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Xbox CEO Claims Console Demand Beats Supply, But Revenue Fell 14%

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Xbox CEO Claims Console Demand Beats Supply, But Revenue Fell 14%

Xbox CEO Asha Sharma told investors that demand for Xbox consoles is higher than supply, and that Microsoft simply cannot produce enough units for players who want to buy them. Microsoft's own financial results tell a different story: Xbox hardware revenue fell 14 percent year over year, even with higher console prices.

Sharma made the comments on Microsoft's investor call and was later resharing her comments on X. Her argument is that lower hardware sales this quarter come from an inability to manufacture or supply enough consoles, not from a lack of interest. She also pointed out that the overall decline has eased compared with the previous quarter.

The numbers don't line up

If demand were outrunning supply, and prices had risen on top of that, hardware revenue should be climbing, not shrinking. Spot checks of local and national retail stock also don't show the Xbox Series X or Series S as especially hard to find, so it is unclear what constraint Sharma means.

One possible explanation is buyer behavior. Console prices keep rising, seemingly driven by a global memory shortage, and shoppers may be buying early ahead of big releases such as Grand Theft Auto VI to get ahead of further increases. That would be a demand bump, but not one that shows up as a revenue gain in these results.

First quarter after the reset

This is the first major quarter reported since Xbox's reset, which aims to return the division to profitability through job cuts. Xbox has cut 1,600 jobs so far, with another 1,600 planned by July 2027. It may be too early to judge the full effect, but the numbers show no meaningful improvement from the pivot yet.

Xbox content and services revenue fell 2 percent, with declines in third-party content and Xbox Game Pass. The Game Pass dip may be a direct result of the April price cut.

Microsoft's Devices and Consumer segment reported that cost of revenue "declined 8 percent driven by lower amortization of intangible assets from the Activision acquisition." Put plainly, assets acquired in the Activision purchase, such as trademarks and patents, are now valued lower than when Microsoft bought the publisher.

Cloud carries the company

The brighter spot for Microsoft is the cloud. Microsoft Cloud revenue reached $63.9 billion, growing 30 percent year over year. Cloud and AI initiatives are lifting the company's overall numbers above last year's, even as divisions like Xbox continue to drag on them.

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