire Cape challenge, shattering previous records and setting a fierce new standard. With an intense 10-hour marathon, this OSRS speedrun showdown has fans buzzing and praising the meticulous skill and dedication demonstrated in this epic achievement.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Klei&#x27;s Away Team: Deep Physics and Base-Building in Oxygen Not Included&#x27;s Universe</title>
        <published>2024-03-15T00:00:00+00:00</published>
        <updated>2024-03-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/kleis-away-team-deep-physics-and-base-building-in-oxygen-not-includeds-universe/"/>
        <id>https://games24.blog/blog/kleis-away-team-deep-physics-and-base-building-in-oxygen-not-includeds-universe/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;Klei Entertainment has once again set gamers&#x27; hearts racing with the announcement of Away Team, a fascinating new 2D base-building title set in the expansive and unforgiving universe of Oxygen Not Included. Promising meticulous physics simulation, procedural environmental challenges, and inventive problem solving, this latest project from the beloved developers behind games like Don&#x27;t Starve and Mark Of The Ninja is sure to appeal to fans craving deeper gameplay mechanics and emergent stories.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 5 Must-Watch Gaming Ads That Changed the Industry Forever</title>
        <published>2024-02-15T00:00:00+00:00</published>
        <updated>2024-02-15T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-5-must-watch-gaming-ads-that-changed-the-industry-forever/"/>
        <id>https://games24.blog/blog/top-5-must-watch-gaming-ads-that-changed-the-industry-forever/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Gaming advertisements are more than just promotions, they are an integral part of our gaming culture and memories. Whether funny, dramatic, or just incredibly cinematic, certain ads stand out for their powerful impact, forever changing the way we perceive the games they represent. Let&#x27;s look at the top 5 gaming advertisements that not only succeeded in drawing attention to their games but also fundamentally shifted how the gaming industry advertises to players.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Top 10 Must-Play Games of 2024: Ultimate Guide for Gamers</title>
        <published>2024-02-10T00:00:00+00:00</published>
        <updated>2024-02-10T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/top-10-must-play-games-of-2024-ultimate-guide-for-gamers/"/>
        <id>https://games24.blog/blog/top-10-must-play-games-of-2024-ultimate-guide-for-gamers/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;As the new year kicks off, gamers everywhere are eager to discover the top titles they absolutely can&#x27;t miss in 2024. Whether you&#x27;re into thrilling action-packed adventures, complex RPG narratives, or competitive multiplayer battles, this year offers something special for every type of gamer. Let&#x27;s dive into our extensive guide to explore the top 10 must-play games guaranteed to make waves in the gaming world in 2024.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>RedMagic 10S Pro Review: Best Value Gaming Phone with Elite Performance at $699</title>
        <published>2023-10-24T00:00:00+00:00</published>
        <updated>2023-10-24T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/redmagic-10s-pro-review-best-value-gaming-phone-with-elite-performance-at-699/"/>
        <id>https://games24.blog/blog/redmagic-10s-pro-review-best-value-gaming-phone-with-elite-performance-at-699/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;The RedMagic 10S Pro isn&#x27;t perfect, but it&#x27;s undoubtedly the best value in gaming phones right now, particularly for those who crave elite performance without an elite-level price tag. With top-tier specs, a gorgeous display, and blistering gaming performance, it&#x27;s a standout in the $699 price range despite its minor drawbacks.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Save $30 on Logitech G Pro X Rapid TKL: Top Hall Effect Gaming Keyboard Deal!</title>
        <published>2023-06-22T00:00:00+00:00</published>
        <updated>2023-06-22T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/save-30-on-logitech-g-pro-x-rapid-tkl-top-hall-effect-gaming-keyboard-deal/"/>
        <id>https://games24.blog/blog/save-30-on-logitech-g-pro-x-rapid-tkl-top-hall-effect-gaming-keyboard-deal/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Now&#x27;s your chance to snag an incredible deal on the Logitech G Pro X Rapid TKL gaming keyboard. Offering fantastic performance, customization, and magnetic Hall effect switches, this $30 discount brings the price down to just $159.99 at Amazon. If you&#x27;ve been waiting to upgrade your setup, now&#x27;s the perfect time.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Ara: History Untold’s Living Strategy Update Revamps Battles &amp; Map Generation</title>
        <published>2023-06-21T00:00:00+00:00</published>
        <updated>2023-06-21T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/ara-history-untolds-living-strategy-update-revamps-battles-map-generation/"/>
        <id>https://games24.blog/blog/ara-history-untolds-living-strategy-update-revamps-battles-map-generation/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Ara: History Untold receives its highly anticipated &quot;Living Strategy&quot; update, significantly improving battles, AI behavior, gameplay mechanics, and enhancing map generation, all aimed at delivering a smoother and more enjoyable strategic experience.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Atlus’ Raidou Remastered Blends Remake &amp; Remaster Magic for PS2 Classics Revival</title>
        <published>2023-06-21T00:00:00+00:00</published>
        <updated>2023-06-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/atlus-raidou-remastered-blends-remake-remaster-magic-for-ps2-classics-revival/"/>
        <id>https://games24.blog/blog/atlus-raidou-remastered-blends-remake-remaster-magic-for-ps2-classics-revival/</id>
        <category term="Console"/>
