Get 6 Witcher TTRPG Books (Core + Easy Mode) on Humble Bundle for $15
You can grab six official Witcher tabletop RPG books for just $15 in a limited-time Humble Bundle, including the full core rulebook, four supplements, and a streamlined Easy Mode starter. It’s a low-cost way to dive into monster hunting, whether you’re new to TTRPGs or already sharpening your silver blade—and there’s a charity component, too.
If you’ve ever wanted to track contracts, brew potions, and sling Signs across a tavern fight, this bundle is a neat on-ramp. Here’s what’s inside and why it’s worth your coin pouch.
What’s in the bundle
- The Witcher TTRPG Core Rulebook: The main book that sets the tone and rules of the Continent. Create characters from a wide range of archetypes—think bards, mages, merchants, doctors, and of course witchers—and dive into gritty, dangerous adventures.
- A Book of Tales: A collection of ready-to-run adventures that roam across the Continent. It’s ideal for GMs who want a plug-and-play set of scenarios with Witcher-style twists and consequences.
- A Tome of Chaos: More magic, more toys. Expect expanded spell lists, magical items, and tools to deepen the arcane side of your campaign.
- A Witcher’s Journal: Focused on investigations and monster-facing prep. It helps structure hunts and clue trails so your table feels like it’s piecing together the truth behind every contract.
- Lords & Lands: Adds additional ancestry options and social roles, including ways to play up noble intrigue and political maneuvering.
- Easy Mode: A simplified ruleset with pre-generated characters and a ready-made adventure. It’s perfect for quick-start sessions or for easing your group into the full system.
If you’re unsure where to begin, start with Easy Mode. It trims down the crunch, gets dice rolling fast, and lets you taste the world’s tone without thumbing through a big rulebook on session one. When your group is comfortable, move to the Core Rulebook and layer in the supplements that fit your style.
Why this is a strong value Individually, these books add up to a lot more than the asking price; bundled together, they’re a bargain. You’re getting a complete campaign toolkit: rules, adventures, magic upgrades, monster-hunting structure, and social options. There’s no tier maze to navigate here—the $15 minimum nets you everything. For groups curious about The Witcher’s tabletop scene, this is about as low-risk as it gets.
Who should grab it
- New GMs and players: You’ll appreciate the Easy Mode one-shot, pregen characters, and clear on-ramp to the full ruleset. It reduces decision paralysis and lets you focus on tone and story.
- Veterans looking for grit: If you love resource management, push-your-luck combat, and meaningful consequences, The Witcher TTRPG caters to you with alchemy, crafting, and brutal realism.
- Story-first tables: The supplements lean into investigation, social intrigue, and moral choices. If your group enjoys dilemmas with no clean answers, this setting shines.
How to get playing tonight
- Download and skim Easy Mode. Hand out pregen sheets and highlight a few signature mechanics—Signs, alchemy, and injuries—to set expectations.
- Session zero, Witcher-style. Agree on tone (grim, sardonic, or somewhere in between), lines and veils, and how gritty you want the injury rules to be.
- Run the starter adventure. Keep momentum high; emphasize rumors, contracts on notice boards, and colorful NPCs with secrets.
- Reflect and level up. After the one-shot, graduate to the Core Rulebook for character creation. Fold in A Witcher’s Journal when you want more structured investigation, and dip into A Tome of Chaos if someone is keen to push the magical envelope.
Tips for nailing the Witcher vibe
- Contracts, not quests: Post jobs, haggle for pay, and make risk-for-coin choices explicit.
- Morality with bite: Rarely present “right” answers. Monster hunting can expose human ugliness—let choices ripple through future sessions.
- Potions are power, but costly: Encourage preparation. Swallow a brew to survive the fight, then roleplay the toll it takes.
- Signs as problem-solvers: Aard opens paths, Axii defuses tense talks, Yrden uncovers the unseen—reward clever use beyond combat.
- Scarcity matters: Silver blades, oils, and repairs cost time and money. Let logistics tell a story of hard-earned victories.
- Weather and rumor: Storms, muddy roads, and tavern gossip set mood and seed side plots effortlessly.
What makes the supplements click
- A Book of Tales: Great when the GM needs strong scaffolding. The adventures feel distinct and can be slotted between homebrew arcs.
- A Tome of Chaos: Ideal if your table gravitates toward mages and mystical artifacts. It widens build options and magical flavor without rewriting the core.
- A Witcher’s Journal: The investigation framework gives hunts a spine—clues, false leads, and revelations that make each monster more than a stat block.
- Lords & Lands: Perfect for campaigns where the blade is only half the battle. Courtly drama, land rights, and ancestry hooks create new vectors for conflict.
Charity angle As with many Humble collections, a portion of your purchase supports charity. You can also adjust the split to push more toward children’s hospitals via Humble’s charity options—look for the “extra to charity” setting when you check out.
Time window and FOMO check The bundle is scheduled to run until August 30, so you’ve got a short runway to decide. Even if you only plan to run a couple of one-shots, the Easy Mode plus a handful of prebuilt adventures more than justify the price. If you end up loving it, the rest of the library is sitting there ready to scale your campaign.
Who this might not be for If your table prefers rules-light systems where combat is highly abstract, the core Witcher rules may feel crunchy. In that case, stick to Easy Mode for quick-hit sessions, or cherry-pick setting material and adventures while using a lighter engine of your choice. The lore and scenario design still carry a ton of value.
Final thoughts For the cost of a few potions at your local alchemist, you’re getting a complete Witcher TTRPG toolkit: a welcoming on-ramp, a robust core, and supplements that cover magic, mystery, and politics. Whether you want to hunt down a noonwraith, navigate noble intrigue, or just sling Igni at a nest of ne’er-do-wells, this bundle hands you the tools to make the Continent your table’s playground.