Take-Two Forecasts Up to 30% FY27 Revenue Jump on GTA 6 Buzz

Take-Two is heading into the next fiscal year with a huge wave of momentum, and the company’s latest forecast makes it clear why so many players, investors, and industry watchers are locked in on Grand Theft Auto 6. After posting strong full-year growth in FY26, the publisher says FY27 could deliver a massive revenue jump of roughly 27% to 30%, with GTA 6 expected to be the centerpiece of what could become one of the biggest years in the company’s history.

If you’ve been following Take-Two for a while, this report feels like a snapshot of two different realities at once. On one hand, the company’s full-year FY26 results look strong. Net revenue and net bookings both climbed 19% year-over-year, which is no small feat in a market where many publishers are fighting for attention, retention, and spending. On the other hand, the most recent quarter was a lot more modest, with net revenue rising just 6% and net bookings coming in essentially flat.

That contrast matters. It shows that while Take-Two’s broader business is growing, the company is also clearly gearing up for something much bigger. And that “something” is not exactly a mystery.

Grand Theft Auto 6 is the giant shadow hanging over the entire forecast, and Take-Two isn’t being subtle about it. CEO Strauss Zelnick described FY27 as a potential “breakout year,” with the company expecting to hit new records in operational performance. The projected numbers back that up. Take-Two is forecasting net bookings between $8 billion and $8.2 billion, along with net revenue between $7.9 billion and $8.1 billion. Even the low end of that revenue estimate would represent a dramatic leap over FY26.

For gaming fans, this is one of those moments where financial language tells a bigger story than it first appears to. Publishers do not casually throw out forecasts like this unless they have enormous confidence in the lineup ahead. And in Take-Two’s case, GTA 6 is obviously the heavyweight driving that confidence.

What’s interesting, though, is that GTA isn’t the only reason Take-Two is in a strong position. The report also highlights how much the company’s existing business continues to perform, especially when it comes to recurrent consumer spending. That category, which includes digital add-ons, in-game purchases, and ongoing live-service engagement, rose 7% and made up 82% of total net bookings. That’s a massive share of the business.

Grand Theft Auto Online remains a major contributor here, with recurrent spending up 5%. Even years after GTA 5 first launched, the broader GTA ecosystem is still generating serious money. That kind of long tail is exactly why the upcoming sequel is being treated like such a major event. If the current generation of GTA content can still outperform expectations, the potential for GTA 6 is enormous.

Then there’s NBA 2K, which once again delivered huge results for Take-Two. According to Zelnick, the franchise achieved record net bookings and recurrent consumer spending, with the latter up 10%. NBA 2K26 has reportedly shipped 10 million units so far, reinforcing the fact that sports games remain one of the company’s most dependable pillars. While GTA tends to dominate headlines, NBA 2K continues to be one of the real engines under the hood.

Another key part of the story is mobile. This may surprise players who mostly associate Take-Two with console and PC blockbusters, but mobile actually accounted for 50% of the company’s net revenue in FY26. Console came in at just 11%, while PC and other made up 39%. That is a striking split, and it says a lot about where modern game publishing really makes its money.

Zynga, which Take-Two acquired in 2022, appears to be playing a major role in that mobile strength. Zelnick said Zynga reached its highest level of net bookings since joining the company, with games like Toon Blast, Match Factory, and Empires and Puzzles all helping drive performance. It’s a reminder that while hardcore gaming audiences may focus on premium AAA launches, publishers increasingly rely on mobile and live-service ecosystems for consistency.

That’s what makes Take-Two’s current position so interesting. The company isn’t betting everything on a single release, even if GTA 6 is clearly the main attraction. Instead, it’s entering FY27 with a broad portfolio that includes sports, mobile, live-service revenue, and one of the most anticipated entertainment products on the planet. That combination gives the forecast more weight than simple hype alone.

There’s also a strategic angle here. Zelnick pointed out that mobile is about half of Take-Two’s business right now, which reflects the size of audiences in regions where phones are common but traditional gaming hardware is less accessible. That global perspective matters. Even if GTA 6 dominates premium sales and conversation in console-heavy markets, Take-Two still has another giant business segment feeding revenue from a completely different audience.

For gamers, the immediate takeaway is obvious: Take-Two is setting the table for a massive year, and GTA 6 is expected to be the star of the show. But the bigger takeaway is that the company is no longer just a premium blockbuster publisher. It has evolved into a much broader machine, with mobile, sports, live services, and legacy franchises all contributing to a stronger financial base.

Still, let’s be honest: the excitement here comes down to GTA 6. Forecasts, earnings calls, and revenue targets are one thing, but what they really signal is confidence that the next Grand Theft Auto could hit with historic force. The industry already expects it to be huge. Take-Two’s numbers suggest the company expects something even bigger.

If FY27 really does become the “breakout year” Zelnick is promising, it won’t just be another successful chapter for Take-Two. It could become one of those benchmark years that the entire games business points to when talking about blockbuster power, player spending, and the modern shape of the industry. For now, the buzz is doing its job. The real test comes when GTA 6 finally arrives and shows whether it can live up to the mountain of expectations already building around it.

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