        <summary type="html">&lt;p&gt;Atlus hits the scene once again with an exciting blend of remake and remaster magic, breathing new life into the beloved PS2 classic, Raidou Kuzunoha vs. The Soulless Army. Raidou Remastered delivers visual overhauls, refined gameplay mechanics, and fresh modern touches, offering longtime fans and curious newcomers alike an enticing way to revisit a unique piece of gaming history.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lies Of P Devs Score Big: Bonuses, Paid Leave &amp; Free Nintendo Switch 2 Rewards</title>
        <published>2023-06-21T00:00:00+00:00</published>
        <updated>2023-06-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lies-of-p-devs-score-big-bonuses-paid-leave-free-nintendo-switch-2-rewards/"/>
        <id>https://games24.blog/blog/lies-of-p-devs-score-big-bonuses-paid-leave-free-nintendo-switch-2-rewards/</id>
        <category term="Industry"/>
        <summary type="html">&lt;p&gt;The talented team behind the action-packed and well-received &quot;Lies Of P&quot; is being celebrated in a refreshingly rewarding fashion! Following impressive sales surpassing 3 million units across both physical and digital platforms, developers at Round8 and Neowiz have been treated to generous bonuses, extended paid vacation time, and, to sweeten the deal, a brand new Nintendo Switch 2 console for each team member. In an industry often plagued with instability, layoffs, and crunch culture, it&#x27;s heartening to see a developer earning genuine recognition and rewards for their efforts. This welcome contrast deserves acknowledgment and highlights a potentially positive shift in workplace cultures across the gaming industry.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Rematch Review: The Ultimate Arcade Football Game Rekindling Schoolyard Glory</title>
        <published>2023-06-21T00:00:00+00:00</published>
        <updated>2023-06-21T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/rematch-review-the-ultimate-arcade-football-game-rekindling-schoolyard-glory/"/>
        <id>https://games24.blog/blog/rematch-review-the-ultimate-arcade-football-game-rekindling-schoolyard-glory/</id>
        <category term="Reviews"/>
        <summary type="html">&lt;p&gt;Rematch is the nostalgic online multiplayer arcade football experience we&#x27;ve all been secretly dreaming about, reigniting the glory days of schoolyard competitions with its unique fusion of casual sports gaming and strategic team play.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Battle Brothers Diary: How We Survived Al-Hazif&#x27;s Deadly Arena Showdown</title>
        <published>2023-06-20T00:00:00+00:00</published>
        <updated>2023-06-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/battle-brothers-diary-how-we-survived-al-hazifs-deadly-arena-showdown/"/>
        <id>https://games24.blog/blog/battle-brothers-diary-how-we-survived-al-hazifs-deadly-arena-showdown/</id>
        <category term="Indie"/>
        <summary type="html">&lt;p&gt;In today&#x27;s battle diary, we bring the thrilling tale of how we managed to overcome unwelcome save file mishaps, tragic mercenary losses, and the brutal sands of Al-Hazif’s famous fighting arena. Join our company as we share how grit, determination, and sheer stubbornness earned us glory against impossible odds.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Expedition 33 Patch Boosts Parry, Cuts Damage &amp; Adds Fun Steam Rewards!</title>
        <published>2023-06-20T00:00:00+00:00</published>
        <updated>2023-06-20T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/expedition-33-patch-boosts-parry-cuts-damage-adds-fun-steam-rewards/"/>
        <id>https://games24.blog/blog/expedition-33-patch-boosts-parry-cuts-damage-adds-fun-steam-rewards/</id>
        <category term="Guides"/>
        <summary type="html">&lt;p&gt;Expedition 33&#x27;s latest update brings big improvements to accessibility, fine-tunes the combat system, and even spices things up with quirky new Steam rewards! This patch enhances parry timings, significantly reduces incoming damage on easier modes, allows for deeper gameplay customization, and adds whimsical baguette emojis for your Steam chats. It&#x27;s excellent news for anyone eager to dive into the adventure without sweating every timing window and ensures everyone, from seasoned RPG veterans to casual explorers, can comfortably enjoy the masterpiece that is Clair Obscur.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Pathologic 3 Revealed: Time-Jumping To Rewrite Fate in This Bold New RPG</title>
        <published>2023-06-19T00:00:00+00:00</published>
        <updated>2023-06-19T00:00:00+00:00</updated>
        <author>
            <name>Tom</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/pathologic-3-revealed-time-jumping-to-rewrite-fate-in-this-bold-new-rpg/"/>
        <id>https://games24.blog/blog/pathologic-3-revealed-time-jumping-to-rewrite-fate-in-this-bold-new-rpg/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Pathologic 3 has been officially announced, shaking up the franchise with a fresh, ambitious approach to storytelling and gameplay. Unlike its notoriously unforgiving predecessors, developer Ice-Pick Lodge takes a brave new direction, allowing players to jump through time to rewrite their missteps and reshape the grim fate of a disease-ravaged town.&lt;&#x2F;p&gt;</summary>
    </entry>
    <entry xml:lang="en">
        <title>Lego Fortnite Expeditions: Epic Wave-Based PvE Adventure Launches June 18!</title>
        <published>2023-06-18T00:00:00+00:00</published>
        <updated>2023-06-18T00:00:00+00:00</updated>
        <author>
            <name>Julian</name>
        </author>
        <link rel="alternate" type="text/html" href="https://games24.blog/blog/lego-fortnite-expeditions-epic-wave-based-pve-adventure-launches-june-18/"/>
        <id>https://games24.blog/blog/lego-fortnite-expeditions-epic-wave-based-pve-adventure-launches-june-18/</id>
        <category term="Features"/>
        <summary type="html">&lt;p&gt;Fortnite continues to expand its gaming universe, this time teaming up with Lego to bring us Lego Fortnite Expeditions, an exciting new wave-based PvE mode launching on June 18th. Prepare yourself for thrilling battles against hordes of enemies, strategic gameplay, and a colorful Lego-inspired world that aims primarily at younger gamers but might just charm the adults too.&lt;&#x2F;p&gt;</summary>
    </entry>
</feed>
