Probably Stolen Gets 3 Big Updates: Organ Dealer, Junker and Street Food Starts
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Probably Stolen \u2013 Cyberpunk Shopkeeper Sim is getting three major updates between December and April, each adding a new starting scenario: Junker in mid-December, Organ Dealer in late January, and Street Food Vendor in April. Developer Questing Goose Studio has not set hard release dates, and the contents of each update may change.
The updates build on the game's existing mix of goods, materials, vocations and techs, and each one comes with its own supporting additions.
Junker, mid-December
The first update introduces the Junker starting scenario, built around trading scrap. It comes with a bespoke perk and new items, and lets you hire, equip and send scavs out on expeditions.
The update also includes minor expansions for the Fence and Gunsmith vocations. Gunsmiths will be able to sell or otherwise use shotgun shells, 25mm grenade rounds and a tier 3 handmade SMG, alongside new armour.
Organ Dealer, late January
The studio says the second update will "very likely" land in late January and add the Organ Dealer scenario. According to a Steam blog, "Players will start by buying different organs and fulfilling specific requests, and will later be able to grow or print organs."
Blood is part of the trade too. You will be able to filter it and remove diseases, and different blood types carry different value modifiers. Sourcing stock the less ethical way means sending black market thugs out on foraging expeditions.
Street Food Vendor, April
The April update adds the Street Food Vendor scenario, which has you build a business around drinks and snacks from a range of cultures. It is supported by updates to the game's Aquaculture and Hydroponics techs.
It sounds like the cheerier route compared with organ trading, though given the game's tone, the menu may not stay wholesome for long.
Probably Stolen has reportedly been doing better than expected since launch, so the extra starting scenarios give returning shopkeepers new ways to run their kiosks.